Showing 21 open source projects for "low level"

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  • 1
    Pyrite64

    Pyrite64

    N64 Game-Engine and Editor using libdragon & tiny3d

    ...The project provides both runtime engine components and an accompanying editor environment to streamline asset management and scene construction for retro console development. It focuses on lowering the barrier to entry for N64 homebrew by wrapping low-level graphics and hardware interactions into more approachable abstractions. Because developing for the N64 typically requires deep hardware knowledge, pyrite64 aims to provide a more ergonomic workflow while still preserving performance suitable for real hardware. The engine supports building and running projects in authentic N64 environments, making it attractive for hobbyists, retro enthusiasts, and preservation-minded developers.
    Downloads: 20 This Week
    Last Update:
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  • 2
    Atmosphère

    Atmosphère

    Atmosphère is a work-in-progress customized firmware for the Nintendo

    ...The project is composed of multiple subsystems such as Fusée for bootloading, Exosphère for secure monitor customization, and Stratosphère for system module extensions. It provides a foundation for running custom applications, modifying system behavior, and experimenting with low-level features of the Switch hardware. Atmosphère is actively developed and updated to maintain compatibility with new firmware versions while improving stability and performance. It is widely used in the homebrew community as a base platform for building tools, mods, and custom applications.
    Downloads: 134 This Week
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  • 3
    libGDX

    libGDX

    Desktop/Android/HTML5/iOS Java game development framework

    ...Publish your games on Windows, macOS, Linux (including the RPi!), Android, iOS, and HTML5, all with the same code base. libGDX comes with batteries included. Write 2D or 3D games and let libGDX worry about low-level details. Heavy emphasis is put on avoiding garbage collection for ART/JavaScript by careful API design and the use of custom collections. libGDX is a well proven and reliable framework with a sound base and documentation. Furthermore, there are plenty of games built on top of libGDX, many of which are open source.
    Downloads: 32 This Week
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  • 4
    EasyRPG Player

    EasyRPG Player

    RPG Maker 2000/2003 and EasyRPG games interpreter

    EasyRPG Player is a game interpreter to play RPG Maker 2000, 2003, and EasyRPG games. It uses the LCF parser library (liblcf) to read RPG Maker game data. EasyRPG Player is a program that allows to play games created with RPG Maker 2000 and 2003. It aims to be a free (as in freedom) cross-platform RPG Maker 2000/2003 interpreter. The main goal is to play all games created with them as the original game interpreter (RPG_RT) does. This project is being developed. FreeType2 for external font...
    Downloads: 6 This Week
    Last Update:
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  • 5
    dhewm 3

    dhewm 3

    dhewm 3 main repository

    dhewm3 is a source port of the original Doom3 (not Doom3 BFG, for that you may want to try RBDoom3BFG). It’s known to work on Windows, Linux, macOS, FreeBSD, OpenBSD and AROS, but it should work on (or be easily portable to) any system that supports OpenGL 1.4 with ARB shaders, SDL and OpenAL. Compared to the original version of Doom3, dhewm3 has many bugfixes, supports EAX-like sound effects on all operating systems and hardware (via OpenAL Softs EFX support), has much better support for...
    Downloads: 17 This Week
    Last Update:
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  • 6
    Source Engine

    Source Engine

    Modified source engine (2017) developed by valve and leaked in 2020

    The Source Engine repository under that particular GitHub user appears to be a custom (or forked) version of a game engine — likely an engine derived from or inspired by the classic Source engine lineage (or at least the name evokes that lineage). However, publicly-available documentation, community support or clarity about the project’s scope and maturity seems limited: the repo does not clearly advertise a full engine release or wide adoption. As such, it feels more like an experimental or...
    Downloads: 280 This Week
    Last Update:
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  • 7
    ÖbEngine

    ÖbEngine

    2D Game Engine with Lua Scripting made on top of SFML

    ...ObEngine includes tools like a map editor, plugin system, and asset management features that streamline the creation of complex 2D games such as platformers, RPGs, racers, and visual novels without reinventing low-level systems. Its architecture encourages modularity, letting developers extend or customize engine features through plugins and scripting while still benefiting from the speed and control of native C++ performance.
    Downloads: 0 This Week
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  • 8

    BWEM

    Fast and robust map analyser for Brood War.

