Showing 7 open source projects for "bsp"

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  • 1
    tStudio3D
    ...No future development is planned. tStudio3D is a set of realtime 3D applications based on a custom implementation of the Genesis3D game engine. Use tDesigner3D to create BSP maps. Organize scenes live with tDirector3D. Distribute and run tDirector3D scenes with tDeployer3D.
    Downloads: 9 This Week
    Last Update:
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  • 2
    Beta plugin for 3dsmax 9, 3dsmax 2010, import a full level of the game SOF2. (only work for levels compiled with sof2map.exe, others bsp compilers causes bad face order)
    Downloads: 0 This Week
    Last Update:
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  • 3
    rmapc is an efficient free map compiler for games using BSP files. Although influenced by id Software's quake map compiler, rmapc is developed from scratch and does not reuse code with similar utilities.
    Downloads: 3 This Week
    Last Update:
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  • 4
    PixelX is an open source game engine written in C++ and OpenGL. Its features are: Quake 3 BSP File rendering, lightmaps, pvs culling, collision detection, simple particle systems, MD2 and MD3 model loading, Audio support.
    Downloads: 0 This Week
    Last Update:
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  • 5
    osgQ3 is a set of modules for the OpenSceneGraph to handle Quake III resources. It contains plugins to load BSP and MD3 files and a generic node kit for Q3 shaders.
    Downloads: 0 This Week
    Last Update:
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  • 6
    Nuclear is a family of open source game engines written to be able to read most standard game formates such as BSP(Quake I, Quake II, Quake III, and Half-Life) MDL, MD2, MD3, and many more.
    Downloads: 0 This Week
    Last Update:
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  • 7
    MAP3BSPC aims to provide a replacement, written completely from scratch, for the Quake 3 BSP-compiler provided by ID-software, free of the license restrictions of the original.
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    Downloads: 0 This Week
    Last Update:
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