Showing 404 open source projects for "source code tracking"

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  • 1
    Open Source Cartridge Reader

    Open Source Cartridge Reader

    A shield for the Arduino Mega that can back up video game cartridges

    This project represents a community-driven effort to provide an easy-to-build and easy-to-modify cartridge dumper. Completely stand-alone, does not need a PC to operate (unless for updating firmware). Easy to modify open-source code, write your own extensions and share them with others. Portable thanks to a battery. Modular design using mostly off-the-shelf components. Reads NES, Famicom and Family Basic cartridges including save. Supports Mapper 30/NESmaker and flashes INL NM30 boards. Reads SNES roms and reads/writes save games from and to the SNES cartridge. ...
    Downloads: 3 This Week
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  • 2
    Command & Conquer Remastered Collection

    Command & Conquer Remastered Collection

    Command & Conquer: Remastered Collection

    The CnC_Remastered_Collection repository publishes source code for key parts (e.g. TiberianDawn.dll, RedAlert.dll, and the map editor) of the Command & Conquer Remastered Collection, enabling modding and transparency. This open code release supports the Steam Workshop, mod creation, and community enhancements. The quickest way to build all configurations in the project is open CnCRemastered.sln in Microsoft Visual Studio (we recommend using 2017 as later versions report an error due to a packing mismatch with the Windows SDK headers) and select “Build” from the toolbar, then select “Batch Build”. ...
    Downloads: 16 This Week
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  • 3
    Descent 3

    Descent 3

    Descent 3 by Outrage Entertainment

    The Descent3 repository is the open source release of the Descent 3 game engine by Outrage Entertainment, maintained by the community under the GPL-3.0 license. It provides the full C and C++ engine source code, including the historically significant “1.5” patch that was previously created by developers and later stabilized by fans. The codebase covers the game’s rendering, physics, audio, networking, tools, and editor components, allowing enthusiasts to build, run, and modify the classic 6-degrees-of-freedom space shooter on modern systems. ...
    Downloads: 5 This Week
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  • 4
    OpenVR SDK

    OpenVR SDK

    API and runtime that allows access to VR hardware

    OpenVR is an API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting. This repository is an SDK that contains the API and samples. The runtime is under SteamVR in Tools on Steam. The OpenVR API provides a game with a way to interact with Virtual Reality displays without relying on a specific hardware vendor's SDK. It can be updated independently of the game to add support for new...
    Downloads: 50 This Week
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  • 5
    Solar2D Game Engine

    Solar2D Game Engine

    Solar2D Game Engine main repository (ex Corona SDK)

    This is a fully open source project that is forked of the well-established and widely used Corona SDK game engine, which is no longer commercially supported. Development is lead by Vlad Shcherban, former technical lead engineer at Corona Labs Inc. If you are using this engine, consider supporting its development. Develop for mobile, desktop, and connected TV devices with just one code base: iOS, tvOS, Android, Android TV, macOS, Windows, Linux, or HTML5.
    Downloads: 15 This Week
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  • 6
    R3nzSkin

    R3nzSkin

    Skin changer for League of Legends (LOL)

    R3nzSkin is an internal skin changer for League of Legends. Change the skin of your champion, your ward, other champions, towers, minions, and jungle monsters in the game. If your CPU supports the AVX / AVX2 / AVX-512 instruction set, you can enable it in project settings. This should result in more performant code, optimized for your CPU. Currently, SSE2 instructions are selected in project settings. Change skins anytime and unlimited times in a single game. Supports all popular languages...
    Downloads: 42 This Week
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  • 7
    Stockfish

    Stockfish

    UCI chess engine

    ...Read the documentation for your GUI of choice for information about how to use Stockfish with it. Stockfish is a 11-time winner of the Top Chess Engine Championship. Stockfish is open source (GPLv3 license). That means you can read the code, modify it, and contribute back. You can use Stockfish on your computer or on your iOS or Android device. So you can get world-class chess analysis, wherever you are. The Stockfish engine features two evaluation functions for chess, the classical evaluation based on handcrafted terms, and the NNUE evaluation based on efficiently updatable neural networks.
    Downloads: 136 This Week
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  • 8
    AIO-Switch-Updater