    Brood War Easy Map is a C++ library that analyses Brood War's maps and provides relevant information such as areas, choke points and base locations. It is built on top of the BWAPI library. It first aims at simplifying the development of bots for Brood War, but can be used for any task requiring high level map information. It can be used as a replacement for the BWTA2 add-on, as it performs faster and shows better robustness while providing similar information.
    Downloads: 3 This Week
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  • 9
    Wildflower

    Wildflower

    A game development kit for Sifteo Cubes.

    Wildflower is a game development kit for Sifteo Cubes. The Wildflower editor provides a user friendly interface for creating 2D adventure games that run on Sifteo Cubes. The editor is designed for speed and simplicity so creating worlds is fast and running your game is as simple as clicking a button. There is a fun example game with plenty of ideas to get you started. Wildflower can be used to make games without any programming knowledge, but it's also open source software so programmers can...
    Downloads: 0 This Week
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  • 10
    WaterAndBalls

    WaterAndBalls

    C++ SDL/Box2d Programming

    see this video : http://www.youtube.com/watch?v=C_JWw4R72nw It is a good framework for learning Physics in simulation, Water, splash, wave and collision detection all writen with object oriented programming in c++ Yes, it is similar World of goo!! but it is a test framework for working with Simple Direct media layer and physics engine. Currently I don't work in this project, you can use it under NEW BSD license.
    Downloads: 0 This Week
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  • 11
    A high-level interface for low-level physics engines used in games, robotics simulations, and other 3D applications. Features a simple C++ API, intuitive objects (e.g. Solids, Joints, Motors, Sensors), and XML-based file storage for complex objects.
    Downloads: 0 This Week
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  • 12
    Experi is a medium to low level C++ game development library licensed under the LGPL.
    Downloads: 0 This Week
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  • 13
    DyConnect is a cross-platform networking library for C++. Features include: synchronized variables for rapid development of networked games, multi-threaded TCP/IP, low-level UDP sockets, support for IPv4 and IPv6, and data compression.
    Downloads: 0 This Week
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  • 14
    A 64-bit clean (hopefully!), portable, object oriented library of tightly integrated low-level classes, templates and functions targetting realtime multithreaded applications such as midi sequencers, audio synthesisers, games and simulations.
    Downloads: 0 This Week
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  • 15
    Yet Another Game Library is a game library/framework that wraps directdraw and directgraphics with classes. Other non-graphics stuff are also included in order to be able to create games easily without dealing with low-level details.
    Downloads: 0 This Week
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  • 16
    Intrepid is an object-oriented 2D game programming library written in C++ utilizing OpenGL and SDL that takes care of the low-level programming involved in making 2D games.You can create nearly every kind of 2D game. Comes with collision-detection, phy..
    Downloads: 0 This Week
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  • 17
    GameGuts is a collection of low-level services for game development. It is not a game engine; it is a foundation on which to build an engine. A DLL with a C API, targeted at higher-level languages. Includes bindings for .NET, more to come.
    Downloads: 0 This Week
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  • 18
    The CULL GDK Project is designed to to be a complete Game Development kit that enables delevelopers to create and complete PC games in a short amount of time, removing the need low level coding. The GDK currently aims to support rendering, sound, input
    Downloads: 0 This Week
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  • 19
    A C++ library which implements the physical modeling framework described in the book 'Physically-Based Modeling for Computer Graphics' by Ronen Barzel. It includes low-level and high-level classes for computing motion of physical bodies, and some demos.
    Downloads: 0 This Week
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  • 20
    This is a C++ glue to SDL (Simple DirectMedia Layer) library- a low-level, cross-platform multimedia library. SDLmm will utilize C++ features while still being close to SDL in syntax (and naming).
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    Downloads: 5 This Week
    Last Update:
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  • 21
    A plain OpenGL/C++ engine developed for use in a graphical programming course at a school in Norway. Purpose is to show students the other side of working on graphical programming projects, it's not all low level OpenGL API calls...
    Downloads: 0 This Week
    Last Update:
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