Showing 18 open source projects for "dos attack engine"

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  • 1

    Tour of Generations: Killacai

    A collection of games representing each gaming generation.

    A museum collection of games in the Killacai series representing each gaming generation. Go on a wonderful tour to relive the nostalgia of playing video games in each gaming generation, from the 1st in the 1970s, all the way to the eighth in the 2010s, with a simple ninth gen Vampire Survivor clone thrown in as an added bonus.
    Downloads: 0 This Week
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  • 2
    Project 16

    Project 16

    A 16 bit style game on the 16-bit IBM XT.

    A project to make a new 16 bit style dos game that can run on old and new hardware!!! It is planned to be a tile engine game for FreeDOS utilizing mode X of VGA and using the YM3812/OPL2 and YMF262/OPL3 chip to full capabilities! more details later!
    Downloads: 0 This Week
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  • 3
    Rigel Engine

    Rigel Engine

    A modern re-implementation of the classic DOS game Duke Nukem II

    RigelEngine is a reverse-engineered, open-source reimplementation of the engine used in the classic DOS game Bio Menace by Apogee Software. It allows the original game to be played on modern systems with enhanced features such as widescreen support and modern controls. RigelEngine preserves the gameplay of the original while modernizing the backend for performance, usability, and modding. It’s perfect for retro gaming enthusiasts who want to revisit or preserve classic titles in a more accessible format.
    Downloads: 0 This Week
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  • 4
    Commander Genius

    Commander Genius

    Commander Keen Interpreter

    This is a fork of CloneKeen. It fully interprets the classic dos games Commander Keen 1-6 including some fanmade mods and adds some nice twists like smoother gameplay, some special graphical effects and also music, which was missing in the first trilogy. Use our High Quality Pack and enjoy the Commander Keen series in a new way.
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    Downloads: 81 This Week
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  • 5
    AfA-Scumm is the 2D adventure engine powering AmberfishArts, a community for enthusiasts of classic adventure games as well as a hub for high-quality fan projects. Coded in C++, AfA-Scumm is both very portable and feature rich.
    Downloads: 0 This Week
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  • 6
    GUSANOS
    ...GUSANOS improves greatly on what the original Liero left, adding modern graphics, audio and networking capabilites along with a myriad of other features. The GUSANOS engine is fully moddable. It achieves this in a Quake-like fashion, so that each mod lives in its own folder without messing with the core game files.
    Downloads: 5 This Week
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  • 7
    FreeMAX is a M.A.X.: Mechanized Assault & Exploration mod that allows you to play M.A.X. with the Stratagus engine, as opposed to play it with the original M.A.X. one. So you need to have a legal copy of M.A.X.(original DOS Version required).
    Downloads: 0 This Week
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  • 8
    Amberfish Arts is a community for enthusiasts of classic adventure games as well as a hub for high-quality fan projects. IP-SCUMM 2.0 is the 2D adventure engine behind some of those projects. Coded in C++, IP-SCUMM is both very portable and feature rich.
    Downloads: 0 This Week
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  • 9
    WormLights A game based on the careers of light cycles of Tron. The game will have a potent IA engine based on three levels of difficulty: easy, medium and hard.
    Downloads: 0 This Week
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  • 10
    AllegRT is a 3D engine for making games based on 3D realtime raytracing for realistic results. It is based on and designed to work with Allegro.
    Downloads: 1 This Week
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  • 11
    A comprehensive rebuild of a classic game engine. The Old School Megaman engine will emulate most if not all of the classic features of the Megaman(r) series from CAPCOM(tm), as well as provide plenty of modular code which other game enthusiasts and progr
    Downloads: 0 This Week
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  • 12
    The General Adventure Game Engine is a generic RPG\Adventure game engine written in C++.
    Downloads: 0 This Week
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  • 13
    A tile based game engine for Windows/DirectX designed to simulate the best features of Super Mario Bros. 1, 2, and 3, while adding a map / entity editor and networked play.
    Downloads: 0 This Week
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  • 14
    A RPG game engine from stratch in C++, defaulted to textmode, but graphics/music adoptable, no requirement to link against other DLL's or libsomething.so, for programmers to develop and a more enjoyable customized game
    Downloads: 0 This Week
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  • 15
    Falconer-Try Studios is developing this new gaming engine for 2D, 3D and soon VR environments. It will be best for RTS and FPS games. See the documentation for more data.
    Downloads: 0 This Week
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  • 16
    Wizard's Duel is a small engine for a multiplayer text based RPG, written in C. Damage is based on a number of user defined options, such as weapon, class, etc, as is dodging. It is multiplayer; the two players alternate turns. Currently, a shell is s
    Downloads: 0 This Week
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  • 17
    The Fantail Project is a cross platfrom, cross genre pure fight engine written in C++. The Fantail Project currently is being developed for Linux and Window/DOS
    Downloads: 0 This Week
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  • 18
    This is a project designed to create a comprehensive game system, libraries, and AI for the d20 system created by Wizards of the Coast. This will be created in C++.
    Downloads: 0 This Week
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