Showing 4 open source projects for "sam"

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  • 1
    ScummVM

    ScummVM

    A cross-platform interpreter for many point-and-click adventure games

    ScummVM is a cross-platform interpreter for many point-and-click adventure games. This includes LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's children's SCUMM games (including Freddi Fish and Putt Putt games) and many more. ...
    Downloads: 122 This Week
    Last Update:
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  • 2

    Object-oriented Simple DirectMedia Layer

    High-level C++ framework to ease game development

    OSDL: Object-oriented Simple DirectMedia Layer. OSDL is a high level open source (LGPL/GPL) portable multimedia library, built upon Sam Lantinga's SDL (http://www.libsdl.org). Its goal is to provide a high level C++ framework to ease game development.
    Downloads: 0 This Week
    Last Update:
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  • 3
    T-REX and Muscle SAM big trouble in SPF

    T-REX and Muscle SAM big trouble in SPF

    A graphic adventure in the wrestling world

    T-Rex and Muscle Sam: Big Trouble in Smashing Potatoes Federation is an adventure game with a classic point-and-click interface. It uses a verbcoin-system for the interaction. When a character or an object is clicked, a coin interface appears with the actions "talk", "use" and "look". The game was a pilot for a comic series on the wrestling world. The supported languages are English and Italian.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Some features are lacking in the 'ES'-compiler for Serious Sam. Here we try to fix them. An '#include' for inside ES itself is the first project, but there may be more.
    Downloads: 0 This Week
    Last Update:
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