Showing 30 open source projects for "computer science"

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  • 1
    XCSoar

    XCSoar

    ... the open-source glide computer

    XCSoar is a tactical glide computer for Android, Linux, macOS, and Windows.
    Downloads: 8 This Week
    Last Update:
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  • 2
    Imperial Game Engine
    Academical class game engine for serious 3D game projects, computer generated videos productions, game servers etc;
    Downloads: 0 This Week
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  • 3
    TuxMinds

    TuxMinds

    Supports NxT, Asuro, Arduino-Bot and many more. With simulator.

    TuxMinds ist ein Programmdesigner mit dem Programme für diverse Roboter ganz einfach "zusammengeklickt" werden koennen. Mit dem eingebauten Simulator können die Programme am PC entworfen und getestet werden. Unterstützt werden die Modelle ASURO, NxT, RcX, ARDUINO-Bot. Eigene Roboterhardware kann integriert werden! Im Bereich "Files/tuxminds_precompiled" finden sich iso-Dateien die direkt auf CD gebrannt werden können. Man startet einfach von der CD und kann TuxMinds ausprobieren - ganz...
    Downloads: 0 This Week
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  • 4
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
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  • 5
    ToricCam

    ToricCam

    Virtual Camera representation using the Toric Space

    ToricCam is a C++ library I have developped for my research. It provides a starting point to using the Toric Space viewpoint representation [Lino & Christie, SIGGRAPH 2015]. It also implements our preliminary work published at SCA 2012. The library is released under the GNU General Public License version 3. For researchers who want to use the library for their work, please quote the papers as follows: + Efficient Composition for Virtual Camera Control. C. Lino, M. Christie. In ACM...
    Downloads: 1 This Week
    Last Update:
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  • 6
    Enthusiasm is a software framework to be implemented in support to the creation and production of drama-based information presentations. The framework consists of off-line editors and real-time applications.
    Downloads: 2 This Week
    Last Update:
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  • 7
    Artificial life simulation where computer programs (virtual organisms or VOs for short) compete on a grid for computer time. May the most intelligent VO win!
    Downloads: 0 This Week
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  • 8
    This is an augmented reality incarnation of a game called Spads and Fokkers, where 2 computer-generated 3d airplanes fight each other in the real world piloted by users thoughts. In this implementation AR and BCI tecnologies are used to make it possible.
    Downloads: 0 This Week
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  • 9
    Quantum Minigolf is a computer game visualizing quantum mechanics. It is the same as the game "minigolf" except that the ball moves according to the laws of quantum mechanics. Such a ball can be at several places at once and diffracts around obstacles.
    Downloads: 3 This Week
    Last Update:
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  • 10
    Desktop gadget (Windows only). The simulation of a real horizontal sundial, dependent on a geographic position (latitude). Size can be chosen between big and small. It can use current (computer) time, or user-specified date&time.
    Downloads: 0 This Week
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  • 11
    A science-fiction roguelike computer game, in glorious ASCII art. Take your @ to the moon!
    Downloads: 0 This Week
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  • 12
    Source code from the book "Artificial Intelligence for Computer Games: An Introduction" by John Funge.
    Downloads: 0 This Week
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  • 13
    Web-based system for distant education of Computer Science and ACM-type tournament. This project was written by students of Izhevsk State Technical University. This was our first project and we made many faults.
    Downloads: 0 This Week
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  • 14
    PhysicsBench: benchmark suite to represent physics simulation in future game-scenarios to be used by (1) computer architects/researchers for real-time physics hw/sw designs, and (2) application designers to determine gaming platform performance bounds.
    Downloads: 0 This Week
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  • 15
    An isometric game with C++ and SDL. Your beings should survive fighting with other beings, reproducting to make a massive attack and eating. But sometimes you will have to eat some of your own live beings so that others could stay alive, well it's life.
    Downloads: 0 This Week
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  • 16
    The AI Chinese Chess developered by c++ builder 5 . you can play the chess with computer. the purpose is research about How to implement the AI port of game .
    Downloads: 0 This Week
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  • 17
    Super CS Brothers is 2D action/adventure arcade game in which a computer science student works his way to an exciting university degree
    Downloads: 0 This Week
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  • 18
    A race car simulator which allows learning computer agents to compete against each other.
    Downloads: 0 This Week
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  • 19
    A distributed game, built on top of ParaEngine. Player may have its own game world hosted like a personal website on its PC or other web severs. ParaEngine is a simple yet comprehensive 2.5D computer game engine developed for this game.
    Downloads: 0 This Week
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  • 20
    BoardWars is a teaching utility for computer science classes. It runs as a server supporting multiple turn based board games. The games are played by supplying the AI code in java or c++. BoardWars was funded by the University of Iowa
    Downloads: 0 This Week
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  • 21
    ...jadab is a Dots and Boxes playing program. It uses modern algorithms and graph theory to play the twin game, Strings and Coins. It is being done as a research project in math, game theory, and computer science at Dalhousie University
    Downloads: 0 This Week
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  • 22
    Game Factory is an open-source cooperative effort to produce the best possible classic arcade game. The people involved are all computer science students attending a course for interactive and multimedia intensive applications.
    Downloads: 0 This Week
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  • 23
    Striker is a MUD (Multi User Dungeon). It is built in C++ and is also our final project for AP Computer Science AB (2003).
    Downloads: 0 This Week
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  • 24
    "Pigs Might Fly" is a 3D flying game for a motion pod, which we are developing as part of our 3rd year Computer Science game project at the University of Bristol, UK. The game is basically a flying racer, but with a comedy/cartoon style.
    Downloads: 0 This Week
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  • 25
    A robot wars variant. A computer game in which robots are governed by a simple assembly language. Various arenas running on different hosts can be connected over the internet, so that robots blundering into transporters can be sent from machine to machi
    Downloads: 0 This Week
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