    AIO-Switch-Updater

    Update your CFW, cheat codes, firmwares from your Nintendo Switch

    A Nintendo Switch homebrew app to download and update CFWs, FWs and cheat codes. Supports Atmosphère, ReiNX and SXOS. Works on unpatched (Erista) and patched (v2/Mariko) Switches. Update the Atmosphère Switch Custom Firmware. AIO-Switch-Updater uses a custom RCM payload to finalise the install as it can't be performed while HOS is running. Download and update Hekate, as well as a selection of RCM payloads. Download and extract daily-updated cheat code. The program will only extract cheat...
    Downloads: 49 This Week
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  • 9
    Proton

    Proton

    Compatibility tool for Steam Play based on Wine and other components

    Proton is a tool for use with the Steam client which allows games which are exclusive to Windows to run on the Linux operating system. It uses Wine to facilitate this. Most users will prefer to use Proton provided by the Steam client itself. The source code is provided to enable advanced users the ability to alter Proton. For example, some users may wish to use a different version of Wine with a particular title. As the new Steam Play is still in Beta, it is recommended that you opt into the Steam Client Beta for the latest features and fixes. Proton works best with the latest graphics drivers. ...
    Downloads: 109 This Week
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  • 10
    Multi Theft Auto: San Andreas

    Multi Theft Auto: San Andreas

    Multi Theft Auto is a game engine

    Multi Theft Auto (MTA) is a software project that adds network play functionality to Rockstar North's Grand Theft Auto game series, in which this functionality is not originally found. It is a unique modification that incorporates an extendable network play element into a proprietary commercial single-player PC game. Multi Theft Auto is based on code injection and hooking techniques whereby the game is manipulated without altering any original files supplied with the game. The software...
    Downloads: 66 This Week
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  • 11
    DOSBox Staging

    DOSBox Staging

    DOSBox Staging is a modern continuation of DOSBox

    DOSBox Staging is a modern continuation of DOSBox, your existing configurations will continue to work, and you will have access to many advanced features. DOSBox Staging picks the best shader based on the emulated video mode and your host resolution, from 720p to 4K.
    Downloads: 12 This Week
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  • 12
    Axmol Engine

    Axmol Engine

    Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games

    Axmol is a modern C++ game engine forked from Cocos2d-x, designed to support high-performance 2D and lightweight 3D game development across multiple platforms. It improves upon the original Cocos2d-x with a cleaner architecture, better tooling, and support for modern C++ standards. Axmol supports scripting with Lua and JavaScript, and is suitable for both indie developers and studios targeting mobile, desktop, and web platforms. With an active community and frequent updates, Axmol is a solid...
    Downloads: 2 This Week
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  • 13
    DevilutionX

    DevilutionX

    Diablo build for modern operating systems

    ...Alternatively you can use spawn.mpq from the shareware version, in place of DIABDAT.MPQ, to play the shareware portion of the game. We hope to provide a good starting point for mods, in addition to the full Devilution source code we also provide modding tools. If you want to help test the latest development stage of the next version (make sure to backup your files as these may contain bugs), you can fetch the test build artifact from one of the build server.
    Downloads: 21 This Week
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  • 14
    libGDX

    libGDX

    Desktop/Android/HTML5/iOS Java game development framework

    libGDX is a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, macOS, Android, your browser and iOS. libGDX provides a well-tried and robust environment for rapid prototyping and fast iterations. libGDX does not force a specific design or coding style on you; it rather gives you the freedom to create a game the way you prefer. Publish your games on Windows, macOS, Linux (including the RPi!), Android, iOS, and HTML5, all with the same code base. libGDX comes with batteries included. Write 2D or 3D games and let libGDX worry about low-level details. Heavy emphasis is put on avoiding garbage collection for ART/JavaScript by careful API design and the use of custom collections. libGDX is a well proven and reliable framework with a sound base and documentation. Furthermore, there are plenty of games built on top of libGDX, many of which are open source.
    Downloads: 38 This Week
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  • 15
    GLSMAC

    GLSMAC

    Open-source OpenGL/SDL2 reimplementation of Sid Meier's Alpha Centauri

    glsmac is a compact C99 library designed to simplify OpenGL development on macOS by creating a minimal, no-dependency window and OpenGL context setup. It uses only macOS's native APIs (Cocoa and Core OpenGL) without relying on third-party frameworks like GLFW or SDL. This makes it ideal for developers who want tight control over their OpenGL projects, need a lightweight setup for demos or testing, or are writing small graphical utilities without overhead. The code is short, self-contained,...
    Downloads: 2 This Week
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  • 16
    PuerTS

