Showing 14 open source projects for "java game map isometric"

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  • 1
    Tiled

    Tiled

    Flexible level editor

    Tiled is a free and open source, easy to use, and flexible level editor. Tiled is highly flexible. It can be used to create maps of any size, with no restrictions on tile size, or the number of layers or tiles that can be used. Maps, layers, tiles, and objects can all be assigned arbitrary properties. Tiled's map format (TMX) is easy to understand and allows multiple tilesets to be used in any map. Tilesets can be modified at any time. Tiled is a general purpose tile map editor for all...
    Downloads: 31 This Week
    Last Update:
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  • 2
    Cubiomes Viewer

    Cubiomes Viewer

    An efficient graphical Minecraft seed finder and map viewer

    Cubiomes Viewer provides a graphical interface for the efficient and flexible seed-finding utilities provided by cubiomes and a map viewer for the Minecraft biomes and structure generation. The tool is designed for high performance and supports Minecraft Java Edition main releases up to 1.21. The tool features a map viewer that outlines the biomes of the Overworld, Nether and End dimensions, with a wide zoom range and with toggles for each supported structure type. ...
    Downloads: 86 This Week
    Last Update:
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  • 3
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ViZDoom allows developing AI bots that play Doom using only the visual information (the screen buffer). It is primarily intended for research in machine visual learning, and deep reinforcement learning, in particular. ViZDoom is based on ZDOOM, the most popular modern source-port of DOOM. This means compatibility with a huge range of tools and resources that can be used to create custom scenarios, availability of detailed documentation of the engine and tools and support of Doom community....
    Downloads: 1 This Week
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  • 4

    Isometric Turn-Based Strategy

    A turn-based strategy game in the spirit of Tactics Ogre

    The end-goal is a deep, complex tactical turn-based RPG. The main inspirations are the Final Fantasy Tactics series and Tactics Ogre, with plenty of room for innovation. Currently, we are implementing weapons, items, and spells into the battle framework, and soon to come will be the core RPG mechanics, AI, and self-contained missions. The game is being coded in C++ using SDL.
    Downloads: 0 This Week
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  • 5

    oge2d

    Cross-platform 2D game engine

    Open Game Engine 2D is a full features and cross-platform 2D game engine. It aims to help developers to create 2D games with only flat files (such as ini and script files), so that games could be written once and played under any platform supported. This engine is a pure 2D game engine written in C/C++. It is base on SDL and AngelScript. So, it also aims to run in any platform supported by SDL and AngelScript, such as Windows, Linux, MacOS, iPhone, Android, Windows Phone, Symbian,...
    Downloads: 0 This Week
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  • 6
    Naval Battle is a mobile game where each player has a set of battle ships in his map and needs to sinks all of the opponent's battle ships in order to win. It's a turn by turn tactics game.
    Downloads: 0 This Week
    Last Update:
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  • 7
    Turn based strategy game with isometric map, focused on exploration, colonization, trade and conquest during the Age of Discovery. SourceForge project has been discontinued. The new homepage is http://treasurefleetgame.com
    Downloads: 0 This Week
    Last Update:
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  • 8
    A community dedicated to improving how well a computer can design a game map (Procedural Generation). We provide a base engine so even non-programmers can join in, and post map themes for the community to build as regular challenges.
    Downloads: 0 This Week
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  • 9
    A clone of the old DOS game Commander Keen. It's written in C++ and uses the SDL library so it's mostly platform independent. A map-editor (Java 1.5) is also included.
    Downloads: 0 This Week
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  • 10
    This XML-based language will allow easy creation and integration of Game Map and Object definitions for any game.
    Downloads: 0 This Week
    Last Update:
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  • 11
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
    Last Update:
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  • 12
    BlackFish is an open source isometric game engine written in C++ for the MS windows DirectX7 platform. It runs in 800x600x16 graphics mode, either windowed or full screen. A custom map editor, called EditFish, is included.
    Downloads: 0 This Week
    Last Update:
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  • 13
    Tile based games graphics library. Platform independant (relatively), 8 map layers, animated tiles, uses SDL and OpenGL, fast and easy to use.
    Downloads: 0 This Week
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  • 14
    Originally a fork of Legend of Mazzeroth, this project aims to create an engine rather than a game. It aims to be a 2D MMORPG engine, fit for easy customization through Ruby. It also features an edit of Tiled, the map editor made at www.mapeditor.org
    Downloads: 0 This Week
    Last Update:
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