Showing 5 open source projects for "book engine"

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  • 1
    Dimension Balls

    Dimension Balls

    A public domain cross platform 3D game

    An OpenGL 3D game, written from scratch (no dependencies). Provided as freeware mostly as a source of inspiration to help others. A little like a 3D version of the Amiga game Pang! The game is mostly intended for someone wanting to learn OpenGL. But since the game only uses OpenGL 1.0 the drawing code is outdated, but still things can be learned from the collision detection and other techniques. Some of the code is left in an unfinished/testing state. This game was a learning...
    Downloads: 0 This Week
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  • 2
    SIO2 SDK 3D Game Engine iPhone Azusa DDE
    Project is to maintain the open source tree for the Azusa Derived Distribution Edition of the SIO2 SDK v1.4 Game Engine Free Ed., previously distributed by sio2interactive.com in the book by Tony Mullen, "3D for iPhone Apps with Blender and SIO2."
    Downloads: 0 This Week
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  • 3
    KMT Chess is a chess engine. It supports Winboard Chess Engine Protocol and can be used in combination with Winboard or Arena user interfaces. KMTWinboard package includes WinboardX interface and a opening book, providing a much better user experience.
    Downloads: 0 This Week
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  • 4
    WeaselGui
    WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
    Downloads: 0 This Week
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  • 5
    KA3D is a scene graph based 3D-engine with a tool-chain for 3dsmax. KA3D is the engine used in 'Making Game Demo' book by Chad Walker, Eric Walker and Jani Kajala, and in several real-life projects on wide range of platforms.
    Downloads: 1 This Week
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