Search Results for "software without code" - Page 3

Showing 131 open source projects for "software without code"

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  • 1

    GambleKit

    C++ Framework for slot machine games

    GambleKit is a free open-source C++ object oriented library for quick and easy building of slot machine and gambling games with reels and GUI management. It relies basically on declarative programming style, so the programmer needs simply to declare, for example at creation time, the basic layout and behavior of the game, and then leave the game flow, requiring as little additional intervention as possible. The project is welcoming contributors and feedback is appreciated! The next...
    Downloads: 1 This Week
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  • 2
    Oblivion Works
    Wrye Bash has moved to Github! Downloads: https://github.com/wrye-bash/wrye-bash/releases Code: https://github.com/wrye-bash/wrye-bash
    Downloads: 20 This Week
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  • 3
    Open RPG Maker
    Open RPG Maker is a free and open source clone of features from the RPG Maker series (i.e. rpgmaker200, rpgmaker2003, rpgmakerxp), as well as many other features. All of the data files are in XML format and are easily editable with any text editor.
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    Downloads: 64 This Week
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  • 4

    pedsim

    A microscopic pedestrian crowd simulation system and library

    PEDSIM is a microscopic pedestrian crowd simulation system. The PEDSIM library allows you to use pedestrian dynamics in your own software. Based on pure C++ without additional packages, it runs virtually on every operating system. The PEDSIM Demo Application gives you a quick overview of the capabilities, and is a starting point for your own experiments. PEDSIM is suitable for use in crowd simulations (e.g. indoor evacuation simulation, large scale outdoor simulations), where one is interested in output like pedestrian density or evacuation time. ...
    Downloads: 2 This Week
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  • 5
    Thatcher Ulrich's game engine testbed. A motley collection of experimental and not-so-experimental game- and graphics-oriented code. Public domain!
    Downloads: 12 This Week
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  • 6
    Wildflower

    Wildflower

    A game development kit for Sifteo Cubes.

    ...The editor is designed for speed and simplicity so creating worlds is fast and running your game is as simple as clicking a button. There is a fun example game with plenty of ideas to get you started. Wildflower can be used to make games without any programming knowledge, but it's also open source software so programmers can completely change how the game works!
    Downloads: 0 This Week
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  • 7
    DiceRoller V2.0 (for Skype)
    ...The dice roll parsing and result mechanism has been offloaded to Lua, The current script is bare-bones, but more features will be added over time, and you can add them yourself without the need for downloading/compiling source code. Version 2.1 is currently in beta.
    Downloads: 0 This Week
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  • 8

    Freedom Fantasy

    Open-source RPG for Linux similar to the NES game Final Fantasy

    Freedom Fantasy is an open-source RPG (role-playing game) inspired by both the classic game Final Fantasy for the NES and the open-source software culture. It stars leading free and open-source software mascots GNU, Tux, Mozilla, and Beastie and features appearances from many more. It is written in C++ and uses the SDL library (not included) for graphics. The source code is available under the GNU GPL version 2 or later.
    Downloads: 0 This Week
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  • 9
    Physica

    Physica

    A casual platformer

    Physica is a casual platformer game where the goal is to drive a square through game levels from its starting position to his goal, avoiding hazards and without falling down. The 2.0 release includes 2 packs of 16 levels each, plus a level editor to make your own ones. There's also a Portable Apps Format release (still in beta testing: see http://portableapps.com/node/36645 for corresponding thread): http://sourceforge.net/projects/physica/files/PhysicaPortable_1.0.paf.exe/download Check out the game website at physica.sourceforge.net You can also find the repository with game source code here: https://github.com/buch415/Physica All graphics are released under CC-BY license and can be found here: http://opengameart.org/content/physica-assets-0
    Downloads: 0 This Week
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  • 10
    Nebula2D

    Nebula2D

    cross-platform 2d game engine

    Nebula2D is a cross-platform 2D video game engine under development for PC, Linux, and Android OS. N2D's philosophy is develop once, deploy many. With the integration of Lua scripting language, developers will be able to write their game's code without the need to think about platform specific pitfalls. An intuitive front end world editor will enable designers to create their game's universe with an easy to use WYSIWYG interface.
    Downloads: 0 This Week
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  • 11
    Game Editor
    Game Editor is the game design software that gives you the power to create the games of your dreams, and gives you the chance to get the source code of the game creator and develop 2D games for personal computers as well as mobile devices like iPhone
    Downloads: 18 This Week
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  • 12

