Showing 3 open source projects for "java fps"

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    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ViZDoom allows developing AI bots that play Doom using only the visual information (the screen buffer). It is primarily intended for research in machine visual learning, and deep reinforcement learning, in particular. ViZDoom is based on ZDOOM, the most popular modern source-port of DOOM. This means compatibility with a huge range of tools and resources that can be used to create custom scenarios, availability of detailed documentation of the engine and tools and support of Doom community....
    Downloads: 1 This Week
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  • 2
    True3D is a game engine that will be centered around OpenGL FPS development. We plan to have multiple versions (for C# and Java)<br><br> Feel free to edit the code and submit changes to me.<br> SVN is now up.
    Downloads: 0 This Week
    Last Update:
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  • 3
    A multiplayer only FPS involving veichle driving in a futuristic populated living city with a intuitive and user friendly map editor. Written in C++ (but some content creation tools are in Java) and aims to be portable.
    Downloads: 0 This Week
    Last Update:
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