Showing 6894 open source projects for "project-open"

View related business solutions
  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
    Start Free
  • Host LLMs in Production With On-Demand GPUs Icon
    Host LLMs in Production With On-Demand GPUs

    NVIDIA L4 GPUs. 5-second cold starts. Scale to zero when idle.

    Deploy your model, get an endpoint, pay only for compute time. No GPU provisioning or infrastructure management required.
    Try Free
  • 1
    VCMI Project

    VCMI Project

    Open-source engine for Heroes of Might and Magic III

    VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities. To use VCMI you need to own original data files.
    Downloads: 11 This Week
    Last Update:
    See Project
  • 2
    Open Source Cartridge Reader

    Open Source Cartridge Reader

    A shield for the Arduino Mega that can back up video game cartridges

    This project represents a community-driven effort to provide an easy-to-build and easy-to-modify cartridge dumper. Completely stand-alone, does not need a PC to operate (unless for updating firmware). Easy to modify open-source code, write your own extensions and share them with others. Portable thanks to a battery. Modular design using mostly off-the-shelf components.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 3
    Open 3D Engine (O3DE)

    Open 3D Engine (O3DE)

    Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D

    ...Choose from a variety of community-maintained Gems to extend and enhance the engine's capabilities in anything from AI and robotics to push notifications and VR.With our engine's SDK capabilities, you can use O3DE as a foundation for any type of 3D project you can imagine.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 4
    Citra Emulator

    Citra Emulator

    A Nintendo 3DS Emulator

    Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. It is written with portability in mind, with builds actively maintained for Windows, Linux and macOS. Citra emulates a subset of 3DS hardware and therefore is useful for running/debugging homebrew applications, and it is also able to run many commercial games! Some of these do not run at a playable state, but we are working every day to advance the project forward.
    Downloads: 2,056 This Week
    Last Update:
    See Project
  • Ship Agents Faster Icon
    Ship Agents Faster

    Transform your applications and workflows into powerful agentic systems at global scale.

    Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
    Get Started Free
  • 5
    ShowEQ Open Source Project
    ShowEQ or SEQ for short is a program designed to decode the EverQuest data stream and display that information on another computer running the Linux OS in real time. Our Forums are located at https://www.showeq.net NOTE: Code repository and releases have moved to https://codeberg.org/ShowEQ
    Downloads: 67 This Week
    Last Update:
    See Project
  • 6
    lsfg-vk

    lsfg-vk

    Lossless Scaling Frame Generation on Linux

    The lsfg-vk project is a Vulkan layer developed primarily by PancakeTAS that hooks into Vulkan-based applications to enhance rendering by generating additional frames using the Lossless Scaling frame generation algorithm originally associated with the Lossless Scaling project. Instead of relying on driver-specific or hardware-accelerated upscaling, this layer intercepts Vulkan API calls and injects frame interpolation on the fly, effectively producing smoother motion in supported games and applications by creating synthetic intermediate frames. ...
    Downloads: 265 This Week
    Last Update:
    See Project
  • 7
    MinecraftConsoles

    MinecraftConsoles

    A certain block game

    MinecraftConsoles is an open-source project that revives and modernizes the legacy console edition of Minecraft by rebuilding it into a multi-platform, extensible codebase. It is based on the original Legacy Console Edition source and introduces numerous fixes and improvements to enhance stability, performance, and usability on modern systems. The project aims to serve as a foundation for further development such as modding, backports, and experimentation with features that were previously locked to console environments. ...
    Downloads: 151 This Week
    Last Update:
    See Project
  • 8
    Unleashed Recompiled

    Unleashed Recompiled

    An unofficial PC port of the Xbox 360 version of Sonic Unleashed

    ...This approach enables developers to modify, optimize, and extend the game in ways that are not possible through traditional emulation. The project is part of a broader effort within the Hedge-dev community to preserve and modernize Sonic titles through open-source tooling and reverse engineering techniques. It also lays the groundwork for future enhancements such as modding support, graphical improvements, and platform portability.
    Downloads: 51 This Week
    Last Update:
    See Project
  • 9
    AimAhead

    AimAhead

    The fastest AI powered Aimbot

    AimAhead is an AI-powered aim assist tool designed for high-speed target acquisition. It captures the screen, processes the image through a selected AI model to detect enemies, and then aims towards them. Optimized for NVIDIA graphics cards, AimAhead converts ONNX models to TensorRT engine files for enhanced performance, achieving between 100 to 200 cycles per second depending on the model used.
    Downloads: 172 This Week
    Last Update:
    See Project
  • $300 Free Credits to Build on Google Cloud Icon
    $300 Free Credits to Build on Google Cloud

    New customers can spin up VMs, build with AI, and query data at no cost.

    Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
    Start Free
  • 10
    YimMenu

    YimMenu

    YimMenu, a GTA V menu protecting against a wide ranges

    YimMenu is an open-source modification menu for Grand Theft Auto V designed to enhance gameplay while providing protection against common crashes and disruptions encountered in online sessions. It operates as an injected module that interacts directly with the game engine, allowing users to access a wide range of in-game controls and customization options through an overlay interface.
    Downloads: 244 This Week
    Last Update:
    See Project
  • 11
    Sunshine

    Sunshine

    Self-hosted game stream host for Moonlight

    Sunshine is an open-source self‑hosted cloud gaming server that implements NVIDIA’s GameStream protocol. Compatible with Moonlight clients across platforms, it supports low‑latency streaming via software or hardware encoding (AMD/Intel/NVIDIA) and offers a browser‑based control UI for pairing.
    Downloads: 1,751 This Week
    Last Update:
    See Project
  • 12
    Atmosphère

    Atmosphère

    Atmosphère is a work-in-progress customized firmware for the Nintendo

    Atmosphère is an open-source custom firmware platform for the Nintendo Switch that enables advanced system customization, homebrew development, and extended functionality beyond the official operating system. It replaces and modifies key components of the system software, including the bootloader, kernel modules, and system services, allowing developers to hook into and extend system behavior.
    Downloads: 213 This Week
    Last Update:
    See Project
  • 13
    GZDoom

    GZDoom

    GZDoom is a feature centric port for all Doom engine games

    GZDoom is a widely used source port of the DOOM engine that enhances the original gameplay experience with modern graphics, scripting, and modding capabilities. Built on top of the earlier ZDoom project, it introduces hardware-accelerated rendering through OpenGL and Vulkan, allowing for advanced visual effects such as dynamic lighting, shaders, and high-resolution assets. The engine is highly modder-friendly, providing extensive scripting tools that enable the creation of new gameplay mechanics, total conversions, and custom user interfaces. ...
    Downloads: 184 This Week
    Last Update:
    See Project
  • 14
    YimMenuV2

    YimMenuV2

    Experimental menu for GTA 5: Enhanced

    ...Built primarily in C++, it operates by injecting a dynamic library into the game process, enabling access to internal systems and allowing for real-time interaction with game mechanics. The project is designed as a flexible framework for modifying gameplay, offering features that can alter player behavior, session interactions, and in-game elements. It is distributed as a testing-oriented tool with nightly builds, reflecting its experimental and evolving nature. The software includes compatibility considerations such as integration with external tools for safer usage and instructions for configuring the game environment. ...
    Downloads: 176 This Week
    Last Update:
    See Project
  • 15
    PCSX2

    PCSX2

    The Playstation 2 emulator

    PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine that manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits. The PCSX2 project has been running for more than ten years.
    Downloads: 278 This Week
    Last Update:
    See Project
  • 16
    fheroes2

    fheroes2

    fheroes2 is a recreation of Heroes of Might and Magic II game engine

    fheroes2 is a recreation of the Heroes of Might and Magic II game engine. This open-source multiplatform project, written from scratch, is designed to reproduce the original game with significant improvements in gameplay, graphics and logic (including support for high-resolution graphics, improved AI, numerous fixes and user interface improvements), breathing new life into one of the most addictive turn-based strategy games.
    Downloads: 21 This Week
    Last Update:
    See Project
  • 17
    Moonlight-Switch

    Moonlight-Switch

    Moonlight port for Nintendo Switch

    Moonlight-Switch is a port of Moonlight Game Streaming Project for Nintendo Switch. With a touch screen, you can move your cursor, tap to left click, and scroll 2 fingers to scroll. While touching the screen ZR and ZL buttons will work like left and right mouse buttons. Also While touching the screen L and R sticks will work like a scrolling wheel. By default, the Switch gamepad is configured as an X360 gamepad (A/B and X/Y swapped).
    Downloads: 17 This Week
    Last Update:
    See Project
  • 18
    Multi Theft Auto: San Andreas

    Multi Theft Auto: San Andreas

    Multi Theft Auto is a game engine

    Multi Theft Auto (MTA) is a software project that adds network play functionality to Rockstar North's Grand Theft Auto game series, in which this functionality is not originally found. It is a unique modification that incorporates an extendable network play element into a proprietary commercial single-player PC game. Multi Theft Auto is based on code injection and hooking techniques whereby the game is manipulated without altering any original files supplied with the game.
    Downloads: 88 This Week
    Last Update:
    See Project
  • 19
    UZDoom

