Showing 12 open source projects for "procedural"

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  • 1
    3DWorld

    3DWorld

    3D Procedural Game Engine Using OpenGL

    3DWorld is a cross-platform OpenGL-based 3D Game Engine that I've been working on since I took the CS184 computer graphics course at UC Berkeley in 2001. I converted the project from svn to git at commit 6607. Most of the code is written in C++, with GLSL for shaders. This is intended to be a cross-platform project. Microsoft Visual Studio 2019 and 2022 project files are included. A linux/gcc makefile is also included, but is more experimental. See README.linux for more details. The project...
    Downloads: 2 This Week
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  • 2
    Luanti

    Luanti

    Voxel game-creation platform with easy modding and game creation

    Luanti, originally known as Minetest, is a free, open-source voxel game engine and platform designed to let players, modders, and developers build and play diverse sandbox-style 3D worlds. Written in C++ for core performance and Lua for scripting, Luanti runs on multiple operating systems (Windows, macOS, Linux, BSD variants and even Android), making it highly accessible and cross-platform. Rather than being a single game, Luanti is meant as an engine and toolkit: individual “games” are...
    Downloads: 39 This Week
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  • 3
    Procgen

    Procgen

    Procedurally-Generated Game-Like Gym-Environments

    Procgen (short for Procedural Generation Benchmark) is a suite of 16 procedurally generated, game-like reinforcement learning environments designed to evaluate generalization and sample efficiency in RL agents. Unlike fixed, deterministic environments, Procgen generates new levels (layouts, obstacles, visual variation) each episode, making it impossible for an agent to simply memorize trajectories.
    Downloads: 0 This Week
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  • 4
    DLCSim

    DLCSim

    Controller-Pilot Data Link Simulator for procedural and radar training

    DLCSim is now capable of procedural and radar control, with option of connecting to FSX or Prepar3D flight simulator for real time aircraft tracking.
    Downloads: 0 This Week
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  • 5

    Door to Life

    Adventure game with permanent death & procedurally generated level.

    Open-source adventure game with rogue-like elements such as permanent death and procedural generated map. Maze is generated randomly each game. Find the yellow tile to win the game. Videojuego de aventura con código abierto con elementos de Rogue como muerte permanente y mapa generada arbitrariamente. El laberinto está generado arbitrariamente cada vez que juegues. Busque la teja amarilla para ganar el juego.
    Downloads: 0 This Week
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  • 6
    LiquidFun

    LiquidFun

    2D physics engine for games

    LiquidFun is a 2D rigid-body and fluid simulation C++ library for games based upon Box2D. It provides support for procedural animation of physical bodies to make objects move and interact in realistic ways. You can write LiquidFun code in C++, Java, or JavaScript. LiquidFun is an extension of Box2D. It adds a particle based fluid and soft body simulation to the rigid body functionality of Box2D. LiquidFun can be built for many different systems, including Android, iOS, Windows, OS X, Linux, and JavaScript. ...
    Downloads: 0 This Week
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  • 7
    FxGen is a procedural texture generation library and tool to let you implement high resolution textures that fit in kilobytes in your applications.
    Downloads: 0 This Week
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  • 8
    STG Game. To feature Touhou Characters. To feature procedural generation via Music selection.
    Downloads: 0 This Week
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  • 9
    The PARIAH engine is actually a collection of engines used to create procedural worlds.
    Downloads: 0 This Week
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  • 10
    A community dedicated to improving how well a computer can design a game map (Procedural Generation). We provide a base engine so even non-programmers can join in, and post map themes for the community to build as regular challenges.
    Downloads: 0 This Week
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  • 11
    LibProcTer is a library for generating planetary terrains, suitable for use in realtime simulations like flight simulators. The library can use existing data and fill in missing data with procedural terrain generation.
    Downloads: 0 This Week
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  • 12
    Fuzzy Procedural Content Generation Library (FPCGlib) is a C++ template library for game development. FPCGlib provides a unique combination of fuzzy mathematics and procedural techniques to safely generate content with simulated natural variability.
    Downloads: 0 This Week
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