Showing 50 open source projects for "self-host"

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  • 1
    Sunshine

    Sunshine

    Self-hosted game stream host for Moonlight

    Sunshine is an open-source self‑hosted cloud gaming server that implements NVIDIA’s GameStream protocol. Compatible with Moonlight clients across platforms, it supports low‑latency streaming via software or hardware encoding (AMD/Intel/NVIDIA) and offers a browser‑based control UI for pairing.
    Downloads: 1,369 This Week
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  • 2
    DOSBox Staging

    DOSBox Staging

    DOSBox Staging is a modern continuation of DOSBox

    DOSBox Staging is a modern continuation of DOSBox, your existing configurations will continue to work, and you will have access to many advanced features. DOSBox Staging picks the best shader based on the emulated video mode and your host resolution, from 720p to 4K.
    Downloads: 11 This Week
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  • 3
    Luanti

    Luanti

    Voxel game-creation platform with easy modding and game creation

    ...This modular design enables rich customization and community-driven content: users can install new games, mods, and texture packs via a built-in content browser that draws from a central repository (ContentDB). Luanti supports both single-player and multiplayer via servers; players can host their own or join publicly listed ones, with server-side mods being applied automatically.
    Downloads: 38 This Week
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  • 4
    AzerothCore

    AzerothCore

    Complete Open Source and Modular solution for MMO

    AzerothCore is a fully open-source MMORPG server framework designed to recreate the gameplay experience of World of Warcraft’s Wrath of the Lich King expansion in a customizable and self-hosted environment. It is written primarily in C++ and provides a complete backend infrastructure for running private game servers, including world simulation, player interaction, combat systems, and database-driven content. The project is highly modular, allowing developers to extend or modify game behavior through plugins and custom modules without altering the core engine. ...
    Downloads: 10 This Week
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  • 5
    PuerTS

    PuerTS

    Write your game with TypeScript in UE or Unity

    Write your game with TypeScript in UE or Unity. PuerTS can be pronounced as pu-erh TS. PuerTS is a TypeScript programming solution within game engines. Facilitates game-building processes by combining JavaScript ecosystem with the rendering power of professional game engines. In contrast to lua script, TypeScript supports static type checking, which significantly improves code robustness and maintainability. High efficiency: supports reflection binding throughout the platform (engine), no...
    Downloads: 0 This Week
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  • 6
    GLSMAC

    GLSMAC

    Open-source OpenGL/SDL2 reimplementation of Sid Meier's Alpha Centauri

    ...This makes it ideal for developers who want tight control over their OpenGL projects, need a lightweight setup for demos or testing, or are writing small graphical utilities without overhead. The code is short, self-contained, and easy to understand, serving as both a useful tool and educational resource.
    Downloads: 0 This Week
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  • 7
    Diplomacy Cicero

    Diplomacy Cicero

    Code for Cicero, an AI agent that plays the game of Diplomacy

    ...The codebase is implemented primarily in Python with performance-critical components in C++ (via pybind11 bindings) and is configured to run in a high‐GPU cluster environment. Configuration is managed via protobuf files to define tasks such as self-play, benchmark agent comparisons, and RL training. The project is now archived and read-only, reflecting that it is no longer actively developed but remains publicly available for research use.
    Downloads: 2 This Week
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  • 8
    NetJoy

    NetJoy

    Network gamepad/joystick

    ...Requires latest MSVC Redistributable https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170#visual-studio-2015-2017-2019-and-2022 Requires ViGEm Bus Driver for game pad emulation on host machine. https://github.com/ViGEm/ViGEmBus
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    Downloads: 8 This Week
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  • 9

    Dungeon Craft

    Updated emulator of Forgotten Realms: Unlimited Adventures

    ...Initially designed to be a "more unlimited" version of the Forgotten Realms: Unlimited Adventures (FRUA) game editor and engine, it has far surpassed the capabilities of the old FRUA system. The editor is used to configure art, items, monsters, spells, special abilities, classes and races.. Each adventure is self-contained and doesn't require the editor to be played. The editor is extremely versatile and the databases are completely designer created allowing easy additions and modifications to spells, monsters, items, classes, races and special abilities, and are exportable to be easily shared with others or used in other designs.
    Downloads: 20 This Week
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  • 10

    Artificial Life

    Artificial Life Simulation

    A simple educational fun program to simulate primitive Artificial Life using simple rules of attraction or repulsion among atom-like particles, producing complex self-organzing life-like patterns. The video tutorial and walkthrough are available.
    Downloads: 0 This Week
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  • 11
    The set of addons and tools for the Portable Host Project (AKA PHost, http://phost.de/). PHost is an improvement over PBEM game VGA Planets (http://www.vgaplanets.com/) original host that offers great flexibility and development support.
    Downloads: 2 This Week
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  • 12
    Quan is designed to model physical quantities in C++ programs. Advantages include automated dimensional analysis checking, automatic unit conversions, self documentation of code.
    Downloads: 0 This Week
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  • 13
    Mire Engine

    Mire Engine

    2D Game Engine

    A Cross Platform 2d Rpg Game Engine for mobile and Console.
    Downloads: 0 This Week
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  • 14
    ELF (Extensive Lightweight Framework)

    ELF (Extensive Lightweight Framework)

