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Abuse is a game by Crack Dot Com from 1995 released as public domain (shareware data and game engine). This is a fork of the popular AbuseSDL port intended to carry on development in an extremely conservative manner and to be vanilla compatible, including savegames.
This project exists as an archive for Crack.com's 3D FPS/Strategy/RPG game called Golgotha. Shortly after C.c's demise, a small band of developers attempted to bring the game to completion. Here lies their code too.
This is an Open Source game based on drumo's design and concept art which is developed by Reddit community. If you don't use Reddit, you are still more then welcome to use it.
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Labyrinth is a complicated game for two or more players. They walk in dark Labyrinth, searching for treasures, by passing moves to server and getting replies.
A multiplayer RTS space exploration/trading/combat game. Set after FTL travel becomes easy & cheap, when small single system company-empires are attempting to expand their domains and profit. Development focuses on a robust game engine and smart AI.
A Chinese Chess (xiangqi) game for Linux and Windows. Aims to be fast, flexible and above all simple to use. You can play with your friends or against the AI.
The Genetic Architecture Framework is intended to explore and experiment with artificial life techniques using a genetic base for the physical and neural networks for the brain, in a game based simulated world.
A small, extremely efficient, core server for Tiny-style MU*s.
Core language is LISPish, will support something much like MUSHcode as well, other languages potentially to come down the road. Server is multithreaded and multiplatform.
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one type of dynamic language whos backgrouand virtual machine is base on S-expression, just as lisp a looks like. and the idea of the forgrand of snail comes from python mainly, and some from java.