Showing 12 open source projects for "linux packages"

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  • 1
    xsnow

    xsnow

    Let it snow on your desktop

    Finally, a working xsnow for Gnome, KDE, etc. Based on the original xsnow-1.42 created by Rick Jansen, after the xsnow-2019 conference in Antas (Spain) we now have available a xsnow that works on many desktop environments, even Raspian. By request of many beta-testers, a graphical front end has been created as well. For non-Unix users, there is https://sourceforge.net/projects/wsnow .
    Downloads: 4 This Week
    Last Update:
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  • 2
    Dave Gnukem

    Dave Gnukem

    A 2D scrolling platform shooter, inspired by Duke Nukem 1

    Dave Gnukem is a retro-style 2D scrolling platform shooter. It is inspired by & similar to Duke Nukem 1, a famous 1991 classic. It currently runs on Windows, Linux, macOS, OpenPandora, MorphOS & more. It's not a clone or remake; it's more like a parody. ~2022/2023: New packages for Debian, Ubuntu etc.! https://repology.org/project/davegnukem/versions 3 Apr 2018: Version 1 out! As of 8 Oct 2016, this project is active again. Source: https://github.com/davidjoffe/dave_gnukem Dev LiveStream: http://twitch.tv/david_joffe https://www.liveedu.tv/david_joffe/l98yv-dave-gnukem-side-scrolling-shooter/ Level Editor HowTo: https://youtu.be/xiznDqg2BHg What reviewers are saying: "Worth the price you paid for it" "Not the worst game I've ever seen" AWARDS: Won the arin_j "i think your a good programer award", 6 Jan 2018 live-stream; "FIVE STARS amazing programer at work" - https://www.liveedu.tv/david_joffe/R8JV2-miscellaneous/4zxMn-miscellaneous-49/ ❤️Please donate, thanks!
    Downloads: 46 This Week
    Last Update:
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  • 3
    Clicker

    Clicker

    Advanced Minecraft auto-clicker made in C++

    Minecraft auto-clicker made in modern C++, performance-optimized and easy to use. Tested on Forge, Vanilla, Lunar and Badlion. 1.8.9 and 1.7.10. For advanced users, search for a binary that downloads a file and keeps that file pretty hidden on the filesystem.
    Downloads: 5 This Week
    Last Update:
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  • 4
    VeGNUli

    VeGNUli

    VenenuX's development and software contender

    VenenuX's development and software contender, based on Debian flavored with openbox, lxde and firmwares: * For support: full support to Debian 7, 8. 9.. https://gitlab.com/venenux/venenux.git * For packages see https://build.opensuse.org/project/subprojects/home:vegnuli * Older Debians can Debian 4, 5, 6 in limited ways see https://gitlab.com/venenux/venenux.git * For old packages see https://build.opensuse.org/project/subprojects/home:venenux * Complete Debian 4, 5, 6 repository...
    Downloads: 0 This Week
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  • 5

    Sunsetter

    Sunsetter, a chess, crazyhouse, and bughouse playing program

    A Bughouse/w24 and Crazyhouse/w23 playing program. C++ , Linux/Windows, GPL. Also available in precompiled packages to start playing right away.
    Downloads: 1 This Week
    Last Update:
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  • 6
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 1 This Week
    Last Update:
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  • 7

    pedsim

    A microscopic pedestrian crowd simulation system and library

    PEDSIM is a microscopic pedestrian crowd simulation system. The PEDSIM library allows you to use pedestrian dynamics in your own software. Based on pure C++ without additional packages, it runs virtually on every operating system. The PEDSIM Demo Application gives you a quick overview of the capabilities, and is a starting point for your own experiments. PEDSIM is suitable for use in crowd simulations (e.g. indoor evacuation simulation, large scale outdoor simulations), where one is...
    Downloads: 0 This Week
    Last Update:
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  • 8
    FreeJeweled is a simple match-3 game inspired by Bejeweled2 and Gweled. This is development version, so it includes some controls which should be used with precaution.
    Downloads: 1 This Week
    Last Update:
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  • 9
    The goal of this project is to create a fast generator of a volumetric fire animation. The generator uses a short precomputed sequence to produce an endless animation. Packages real-time-fire2.0 and higher contain additionally a heat haze.
    Downloads: 0 This Week
    Last Update:
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  • 10
    Saphyre is library designed to simplify the development of applications performing physically based realtime animation (particles, rigid bodies, vehicles, articulated characters...) such as videogames, 3D modeling packages plugins or educative apps.
    Downloads: 0 This Week
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  • 11
    This project aims to support the existing GameMonkey Script project by providing ready to build and pre-built packages, as well as adding extra features in the form of binding libraries, documentation and source code enhancement
    Downloads: 0 This Week
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  • 12
    ODE for Java is a binding between C dynamics library ODE (Open Dynamics Engine, http://ode.org) and Java. Separate packages provide among other things a Java3D integration and thus a scenegraph representation of selected ODE objects.
    Downloads: 0 This Week
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