Showing 13 open source projects for "image steganography code"

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  • 1
    Kirstens Viewers

    Kirstens Viewers

    Opensource Created Custom Viewers For Virtual Worlds like SecondLife.

    Kirsten’s Viewer is a fast, modern Third‑Party Viewer (TPV) for Second Life, registered under the official TPV directory. It’s built for creators, photographers, and advanced users who want a clean, modern viewer with a focus on high performance on high end PC's Anaglyph 3D Mode , OpenCL‑based Visual Effects, Aggressive Optimisation, vcpkg + PowerShell One‑Click Build Automation, Highly Tuned Graphics Path , Many Other Cutting‑Edge Features — ongoing experimental work, performance...
    Downloads: 34 This Week
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  • 2
    dslibris

    dslibris

    A book reader for Nintendo DS

    An ebook reader for the Nintendo DS, focusing on comfortable and uncluttered presentation. See GitHub for current releases and source code: https://github.com/rhaleblian/dslibris
    Downloads: 22 This Week
    Last Update:
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  • 3
    MUD Map

    MUD Map

    A mapping tool for text-based games like text adventures, MUDs, etc.

    MUD Map helps users of MUDs, MUSHs, text adventures and similar games at creating maps of the virtual worlds and to keep an overview over places, paths, dangerous areas,... This repository contains the code and binaries of MUD Map v1 (deprecated!) as well as the Java binaries (jar) of MUD Map v2. More information about MUD Map v2 can be found on GitHub: https://github.com/Neop/mudmap2
    Downloads: 2 This Week
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  • 4
    StepMania

    StepMania

    Advanced rhythm game for Windows, Linux and OS X

    StepMania is an advanced cross-platform rhythm game for home and arcade use. StepMania 5.1 focuses primarily on internal enhancements, especially for content creators (including but not limited to controller support improvements, support for custom songs in profiles on USB drives, fullscreen improvements on X11, a large number of new modifier effects, and a new image caching system), while preserving compatibility with StepMania 5.0.x content such as themes and noteskins. Speaking of themes,...
    Downloads: 48 This Week
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  • 5

    Vegastrike evolved

    evolution for vegastrike SpaceSim/Combat/Trade game

    ...Let's Vegastrike be evolved , with new goals : _Dynamic Market system , better AI , mission and campain editor , etc ... _MMO : Create somewhere a dedicated host to help debug the actual working network code . Artists ( Sound , Image , Video , Mesh modelling , Animation ) and Devs are welcome ! Our ShipYard : https://sourceforge.net/p/vegastrikevo/wiki/Shipyard/ Checkout for alpha version : https://sourceforge.net/p/vegastrikevo/svn/HEAD/tree/branch/VS_evolved_v1.0/
    Downloads: 0 This Week
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  • 6
    Meshwork

    Meshwork

    3D Game engine

    Meshwork is a 3D game engine with independent approach and unrestrictive minimalistic design. It's in active development, with many planned new features. You can support Meshwork's development by contributing to its crowdfunding campaign on Indiegogo and help releasing an Android and .NET versions of the engine. For more info, please visit the website.
    Downloads: 0 This Week
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  • 7
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 8
    gl_Paint

    gl_Paint

    A (very) shitty OpenGL remake of MS-Paint

    I love OpenGL. I also love raw binary data. Ya know what you can do with those two? Create pictures! So, this program just edits some raw binary data for an image, assigns it to an OpenGL texture (what you see when editing), and allows you to edit and save that picture. Wheee.
    Downloads: 0 This Week
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  • 9

    oge2d

    Cross-platform 2D game engine

    Open Game Engine 2D is a full features and cross-platform 2D game engine. It aims to help developers to create 2D games with only flat files (such as ini and script files), so that games could be written once and played under any platform supported. This engine is a pure 2D game engine written in C/C++. It is base on SDL and AngelScript. So, it also aims to run in any platform supported by SDL and AngelScript, such as Windows, Linux, MacOS, iPhone, Android, Windows Phone, Symbian,...
    Downloads: 0 This Week
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  • 10
    This project has created a plugin for the Multi Purpose Viewer (MPV) an open source Image Generator (IG) used for testing the Common Image Generator Interface (CIGI). The code of this project is an adaptation of the ShaderManager from Delta3D.
    Downloads: 0 This Week
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  • 11
    rmapc is an efficient free map compiler for games using BSP files. Although influenced by id Software's quake map compiler, rmapc is developed from scratch and does not reuse code with similar utilities.
    Downloads: 2 This Week
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  • 12
    Projects done by NikG43 in Visual Basic and other programming languages. Projects: img2htm or image2html or Image to Html, Screen Shot Utility, MouseMove(wraps mouse around the screen), and more to come.
    Downloads: 0 This Week
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  • 13
    Spriteric <sprite-UH-ric> is a tool to convert sprite images to C source code. It is intended to provide a data-driven solution for 2D sprite projects (particularly for console games).
    Downloads: 0 This Week
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