Showing 13 open source projects for "icon editor basic"

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  • 1

    OgreWin3D

    OgreWin3D

    OgreWin3D This version V1.0.8 - [31-05-25] Mainly Bug fixes as we make the system stable before adding more features and Game logic. OgreWin3D is a Game\Scene editor for the Ogre3D Render Engine. Its still in Devlopment at the moment but we work on it on a daily basis. OgreWin3D is capable of creating stand alone Games. The Source Code can be found here. https://github.com/hgtterry/OgreWin3D_Basic Thanks Terry and Hazel (Inflanite_HGT)
    Downloads: 0 This Week
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  • 2
    Defold

    Defold

    Free game engine for development of desktop, mobile, and web games

    Defold is an open-source, cross-platform game engine originally developed for 2D games but also capable of 3D — intended to give developers a turnkey solution for building games for desktop, mobile, web, and even consoles. It ships as a full editor/IDE, combining scene editing, asset management, scripting, and build/export pipelines, so developers don’t need to assemble disparate tools themselves. Game logic is written in Lua (with optional native extensions in C/C++ when needed), and the...
    Downloads: 2 This Week
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  • 3
    Visual Pinball
    THIS SVN REPO IS NOW OUTDATED, PLEASE USE THE GITHUB LINK ABOVE! Visual Pinball - Project started by Randy Davis, continued by the Visual Pinball development team and contributors from the source that was released under the 'old MAME license' (no commercial use) in February 2010.
    Downloads: 44 This Week
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  • 4
    Lightbringer (Rhye's Quest) Engine

    Lightbringer (Rhye's Quest) Engine

    A roguelike game engine/editor

    This is the engine/editor for a roguelike game called Lightbringer (Rhye's Quest). It is intended for programmers who want to quickly develop a roguelike game by extending, customizing and building on top of a large codebase that implements some basic and advanced parts of a roguelike game. The sources include: - Bare game engine with almost no specific features of the game, because they are my intellectual property; - Map editor; - Tile editor; - Default graphics tileset (tileset.grx). ...
    Downloads: 0 This Week
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  • 5

    Paper Engine 2

    Multi-threaded 2D Renderer licensed under the Mozilla Public License

    Hyper fast multi-threaded cross platform 2D renderer with optimized loading via file cache, basic GUI elements, and beginnings of an editor.
    Downloads: 0 This Week
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  • 6
    ASTRO:GameEngine

    ASTRO:GameEngine

    ASTRO é uma plataforma para que tem a capacidade de criar jogos 2D.

    Sobre: ASTRO é uma plataforma para o Windows que tem a capacidade de criar jogos em 2D, com físicas,colisões,animações entre outros, foi desenvolvido exclusivamente para o Windows,mais no futuro essa regra pode-se quebrar,Astro possui tudo oque é necessário para o desenvolvimento de um jogo em 2D. Características : Astro é totalmente flexível, por ter um Layout ,personalizável, é fácil de se utilizar,possui ferramentas ,de fácil manuseio , você pode criar câmeras, mover para uma...
    Downloads: 0 This Week
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  • 7
    EyePing

    EyePing

    visual ping monitor in TNA(taskbar notification area)

    ...Lesser General Public License version 3.0 Tutorials: http://www.zetcode.com/gui/winapi/ http://www.codeproject.com/Articles/4768/Basic-use-of-Shell_NotifyIcon-in-Win32
    Downloads: 2 This Week
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  • 8
    A Cat's Night

    A Cat's Night

    A graphic adventure with cats

    ...All in the course of one night, during which Orazio will have to get up to all sorts of tricks to find a solution to the problem. The interface is in the classic "Sierra style", with the pop-up inventory in the middle of the screen and the icon bar with the basic interaction: talk, interact and look on the top. The game is in ENG/FR/ITA for change the lenguage use the winsetup file
    Downloads: 0 This Week
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  • 9

    The DREAM Project

    DREAM is an Open Source GCS

    DREAM is an Open Source GCS with its own built-in world/terrain editor, level editor, modeler, and texture creation tools. Because you work in one environment there is no need for external tools, unless you need more advanced features. DREAM will start out with only the most basic of features, and will not require the latest in hardware and graphics technology. Think the graphics of Unreal Tournament - Unreal Tournament 2004, without the restrictions, and the simplicity of UnrealED. ...
    Downloads: 0 This Week
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  • 10
    A program for designing cards for Magic the Gathering and other card games. MSE can output images, print cards, show graphs of a card set, and generate 'spoilers' of a set for publishing on the internet.
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    Downloads: 225 This Week
    Last Update:
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  • 11
    an editor based off of enterbrain's RPGMaker series taking various features and modifing them and changing them to create a useable editor with Visual Basic.NET for the editor and Visual C++ for the source
    Downloads: 0 This Week
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  • 12
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
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  • 13
    This program will be a 3d Editor for Erwin Coumans's 1996 3D Engine Demo (http://coockie.com), in hopes that it can be used to create worlds more effectively, and give anyone a basic knowledge of creating a 3d editor.
    Downloads: 0 This Week
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