Showing 13 open source projects for "level set method"

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  • 1
    SuperTux

    SuperTux

    Classic 2D side-scrolling platformer game

    SuperTux is a classic 2D side-scrolling platformer game inspired by titles like Super Mario Bros. Players control Tux, the Linux mascot, navigating through various levels filled with obstacles and enemies. The game features a rich set of levels, engaging gameplay mechanics, and a level editor for creating custom stages.
    Downloads: 77 This Week
    Last Update:
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  • 2
    Tiled

    Tiled

    Flexible level editor

    Tiled is a free and open source, easy to use, and flexible level editor. Tiled is highly flexible. It can be used to create maps of any size, with no restrictions on tile size, or the number of layers or tiles that can be used. Maps, layers, tiles, and objects can all be assigned arbitrary properties. Tiled's map format (TMX) is easy to understand and allows multiple tilesets to be used in any map.
    Downloads: 22 This Week
    Last Update:
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  • 3
    Proton

    Proton

    Compatibility tool for Steam Play based on Wine and other components

    Proton is a tool for use with the Steam client which allows games which are exclusive to Windows to run on the Linux operating system. It uses Wine to facilitate this. Most users will prefer to use Proton provided by the Steam client itself. The source code is provided to enable advanced users the ability to alter Proton. For example, some users may wish to use a different version of Wine with a particular title. As the new Steam Play is still in Beta, it is recommended that you opt into the...
    Downloads: 101 This Week
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  • 4
    OpenVR SDK

    OpenVR SDK

    API and runtime that allows access to VR hardware

    OpenVR is an API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting. This repository is an SDK that contains the API and samples. The runtime is under SteamVR in Tools on Steam. The OpenVR API provides a game with a way to interact with Virtual Reality displays without relying on a specific hardware vendor's SDK. It can be updated independently of the game to add support for new...
    Downloads: 31 This Week
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  • 5
    Clever Mines
    Looking for mines on triangular or rectangular fields. The computer moves mines in the background, so that you must not guess. If you set hard level, you will die every time you make a mistake. You can change the board size and mines density.
    Downloads: 0 This Week
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  • 6
    SokobanP
    Sokoban game for Windows including 8000 levels, 30 skins, level editor, undo/redo, save positions, replay.
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    Downloads: 18 This Week
    Last Update:
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  • 7
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 23 This Week
    Last Update:
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  • 8
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 9
    War of Respect

    War of Respect

    War of Respect is an online turn-based MMORPG in 2D-anime style.

    War of Respect is an online turn-based MMORPG created for public in 2D-anime style. Players are able to communicate, participate in events, reach the top 3 top-players and even more! It's free, and in continue development. War of Respect comes in three variants: War of Respect War of the Players Second Generation (2G for short) It's international, free and fun to play on. If you like to buy extra features (Like 1 extra level) you have to pay with real money. Our team is...
    Downloads: 0 This Week
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  • 10
    Downloads: 0 This Week
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  • 11
    Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
    Downloads: 8 This Week
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  • 12
    The Delirium Framework is a set of tools and a very high level library to help to create 2D games and related tools, saving time by using a very object oriented design and lots of modularization, as well as a very complete exception scheme.
    Downloads: 0 This Week
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  • 13
    Exceed
    Exceed Game is a 3d videogame ispired by Wipeout and based on OpenGL. It consists of two main components: a game level editor, that allows you to create new tracks and set all advanced 3d effets supported by OpenGL; and a full player to have lot of fun.
    Downloads: 0 This Week
    Last Update:
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