    An End-To-End, Lightweight and Flexible Platform for Game Research

    ...It supports both single-agent and multi-agent settings, with batched stepping and shared-memory queues that keep GPUs saturated during training. ELF introduced widely used reference systems, most notably ELF OpenGo, demonstrating at-scale self-play with strong analysis tooling and public checkpoints. Its design emphasizes reproducibility: deterministic seeds, logging, and evaluation harnesses make large-scale experiments trackable and comparable. Because the platform is modular—envs, samplers, learners, and collectors—researchers can drop in new environments or algorithms without re-architecting the pipeline.
    Downloads: 0 This Week
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  • 15

    RTuinOS

    The event based Real-Time Operating System (RTOS) for Arduino

    ...Please refer to the user guide and the diverse code samples for details. The second technical change is a complete revision of the makefile. It has been improved in many aspects and it now supports three host operating systems; the RTuinOS samples (as well as your applications) can be built under Linux, Windows and Mac OS. RTuinOS 1.0 is distributed as setup (a ZIP archive), which contains all source files and the complete documentation, also with source files. Building the samples can be started immediately after unzipping and setting a single environment variable. ...
    Downloads: 0 This Week
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  • 16
    WorldForge

    WorldForge

    Provides a full suite of clients and servers for virtual worlds.

    Worldforge provides clients, servers, tools and protocol to allow for anyone to create and host their own virtual and online world.
    Downloads: 12 This Week
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  • 17
    A GUI interface to a tool for generating SSBumps (Self Shadowed Bump Maps). Includes a CUDA GPU rendering extension.
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    Downloads: 11 This Week
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  • 18

    Vegastrike evolved

    evolution for vegastrike SpaceSim/Combat/Trade game

    ...So i decided to create that hub , with a trunk based upon the 0.5.1rc1 of Vegastrike . Let's Vegastrike be evolved , with new goals : _Dynamic Market system , better AI , mission and campain editor , etc ... _MMO : Create somewhere a dedicated host to help debug the actual working network code . Artists ( Sound , Image , Video , Mesh modelling , Animation ) and Devs are welcome ! Our ShipYard : https://sourceforge.net/p/vegastrikevo/wiki/Shipyard/ Checkout for alpha version : https://sourceforge.net/p/vegastrikevo/svn/HEAD/tree/branch/VS_evolved_v1.0/
    Downloads: 0 This Week
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  • 19

    anyfunmod

    a special or interesting or crazy Civ 4 Beyond the Sword Mod.

    anyfunmod is a game MOD of Sid Meier's Civilization 4 Beyond the Sword, It added other MOD's practical functions, and a lot of self-created function, my goal is to make the game easier, more convenient, more fun. Download Note: en: english lang (only for english version civ4 bts 3.19) cn: chinese lang (for Chinesization or japanese version civ4 bts 3.19, base is zh-cn, include zh-tw on text folder) CHM Manual is currently only in Simplified Chinese.
    Downloads: 0 This Week
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  • 20
    FLAW
    ...It can be played by up to 5 players simultaneously. The goal of the game is to survive as long as possible while more and more fireballs appear in the arena. Gameplay is simple and self-explanatory. The desktop version is available on Windows and Linux - an Android port of has been made by David Lee Evans (https://github.com/DavidLeeEvans/FLAW) The game and all of its assets are licensed under the GNU General Public License Version 3 and may be modified, copied and redistributed under the terms of this license.
    Downloads: 0 This Week
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  • 21
    arcadegl

    arcadegl

    2D - 3D game engine

    Arcade is a lightweight,self contained 2D/3D game engine written in C++. Arcade uses OpenGL for graphics and DirectX for sound,music and user input. Implemented features: 2D Primitives (lines,circles,ellipses,rectangles...) Full screen/windowed mode toggle during program execution V-SYNC and double buffer smooth fading Sprites,sprites animations,sprite rotations and linking Image loading (actually only TGA,PCX,BMP are supported) Fast raster operations on images 3D (not completed yet) Scen Graph Rotations,translations,SLERP,and other geometric transformations 3D primitives 2D rendering in 3D mode lighting camera,fps camera Input engine async keyboard reading mouse input joystick/joypad Sound effects and music Loading of .WAV files. ...
    Downloads: 0 This Week
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  • 22
    MMORpgmaker
    A MMORPG Game Engine Writted in Monogame GL full C# Very easy to make a game. With simple Level Editor. Whit cross-plattform Server on .NET Core Tecnology Build your Cross-Platform Game whitout programming! Aviable for Xbox one, PS4, Android, iOS and more platform. Try Live Demo: http://www.makingitalia.net/MireWEB/ Project are migrated on Mire Engine. See Updated at: http://www.makingitalia.net/mire/
    Downloads: 0 This Week
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  • 23

    GraphOX

    GraphOX is awesome

    GraphOX is a source and content modification system written in C/C++ for Sauerbraten and Assault Cube, that implements some features the developers never implemented. It is completely free, totally customizable and in constant development. At the moment we are using Sourceforge only as a host until we get our server up and running again, so please don't think that this is permanent.
    Downloads: 0 This Week
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  • 24
    Archivist
    ...Rich analysis tools help you to improve your deck. Archivist 2 is the latest version build for Windows Systems using the .NET Framework. Download as archive or self extracting archive. No installation required! CODE moved to GitHub - https://github.com/spech66/archivist
    Downloads: 0 This Week
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  • 25

    Isometric Turn-Based Strategy

    A turn-based strategy game in the spirit of Tactics Ogre

    ...The main inspirations are the Final Fantasy Tactics series and Tactics Ogre, with plenty of room for innovation. Currently, we are implementing weapons, items, and spells into the battle framework, and soon to come will be the core RPG mechanics, AI, and self-contained missions. The game is being coded in C++ using SDL.
    Downloads: 0 This Week
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