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PokerTH is a poker game written in C++/Qt. You can play the popular Texas Hold'em poker variant against up to nine computer-opponents or play internet games with people all over the world. This poker engine is available for Linux, Windows and Mac
Supports up to 1-6 remote players and up to 5 AI players. Remote connections may optionally be encrypted depending on client settings. Chat log, event sounds and more.
To provide Linux support for the Crivit Z31192 pedometer.
If you want to install a packaged version of this project for Debian/Ubuntu (.deb) or Fedora (.rpm) take a look at http://shaun2029.github.io/PedometerLog/
Cities of Apocalypse is a turn-based strategy game and is played with an HTML5-compliant web browser. The game is played asynchronously, meaning that the players can log in and order their troops any time within a given timespan (typically 12 hours).
It is a new Concept in Games where the player doesn't interact directly with the game objects but they write a code that describes their behavior.
Players log into their accounts, submit their codes in the games and beat other players with his code.
A C++ written console application which allows to "log" a Poker game intelligently, i.e. the program also leads the players through the game. The Code can also be used as a basement for further projects, like a poker-bot etc.
MasterBot is a platform for BZFlag servers that allows for advanced control and reporting of BZFS in the aid of server network, league, or tournament applications.
LogBot is used at Free Internet Chess Server (FICS) to log kibitzes, whispers and channel tells made during the game of chess. The result is annotated Portable Game Notation (PGN) file which can be sent via e-mail to anyone who subscribe for it.
A command line Battlefield 1942 log generation tool for windows or linux. Requires administrative access to the target server, attempts to keep logging despite server instability.
Jackpp is a log analyser and statistical generator for the game Counter-Strike. It is capable of processing the logs, using alias files, and outputting the statistics in an easy to read html format. It is written entirely in standard C++.
hlparse is, as the name would suggest, a Half-Life log parser and interpreter. Half-Life dedicated servers produce data output in a standard format (although they didn't in the past) which is relatively nice to parse.
LogD (Log Daemon) is an Open Source Meta Mod (www.metamod.org) plugin for Half-Life Servers. It decodes log messages through the use of the Half-Life API to notify other plugins of events otherwise undetectable.
Generates HTML-pages from Quake 3 Logfiles. Version 2.7 was the final release of the old C-code, 2.8 was never finished. However, 3.0 will be rewritten in C++. The name should be changed to "LogGen", since it is more generic and not only for Quake 3 an
This is a set of utilities in C++ for managing Quake 3 dedicated servers on linux. In particular, it's designed around the popular "Q3F" mod, providing a log-processing statistics package, log filter, text-based remote console, and and autoadministration
Project moved to Google Code since SourceForce is a broken, buggy, non-responsive service. I had to re-log in over 100 times just to change this description. Please visit the project at http://code.google.com/p/starflighttlc/ for the latest version of th