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OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
Interactive aims to be a cutting edge Opensource, community driven MMO Engine for the indie community. Our goal is to provide a service like AAA companies have in Hero Engine and Big World.
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
phpUA is a PHP script that enables gaming server administrators to manage their servers via a website interface and to display server information including live statistics to the public. Plug-ins allow for game, language and website design compatibility.
A light weight Minecraft server being developed for C++.
Goal is multi-level support and to implement a networking server
in Java for cross server connection.
An open-source gamemode for the SA-MP mod based loosely on the Godfather script. Implementing revolutionary systems for arms dealing, drug dealing, point battles and housing, it's less of a platform shooter, and more of an roleplay game.
EasyeMud provides a server, graphical client and a set of tools for creating and administering graphical online multi user dungeon (MUD) type games. Game content and logic are written in scripts similar to the Basic programming language.
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
FairLuck is an API to access an externalised RNG. We provide libraries to access fair random related services, although not strictly required to access the fundamental XML-RPC layer, they can be used easily for gaming applications developers to enable the fairluck feature.
True3D is a game engine that will be centered around OpenGL FPS development. We plan to have multiple versions (for C# and Java)<br><br> Feel free to edit the code and submit changes to me.<br> SVN is now up.
A community dedicated to improving how well a computer can design a game map (Procedural Generation). We provide a base engine so even non-programmers can join in, and post map themes for the community to build as regular challenges.
Cobel Engine will be a good game engine allow user to create quality 2D scrolling game such as Castlevania , Metroids and if possible , adventure game like Sierra adventure games.
Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.
A simple puzzle made with C++, SDL, FMOD Ex and some Lua script. The game objective is to complete the path between the starter and finish points by moving the blocks (runes).
You can play with enJoypad any game without joystick support, new features like move the mouse pointer, key auto-repeat, Qt4 GUI design and easy script interpreter.
This is a bot programming game written in JAVA.You are required to write a program to control the player in a virtual environment to make the bot move, scan the arena for enemies, throw bombs etc. Two such programs are made to fight against each other.
The Free Show is a real time, chat-like, telepathic-like 3D Game Environment consisting primarily of Humour.
You can go to http://www.thefreeshow.eu to read this SDK of a 3D Game/Chat Environment.
Darkworld is a massively multiplayer space based real time strategy game. Players interact with a world which is continuously active. A player can create ships, colonize planets, invest in techology, and engage in warfare.
The aim of this project is to develop plugins written in compiled languages for Oblivion (a role-playing game) through the Oblivion Script Extender (OBSE).
A simple puzzle game. It consists of a 10x10 grid, which contains 5 invisible blocks. From each side a player can shoot probes into the grid. Goal is to find the blocks by the pattern of the ricochetting probes in as few shots as possible. Needs JAVA 1.6