    PuerTS

    Write your game with TypeScript in UE or Unity

    Write your game with TypeScript in UE or Unity. PuerTS can be pronounced as pu-erh TS. PuerTS is a TypeScript programming solution within game engines. Facilitates game-building processes by combining JavaScript ecosystem with the rendering power of professional game engines. In contrast to lua script, TypeScript supports static type checking, which significantly improves code robustness and maintainability. High efficiency: supports reflection binding throughout the platform (engine), no...
    Downloads: 1 This Week
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  • 17
    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
    Downloads: 5 This Week
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  • 18
    slua-unreal

    slua-unreal

    lua dev plugin for unreal engine 4 or 5

    Slua-unreal is an unreal4 plugin, which allows you to use Lua language to develop game logic and hot fix your code. It gives you 3 ways to wrap your C++ interface to Lua, including reflection by blueprint, C++ template, and static code generation. It also enables two-way communication between Blueprint and Lua. The advantage of Lua over C++ is that it requires no compilation for logic change, which significantly speeds up the game development process.
    Downloads: 0 This Week
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  • 19
    dhewm 3

    dhewm 3

    dhewm 3 main repository

    ...It only supports old Mods if they either don’t require their own game DLL or have been ported to dhewm3. Note that while the Doom3 source code has been released under GPL, you still need to legally own the game and provide dhewm3 the game data to play. See the How to Install section for more information.
    Downloads: 11 This Week
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  • 20
    Diplomacy Cicero

    Diplomacy Cicero

    Code for Cicero, an AI agent that plays the game of Diplomacy

    The project is the codebase for an AI agent named Cicero developed by Facebook Research. It is designed to play the board game Diplomacy by combining open-domain natural language negotiation with strategic planning. The repository includes training code, model checkpoints, and infrastructure for both language modelling (via the ParlAI framework) and reinforcement learning for strategy agents. It supports two variants: Cicero (which handles full “press” negotiation) and Diplodocus (a variant...
    Downloads: 0 This Week
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  • 21
    Overload

    Overload

    3D Game engine with editor

    A game engine made for Windows, without flourishes. Online documentation and commented sources. Develop complete games with our lua scripting system! Customize Overload editor as you like. Increase your productivity by changing the editor layout. Never feel lost by reading Overload wiki, full of tutorials and a highly documented scripting API! You don't need to watch hours of tutorials on YouTube, Overload is intuitive. Drag & dropping has never been so easy! We made our best to focus on...
    Downloads: 4 This Week
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  • 22
    OpenRW

    OpenRW

    Recreation of the classic Grand Theft Auto III game executable

    OpenRW is a cross-platform, open-source re-implementation of the game engine behind Grand Theft Auto III (GTA III). Its goal is to recreate the original gameplay engine in a modern, maintainable codebase so that GTA III can run natively on modern Windows, Linux, macOS, and BSD systems — long after the original executable becomes unworkable. The project does not ship with game content: users still need a legitimate copy of GTA III (with its original assets) to play, making OpenRW strictly an...
    Downloads: 6 This Week
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  • 23
    Redot Engine

    Redot Engine

    Multi-platform 2D and 3D game engine

    Redot Engine is an open-source game engine that aims to provide a flexible foundation for building games — likely offering a modern, modular structure so developers can compose only the systems they need (rendering, physics, input, scripting, etc.). It is built to give a base framework rather than a full “batteries-included” engine, which makes it suitable for developers who prefer minimalism, want complete control over architecture, or desire to build custom workflows. Because it’s...
    Downloads: 5 This Week
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  • 24
    FreeOrion

    FreeOrion

    Source code repository of the FreeOrion project

    FreeOrion is a turn-based space empire-building game inspired by the classic Master of Orion series, with an emphasis on modularity, modding, and strategic depth. Built using C++ and Python, it features a flexible game engine and a custom UI tailored to 4X (eXplore, eXpand, eXploit, eXterminate) gameplay. Players manage planets, design ships, conduct research, engage in diplomacy, and wage war across a procedurally generated galaxy. FreeOrion offers a unique tech tree, customizable empires,...
    Downloads: 2 This Week
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  • 25
    Flax Engine

    Flax Engine

    Flax Engine, multi-platform 3D game engine

    The most agile game engine is now available. Full source code. Full power. Fully featured. Flax Engine is a high-quality modern 3D game engine written in C++ and C#. From stunning graphics to powerful scripts - Flax can give everything for your games. Designed for fast workflow with many ready-to-use features waiting for you right now. Flax Visual Studio extension provides better programming workflow, C# scripts debugging functionality, and allows to attach to running engine instance to debug C# source.
    Downloads: 3 This Week
    Last Update:
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