    Investigo

    Investigo - DX9 Performance and Debugging Toolkit

    ...For any DirectX9 application: view live performance graphs via the embedded HTTP server and capture performance metrics for offline analysis. Investigo is released under an MIT style licence. The first binary release is now up. An article on Investigo can be found on Code Project: http://www.codeproject.com/Articles/448756/Introducing-Investigo-Using-a-Proxy-DLL-and-embedd If you want to work on Investigo and help move it forward, please join me on SourceForge! To clone the Mercurial repository: hg clone http://hg.code.sf.net/p/investigo/src investigo-src If you like this software please consider donating to help fund my open source development: https://sourceforge.net/donate/?...
    Downloads: 0 This Week
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  • 13
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 14
    CDIV GAMES STUDIO

    CDIV GAMES STUDIO

    C/C++ Programing with ALLEGRO 4.2.2 - Win32/64 - LINUX - MACOSX

    CDIV GAMES STUDIO is a programming environment for multimedia applications mostly games using the power of the C/C++ and the graphics library ALLEGRO two are combined in the library CDIV that provides a parallel processing system based on processes style DIV2. Each process is an independent, each running a separate code to other processes and can be assigned graphics, rotation angles, execution priority, etc ... In addition CDIV own libraries can be used any of the functions of C/C++ and any...
    Downloads: 1 This Week
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  • 15

    Name to Anagram Animator (N2AA)

    An OpenGL sample application

    The application is a result of one-semester subject supposed to introduce to OpenGL. Code is, at least I hope, properly commented and is published for better understanding of very simple, yet already archaic, methods of using OpenGL without shaders (everything is build from gl, glu, glut, glew and alut libraries and the technique I feel most advanced in the project are VAO objects). Do not expect anything more than this.
    Downloads: 0 This Week
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  • 16
    gl_Paint

    gl_Paint

    A (very) shitty OpenGL remake of MS-Paint

    I love OpenGL. I also love raw binary data. Ya know what you can do with those two? Create pictures! So, this program just edits some raw binary data for an image, assigns it to an OpenGL texture (what you see when editing), and allows you to edit and save that picture. Wheee.
    Downloads: 0 This Week
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  • 17
    Ships Clock will ring a bell on every half-hour in the style of the standard ship's clock used for centuries on sailing ships around the world and still used in the world's navies today.
    Downloads: 0 This Week
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  • 18

    C+- programming language and WinC+- pack

    also download updates from files section

    Please, read Wiki for more information: https://sourceforge.net/p/cplusminus/wiki/Home/
    Downloads: 0 This Week
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  • 19
    GWT is an flexible and object-oriented 2d game engine. It uses Code::Blocks and is based on SFML2 to give the ability to port your code to multiple platforms. With the integrated all-in-one tool for game resources it's possible to develop games in a short time. And it's open source! (license coming soon) Status: planning phase
    Downloads: 0 This Week
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  • 20
    Python bindings for Ogre3d graphics engine, built using Py++ and Boost.Python library - Also refered to a Python-Ogre.
    Downloads: 1 This Week
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  • 21
    Awesomeguy
    Awesomeguy started as a homebrew game for the NDS game system. I am trying to port it to some other platforms. To use this download you must have NDS homebrew software and hardware... and a DS. Android phone sources can be found on Google Code.
    Downloads: 0 This Week
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  • 22
    Open Game Studio
    The Open Game Studio is a project that targets game developers (mostly hobbyists). The goal of this project is to create a development environment that focuses on developing the game content. An engine that can run the created games is in work too.
    Downloads: 1 This Week
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  • 23
    ika is a game engine designed to allow one to make a console style RPG with a minimum of code, while allowing one who is willing to code an impressive level of power over the look and feel of one's project, thanks to the embedded Python interpreter.
    Downloads: 0 This Week
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  • 24
    NWShader is a wrapper for the game Neverwinter Nights (by Bioware), to support enhanced OpenGL features, especially post-processing using nVidia's CG toolkit. NWShader supports fullscreen and material shaders in NWN.
    Downloads: 1 This Week
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  • 25
    ZASM is a 2 pass assembler for Zilog's 8-bit CPU Z80. Supported platforms: Unix-style OS, e.g. MacOS X, Linux, BSD. Special support for ZX Spectrum emulator file formats. Binary or intel hex file output.
    Downloads: 1 This Week
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