    UZDoom

    UZDoom is a feature centric port for all Doom engine games

    ...UZDoom also emphasizes modding, offering powerful scripting systems that allow developers to create complex gameplay modifications, new mechanics, and custom content. Its architecture is community-driven, evolving through contributions from developers and modders who expand its capabilities over time. The project maintains compatibility with existing DOOM mods while pushing forward with experimental features and enhancements.
    Downloads: 46 This Week
    Last Update:
    See Project
  • 20
    3DWorld

    3DWorld

    3D Procedural Game Engine Using OpenGL

    3DWorld is a cross-platform OpenGL-based 3D Game Engine that I've been working on since I took the CS184 computer graphics course at UC Berkeley in 2001. I converted the project from svn to git at commit 6607. Most of the code is written in C++, with GLSL for shaders. This is intended to be a cross-platform project. Microsoft Visual Studio 2019 and 2022 project files are included. A linux/gcc makefile is also included, but is more experimental. See README.linux for more details. The project should build under gcc on linux with some work, but it's been a while since I tried this. ...
    Downloads: 5 This Week
    Last Update:
    See Project
  • 21
    Vita3K

    Vita3K

    Experimental PlayStation Vita emulator

    ...Specify the path to a .vpk file as the first command line argument, or run Vita3K --help from the command-line for a full list of options. For more detailed instructions on running/installing games on all platforms, please read the #info-faq channel on our Discord Server. The project is at an early stage, so please be sensitive to that when opening new issues. Expect crashes, glitches, low compatibility and poor performance.
    Downloads: 30 This Week
    Last Update:
    See Project
  • 22
    XenonRecomp

    XenonRecomp

    A tool for recompiling Xbox 360 games to native executables

    ...It provides tools and infrastructure for analyzing PowerPC-based binaries and converting them into equivalent C++ or intermediate representations that can be compiled and executed natively. The project aims to bridge the gap between emulation and full decompilation by offering a structured approach to recompiling games while preserving their original behavior. By targeting the Xenon architecture specifically, it enables more accurate and efficient reconstruction of Xbox 360 titles. Developers can use XenonRecomp to explore game internals, debug behavior, and create modifications or enhancements that would be difficult in an emulator environment.
    Downloads: 27 This Week
    Last Update:
    See Project
  • 23
    Command & Conquer Remastered Collection

    Command & Conquer Remastered Collection

    Command & Conquer: Remastered Collection

    The CnC_Remastered_Collection repository publishes source code for key parts (e.g. TiberianDawn.dll, RedAlert.dll, and the map editor) of the Command & Conquer Remastered Collection, enabling modding and transparency. This open code release supports the Steam Workshop, mod creation, and community enhancements. The quickest way to build all configurations in the project is open CnCRemastered.sln in Microsoft Visual Studio (we recommend using 2017 as later versions report an error due to a packing mismatch with the Windows SDK headers) and select “Build” from the toolbar, then select “Batch Build”. ...
    Downloads: 29 This Week
    Last Update:
    See Project
  • 24
    Pyrite64

    Pyrite64

    N64 Game-Engine and Editor using libdragon & tiny3d

    Pyrite64 is an open-source Nintendo 64 game engine and editor built using libdragon and tiny3d, designed to help developers create homebrew N64 games with modern tooling while still targeting the original hardware. The project provides both runtime engine components and an accompanying editor environment to streamline asset management and scene construction for retro console development.
    Downloads: 20 This Week
    Last Update:
    See Project
  • 25
    Command & Conquer Generals: Zero Hour

    Command & Conquer Generals: Zero Hour

    Zero Hour running natively on macOS, iPhone & iPad

    Generals Mac iOS iPad is a native Apple-platform port of Command & Conquer Generals: Zero Hour. It runs the real 2003 game engine on Apple Silicon Macs, iPhone, and iPad instead of relying on full PC emulation. The project builds on EA’s GPL v3 source release and several community porting efforts, then adds iOS and iPadOS support, engine fixes, packaging, and touch controls. Rendering moves from DirectX 8 through DXVK and Vulkan, then through MoltenVK into Apple’s Metal stack. The port supports campaign, skirmish, and Generals Challenge modes, but it does not include or distribute the original game assets. ...
    Downloads: 27 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • 2
  • 3
  • 4
  • 5
  • Next