Showing 18 open source projects for "playstation 2 dev"

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  • 1
    PCSX2

    PCSX2

    The Playstation 2 emulator

    PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine that manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits. The PCSX2 project has been running for more than ten years.
    Downloads: 70 This Week
    Last Update:
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  • 2
    Unleashed Recompiled

    Unleashed Recompiled

    An unofficial PC port of the Xbox 360 version of Sonic Unleashed

    ...Instead of emulating the game, the project focuses on decompilation and recompilation, allowing the game to run natively on modern hardware with improved performance and compatibility. It works by analyzing the original Xbox 360 or PlayStation 3 binaries and recreating equivalent source code that can be compiled using modern toolchains. This approach enables developers to modify, optimize, and extend the game in ways that are not possible through traditional emulation. The project is part of a broader effort within the Hedge-dev community to preserve and modernize Sonic titles through open-source tooling and reverse engineering techniques. ...
    Downloads: 16 This Week
    Last Update:
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  • 3
    slua-unreal

    slua-unreal

    lua dev plugin for unreal engine 4 or 5

    Slua-unreal is an unreal4 plugin, which allows you to use Lua language to develop game logic and hot fix your code. It gives you 3 ways to wrap your C++ interface to Lua, including reflection by blueprint, C++ template, and static code generation. It also enables two-way communication between Blueprint and Lua. The advantage of Lua over C++ is that it requires no compilation for logic change, which significantly speeds up the game development process.
    Downloads: 0 This Week
    Last Update:
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  • 4

    Tour of Generations: Killacai

    A collection of games representing each gaming generation.

    A museum collection of games in the Killacai series representing each gaming generation. Go on a wonderful tour to relive the nostalgia of playing video games in each gaming generation, from the 1st in the 1970s, all the way to the eighth in the 2010s, with a simple ninth gen Vampire Survivor clone thrown in as an added bonus.
    Downloads: 0 This Week
    Last Update:
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  • 5
    gl-magic-lib

    gl-magic-lib

    C++ OpenGL 3D Game Dev Lib [moved to: play.ru.net/src]

    Moved to: http://play.ru.net/src
    Downloads: 0 This Week
    Last Update:
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  • 6
    ScummVM

    ScummVM

    A cross-platform interpreter for many point-and-click adventure games

    ScummVM is a cross-platform interpreter for many point-and-click adventure games. This includes LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's...
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    Downloads: 213 This Week
    Last Update:
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  • 7

    Rockbot

    Multi-platform game engine similar to old Megaman with a stage editor

    ...The engine code is meant to be highly portable, thanks to SDL, and have been ported and tested in: - Linux - Windows - macOSX (x86) (not currently supported) - Playstation 2 - Nintendo DS (abandoned) - Dingux - Open Pandora Any system with SDL and 24 or 32 MB should be able to run it. Porters are welcome!
    Downloads: 0 This Week
    Last Update:
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  • 8
    PainTown

    PainTown

    Paintown is a 2d fighting game engine.

    Paintown is a 2d side scrolling beatem-up engine. Paintown supports game styles similar to the Sega Genesis game, Streets of Rage 2, as well as traditional 1 vs 1 fighting games through an implementation of MUGEN. Many aspects of Paintown are customizable, from the menu system to the levels and players that can be controlled. Paintown is highly portable. So far Paintown can run on Windows, OSX, Linux, BSD, Wii, PS3, Android and other systems.
    Downloads: 48 This Week
    Last Update:
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  • 9
    Las Crónicas del Quinto Elemento (Dev)
    La historia de como un joven es transportado a otro mundo y debe enfrentarse a los peligros que en el se encontrará a manos de un hechicero que ansia el control de todos los reinos.Leon acompañado de Blue y sus otras compañeras emprenderá un viaje que jamás hubiera imaginado.Una trepidante aventura cargada de emoción, intriga y romanticismo.El primer título de la saga de las crónicas del Quinto Elemento.La primera obra de Eduardo Bó Rabadán.Un juego que te atrapará.
    Downloads: 0 This Week
    Last Update:
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  • 10
    Zelda - Oni Link Begins (For the PSP)
    Zelda Oni Link Begins is a PSP port of the second game in the French homebrew Zelda trilogy by Vincent Jouillat. New version 1.0 released - Added full screen support and 2 bug fixes. This game is longer than the first one "Return of the Hylian" and somewhat harder.
    Downloads: 3 This Week
    Last Update:
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  • 11
    glTerrain
    Experimental 3d Engine for terrain. Based on opengl, allegro and allegl. Project is developed in dev-c++
    Downloads: 0 This Week
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  • 12
    Iridescence is a hovercraft simulation with graphics in the spirit of the playstation game, frequency, and with some harkening back to spectre and bzflag.
    Downloads: 0 This Week
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  • 13
    Designed for the Sony Playstation 2, Argon, allows you to play multimedia files like XVID, DivX, and MP3. It is based off of the Simple Media Player (SMS) and offers an interface similar to that of the Playstation 3/PSP.
    Downloads: 14 This Week
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  • 14
    PSPCheckers is a checkers homebrew game to be run on Sony's Playstation Portable.
    Downloads: 0 This Week
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  • 15
    A modification of the Quake 1 engine. To compile under Dev-c++ and only use C/C++ code, opengl render and add some nice features like half-life model/map loading. OpenGL Depth Of Field/Anti Aliasing/Motion Blur
    Downloads: 0 This Week
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  • 16
    NeoPSX is an attempt to write an Object-Oriented Playstation emulator in C++.
    Downloads: 0 This Week
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  • 17
    This is a Roller Coaster Tycoon port for the Sony PSP. It will be compatible with the PC Version. The port will use the same files as the PC version so you must own the game to use this port. ** Edit:** Sorry to everyone wanting this port... in another project i have hit a few hickups that until further notice come has killed this project. they are as follows; 1: due to the fact that the original game was written in assembly, it was running as fast as it could... i cant get code that...
    Downloads: 0 This Week
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  • 18
    Catastrophe is being created from the huge lack of good MMO engines for indies, Catastrophe will be a whole mmo dev approach, including every editor you will need, sound, particle, level , and model editors.
    Downloads: 0 This Week
    Last Update:
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