Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
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BoldTrail Real Estate CRM
A first-of-its-kind homeownership solution that puts YOU at the center of the coveted lifetime consumer relationship.
BoldTrail, the #1 rated real estate platform, is built to power your entire brokerage with next-generation technology your agents will use and love. Showcase your unique brand with customizable websites for your company, offices, and every agent. Maximize lead capture with a modern, portal-like consumer search experience and intelligent behavior tracking. Hyper-local area pages, home valuation pages and options for rich lifestyle data keep customers searching with your brokerage as the local experts. The most robust lead gen tools on the market help your brokerage, teams & agents effectively drive new business - no matter their budget. Empower your agents to generate free leads instantly with our simple to use landing pages & IDX squeeze pages. Drive more leads with higher quality and lower cost through in-house tools built within the platform. Diversify lead sources with our automated social media posting, integrated Google and Facebook advertising, custom text codes and more.
Happy Puppy is a complete side-scrolling game. It uses DirectX for graphics, sound, and input. In addition, it uses André LeMoth's "gameengine" from TOTWGPG. Uses Microsoft Visual Studio (VC++) for project management.
Naikai is a set of game-oriented XPCOM components that vastly simplify the process of creating games. You can use Python or JavaScript or any XPCOM-enabled language to glue all of the provided components (image loaders, graphics renderers, a sound system
Our goal is creating an Open Source, freely distributable game env for designing and playing RTS and turn based games. Our engine will have 2D and 3D viewers. Maps will be 2D w/terrain but can link forming a larger simultaneous playing environment.
The Mirabilia Ex (Latin for, "Out of Miracles") Engine is a library aimed at speeding up game development. It utilizes DirectX 8.1 for it's multimedia interfaces.
Say goodbye to broken revenue funnels and poor customer experiences
Connect and coordinate your data, signals, tools, and people at every step of the customer journey.
LeanData is a Demand Management solution that supports all go-to-market strategies such as account-based sales development, geo-based territories, and more. LeanData features a visual, intuitive workflow native to Salesforce that enables users to view their entire lead flow in one interface. LeanData allows users to access the drag-and-drop feature to route their leads. LeanData also features an algorithms match that uses multiple fields in Salesforce.
IO_Crusher is a C++ multithreaded library that permits to handle a huge number of sockets and provide the best responsiveness using the bandwidth as fast as possible. The library is especially designed to be integrated into an Online Game Server.
CINAG is an UCI computer chess engine. This is a module which thinks about the game and try to find the best move for each position. Our goal is to create a quite strong opponent by using state of the art AI technics.
A robot wars variant.
A computer game in which robots are governed by a simple assembly language. Various arenas running on different hosts can be connected over the internet, so that robots blundering into transporters can be sent from machine to machi
Dimensional Web RPG engine is ment to provide a full platform for making RPG and MMORPG and to provide the needs of gamers and rpg lovers.
It aims to be modular easy to use and easy to extand, so it can support various type
of RPGs from fantasy to cybe
VAN sources private-party vehicles from over 20 platforms and provides all necessary tools to communicate with sellers and manage opportunities. Franchise and Independent dealers can boost their buy center strategies with our advanced tools and an experienced Acquisition Coaching™ team dedicated to your success.
VTSystem is a 3D (Action) Adventure engine where each character can go about his(her) own affairs independent of your actions, where you can experience 'real world' environments! Uses the Nebula Device. For more information, take a look at the homepage
A RPG gameengine from stratch in C++, defaulted to textmode, but graphics/music adoptable, no requirement to link against other DLL's or libsomething.so, for programmers to develop and a more enjoyable customized game
A realtime 2D action game with two players trying to kill each other, using an armada of different weapons. There is no top or bottom - instead a world with orbiting planets are simulated with our nice physics engine.
The SquadX Turn-Based Engine is a gameengine for aiding the development of tactical turn-based combat simulations (like the XCOM(tm) series). The project is being developed in C++, using OpenGL, GLUT, and SDL. It will have versions in Linux and Windows.
Pangaea will be a robust and feature filled gameengine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
Open-Source Massive Multiplayer Online Role-Playing Gameengine. Server is semi-free, open for non-commercial use. Client is free software and the content is proprietary. Rehash from a 5-year-old project, active again since august 2007.
The Caves is a 3D Online Role Playing Game developed using the Crystal Space engine. The focus will be to create a small (10-100) user worlds to allow for more focused team-work based quests.
The Elixir Engine is going to be a set of libraries useful for game programming under the Win32 platform. It covers from underground tasks like resource managing and console commands to higher tasks like graphics, sound and input.
Skitter Tag is an addictive little game. Spaceships fly through a maze, trying to tag one another and find power-ups. Up to two humans can compete alongside computer opponents.
Falconer-Try Studios is developing this new gaming engine for 2D, 3D and soon VR environments. It will be best for RTS and FPS games. See the documentation for more data.
The Universal Dominance RTS GameEngine will be a fully functional engine with 2D graphics, sound and multiplayer support. In its final state it will be well documented for developers and will include tutorials on RTS development with DirectX.
A generic gameengine built on top of libksd (http://libksd.sourceforge.net/) using the Atlas (http://www.worldforge.org/website/protocols/) for the network protocol.
Essence is a 3d gameengine being written in C++ for the Windows platforms.
The engine is an efficient but easy-to-use toolkit for developers wishing to create games, prototypes or visualisations.
It will provide programmers with a library which man
CS-Pinball is a pinball game written for the Crystal Space 3d engine. It is written in C++, targetting both Windows and Linux platforms. It is intended to be an easy to use platform for building new pinball tables and using features of a 3d engine over
JDR3D is a one player 3D role playing game, for Linux X11 and Windows 9x. The game as no predefined scenario but create it during the game. Project are constitued of two parts : an engine (jdr3d) and an universe. Beginners are welcomed.
The "OpenGL ParticleEngine" is a project to present possible uses of particles in a computer game, which is based on a programming class in computer science studies at the University of Technology Aachen. It's written using C++ programming language.