Showing 14 open source projects for "Inventory"

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  • 1
    Project: Random(SKY); [last SSGE]

    Project: Random(SKY); [last SSGE]

    Engine for games like's а Tyrian with random level generation.

    ...So I created my game in this genre, where levels can be generated randomly. Levels can be created manually in the editor. Gameplay is a bit like Diablo. The game has an inventory window and you can change the characteristics of your spaceship. The game has an inventory window and you can change the characteristics of your spaceship. The game contains big bosses, gravity bombs, explosive missiles, enemies who have a teleport, and more. The project is constantly updated. Last gameplay video: http://youtu.be/NPAfcB5dqRo
    Downloads: 1 This Week
    Last Update:
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  • 2
    Tallas Erbe is a graphical Textandventure with many Roleplaying elements. You just read descriptions and navigate in textmode, the other things are graphical. So like the inventory, the UI, location-screens and the fighting System.
    Downloads: 0 This Week
    Last Update:
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  • 3

    sauercraft

    A minecraft clone thing on the cube 2 engine

    a minecraft clone in cube engine 2. it is going to utilize build 101 of cube 2 released on December 2nd 2008. currently being planned, any help is needed.
    Downloads: 1 This Week
    Last Update:
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  • 4
    A Cat's Night

    A Cat's Night

    A graphic adventure with cats

    ...All in the course of one night, during which Orazio will have to get up to all sorts of tricks to find a solution to the problem. The interface is in the classic "Sierra style", with the pop-up inventory in the middle of the screen and the icon bar with the basic interaction: talk, interact and look on the top. The game is in ENG/FR/ITA for change the lenguage use the winsetup file
    Downloads: 0 This Week
    Last Update:
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  • 5
    Ray enchanter

    Ray enchanter

    Experimental raycasting engine

    Mix between wolf3d and roguelike, put in techno-magic setting (....maybe....). 1/3 of code is made by tutorials by Lode.vandevenne, so credit goes to him. http://lodev.org/cgtutor/ Distributes under LGPL license.
    Downloads: 0 This Week
    Last Update:
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  • 6
    a free open-source 3dgs zelda style workshop.
    Downloads: 0 This Week
    Last Update:
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  • 7
    This is my third RPG. the view of player is first person. you have inventory and levels,weapons,armors,editor. this program is hobby game. this game will my thesis. the game is use quake2 model files.
    Downloads: 0 This Week
    Last Update:
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  • 8
    L2Acc is a packet sniffer for Lineage 2 (C4) game that uses WinPCap. It tracks the private shop prices and provides market evolution, scans the inventory and calculates its value, recipe budgets, allows recipe search and price estimation.
    Downloads: 0 This Week
    Last Update:
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  • 9
    Feta Efficiently Tracks Assets. Feta is a PHP/MySQL/PostgreSQL application for use in tracking inventory of computer hardware within a company for internal use.
    Downloads: 0 This Week
    Last Update:
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  • 10
    The project is a vintage game ressembling SNES games. We want to make a game with a Mario type gameplay but with fighting,inventory and rpg elements. We develop the game with C++ and we use the free SQL library for graphics.
    Downloads: 0 This Week
    Last Update:
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  • 11
    This is a character and items editor for the game Diablo 2 (D2). This also features updates for the expansion pack Diablo 2 LOD. Features include stat editor, money, inventory, and gem upgrade system. Donations are needed and will soon be accepted!
    Downloads: 4 This Week
    Last Update:
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  • 12
    RPG++ is a C++ Class Library for use in rapidly developing Role Playing Games. It provides a framework for network abstraction, player management, inventory control, basic economics, and a scripting engine. Please note this is in Alpha status.
    Downloads: 0 This Week
    Last Update:
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  • 13
    Ad Infinitum is an open source dinamic turn-based Role Playing Game (RPG). Features: - provides realistic inventory size and realistic monster dropping system; - contains weapon creating system from found materials and other weapon parts.
    Downloads: 0 This Week
    Last Update:
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  • 14

    Lfant

    A small Game Engine project.

    ...The code uses an Entity-Component model, a bit like Unity3D, where Entities have a list of Components that they can access at any given time. These components "add" functionality to the owner Entity (albeit not directly). Examples of Components are Rigidbody, HeatTransfer, Inventory, MeshRenderer, ParticleSystem. The intent of use for this system is that most of the time you won't have super specific entities, only child or grandchild classes, but have many components that can be added, removed, or even swapped between Entities, at runtime. I am also using the Bullet physics engine (with some modifications here and there), a portion of Boost, GLEW, GLFW, GLM, Squirrel (scripting language), and TinyXML2.
    Downloads: 0 This Week
    Last Update:
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