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A small scrolldown space shooter, where the player controls a towship that's been trapped in a wormhole. Features: AI (as opposed to flying a fixed path), 'realistic' physics, and more.
Main objective: to be the game people play in their coffe break.
Athelion is a GNU open source 2-d arcade top-view scrolling realtime space-themed shooter game, where you enter arenas with other spaceships and battle. The game itself is 2d, but the engine is done in 3D with OpenGL. Currently only Windows binaries.
StarQuest - Infinite Space is a Real-Time Strategy game that combines: exploration, space combat, resource gathering, trading, diplomacy and much more. You are the caption of Earth's first interstellar spaceship on an mission to explore the galaxy.
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The goal of this project is to create an open source space MMORPG. If you are interested in joining the team stop by our irc channel #BEO at server irc.solsoftware.org
The project is a WH 40k game. Warhammer 40k Final Destination - but it's different from the existing ones. not strategy but ego shooter. You can feel the pure strength of the orcs axe in your hand while you are taken apart by a space marines bolter
A space sim game engine project, using Ogre3D for rendering, libnoise for galaxy, system, planet, city, npc generation; the goal is seamless transitioning between space flight, atmospheric flight and ground walking, and high frame rate, of course...
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Belsheada's TES4:Oblivion Online server enviroment, for use as a means to bring a multiplayer aspect to the game enviroment, with servers capable of dynamically handling every aspect of the game, using the games engine itself.
Dawn Of Infinity is a space-based combat/trade game which will eventually support hundreds to thousands of players as players add supporting nodes to the network, increasing the total number of systems in the galaxy.
Swarm 2 is an intense, Space Invaders style game. While the gameplay is mostly on a 2d plane, the graphics are all rendered in 3d. Enemies swarm at the player's ships at incredible rates, and the user is scored based on how many can be kept at bay.
The spel is a 2D multiplayer game.
The game takes place in space in the future, were a conflict is building up. A vast conflict with great underlaying complexity; you are in space, thus you shoot lasers at each other.
Coldfire is a Space Simulation Adventure game. The player will be involved in combat and space flight, navigating asteroid fields and performing hair raising maneuvers. There will be multi player support for dogfights against AI and humans.
Automanic is a vehicular deathmatch game, hopefully becoming the best of Twisted Metal, Interstate '76, the Burnout Games, and Carmageddeon, focussing on cross-country carnage. It uses Crystal Space, CEL, and ODE. It is written in C++ and Python.
A 2D game engine developed with C# using MS .NET and DirectX 9.0b. Will include some games using this engine. Currently planned: A space taxi kind of game.
Ever liked setting up dominos and knocking them down, but hated the time, space, & clean-up needed?
Now there's a new way to play - DS Dominos.
Use the DS's touch-screen to skilfully set up Lines of Dominos, tap one, & watch your dominos tumble.
Space Dodge is an action game where you have to navigate your trade ship through sky full of danger - from meteor showers to star patrol. The game is written very much "retro-style" to have the same look and feel or old arcade games.
Freedom is a massively multiplayer role playing game allowing a dynamic world where players can work together to change the world using a variety of skills, including combat, magic, construction and crafting. Dynamic 3D modelling ensures a vibrant game.
3D space flight combat simulator. Programmed in C++, OpenGL and SDL to be portable across several platforms and operating systems. Light weight graphics with the emphasis on game play, speed and portability.