Showing 19 open source projects for "ai framework"

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  • 1
    Botcraft

    Botcraft

    Botcraft is a cross-platform C++ library to create bots

    Botcraft is an advanced Minecraft bot framework that provides a full client implementation in Node.js, enabling bots to join Minecraft servers, interact with the world, and perform tasks like mining, fighting, and building. It leverages the mineflayer ecosystem to provide a highly programmable interface for automation and AI experimentation in Minecraft. Botcraft is particularly useful for AI researchers, game modders, and automation enthusiasts who want to explore pathfinding, environment interaction, or develop complex scripted agents in the Minecraft universe.
    Downloads: 0 This Week
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  • 2
    Diplomacy Cicero

    Diplomacy Cicero

    Code for Cicero, an AI agent that plays the game of Diplomacy

    The project is the codebase for an AI agent named Cicero developed by Facebook Research. It is designed to play the board game Diplomacy by combining open-domain natural language negotiation with strategic planning. The repository includes training code, model checkpoints, and infrastructure for both language modelling (via the ParlAI framework) and reinforcement learning for strategy agents.
    Downloads: 1 This Week
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  • 3
    Star Ships Learning Framework
    The Star Ships Learning Framework (SSLF) provides basic routines and methods in order to interact with the space shooter Star Ships V2.1. It provides the necessary interfaces for controlling the program's ships and its logic from outside the game.
    Downloads: 0 This Week
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  • 4
    Spirit Development Kit is a SDK for development, simulation, and evolving of intelligent agents. Includes a library of AI algorithms and more a framework for modelling and simulations.
    Downloads: 0 This Week
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  • 5
    Game Engine and AI framework for playing No Limit Holdem
    Downloads: 0 This Week
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  • 6

    Isometric Turn-Based Strategy

    A turn-based strategy game in the spirit of Tactics Ogre

    ...The main inspirations are the Final Fantasy Tactics series and Tactics Ogre, with plenty of room for innovation. Currently, we are implementing weapons, items, and spells into the battle framework, and soon to come will be the core RPG mechanics, AI, and self-contained missions. The game is being coded in C++ using SDL.
    Downloads: 0 This Week
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  • 7
    SagaEngine is a platform independent game engine - more precisely a game AI framework. It can serve as the game logic backend for several graphics or sound libraries. Bindings for the OGRE 3d engine and the fmod sound library are publicly available.
    Downloads: 0 This Week
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  • 8
    cOncienS
    This project is an integration of the ALIVE framework, based on Organisational theory, into commercial games, providing game AI developers with tools to model gaming scenarios using social structures.
    Downloads: 0 This Week
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  • 9
    OOPoker has moved to https://github.com/lvandeve/oopoker Get the latest version of the source code there. It has several bugfixes.
    Downloads: 0 This Week
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  • 10
    a simple c/s framework software to play Reversi game also known as Othelo, with a well developed AI client, one could develop his/her own client too. Please refer to https://github.com/aijunbai/reversi.git for possible updates.
    Downloads: 0 This Week
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  • 11
    A flexible, generic, and extensible framework for creating game engines. The framework supports many of the features of modern game engines, including 3-D graphics, AI, physics, audio, scripting, and networking. It is written in C++ and is cross-platform
    Downloads: 0 This Week
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  • 12
    Framework for Ufo Clones (FUC) is a cross-platform library for constructing multi-player isometric team warfare games. The platform enables developers to forget tedious programming and focus on, e.g., audio and the graphics, AI, and the game dynamics.
    Downloads: 0 This Week
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  • 13
    A simple, yet powerful framework built around the OGRE rendering system. Has many features in the works such as AI, Audio, an entity system (much like CEL), and a complete level editor.
    Downloads: 0 This Week
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  • 14
    Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
    Downloads: 1 This Week
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  • 15
    FEAR is a development kit helping software engineers create advanced artificial intelligence in synthetic characters with simplicity and efficiency. The project includes reusable AI components, portable framework and interfaces to realtime 3D games.
    Downloads: 0 This Week
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  • 16
    Game AI Engine, C++, Win32, Realistic AI behavious while in idle state (ie. not alert or engaging enemy) Sense System (sight, smell, sound) Existing work : spot framework incorporating windows gdi 2D Aim : 3D OpenGL compatible AI Engine
    Downloads: 0 This Week
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  • 17
    Project to create a bot for Quake 2 using the FEAR AI Framework in C++. This is research based, and is meant to explore the use of fuzzy subsumption architectures for navigation in three dimensions.
    Downloads: 0 This Week
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  • 18
    An object oriented framework for AI research in intelligent agents. Extensible to any information source. Graphics toolkit for visualization to view bots in real time. Extensible GUI to run bots and visualizations under common framework.
    Downloads: 0 This Week
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  • 19
    Stratengium is designed for those that like strategy and tactics in their purest form. This framework can be used to play your style of strategy through the customizable Ruleset system. Play against AI opponents, hotseat, online, or with a PBEM format.
    Downloads: 0 This Week
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