Showing 2 open source projects for "gap"

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    XenonRecomp

    XenonRecomp

    A tool for recompiling Xbox 360 games to native executables

    ...It provides tools and infrastructure for analyzing PowerPC-based binaries and converting them into equivalent C++ or intermediate representations that can be compiled and executed natively. The project aims to bridge the gap between emulation and full decompilation by offering a structured approach to recompiling games while preserving their original behavior. By targeting the Xenon architecture specifically, it enables more accurate and efficient reconstruction of Xbox 360 titles. Developers can use XenonRecomp to explore game internals, debug behavior, and create modifications or enhancements that would be difficult in an emulator environment.
    Downloads: 19 This Week
    Last Update:
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    AnsiGL

    AnsiGL

    A modern "graphics" API for text-based applications

    ...Many comparable APIs tend to either use video hardware, or are simply not as fully-featured as one might hope or expect, at least in the area of visual elements. AnsiGL can serve to bridge that gap easier, and since it "renders" to a std::string (or optionally, an ncurses WINDOW *), integration should be relatively easy with just about any project. Bindings to ncurses are provided to allow for rapid, fully-featured application development with old and familiar friends, along with AnsiGL.
    Downloads: 0 This Week
    Last Update:
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