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LeanData is a Demand Management solution that supports all go-to-market strategies such as account-based sales development, geo-based territories, and more. LeanData features a visual, intuitive workflow native to Salesforce that enables users to view their entire lead flow in one interface. LeanData allows users to access the drag-and-drop feature to route their leads. LeanData also features an algorithms match that uses multiple fields in Salesforce.
The BS GameEngine (project name) is actually a DirectX 10 based gameengine but prepared to include DirectX 11. This engine gives many extended libraries for a game and many main classes to extend multimedia applications.
World of Civilization is a collaboration of many modders of the Civilization modding community (ViSa, CCCP, and programmers/artists/beta testers and many others) to build a modular all-in-one expansion to the Civilization - Beyond the Sword game
Create and convert pipeline at scale through industry leading SMS campaigns, automation, and conversation management.
TextUs is the leading text messaging service provider for businesses that want to engage in real-time conversations with customers, leads, employees and candidates. Text messaging is one of the most engaging ways to communicate with customers, candidates, employees and leads. 1:1, two-way messaging encourages response and engagement. Text messages help teams get 10x the response rate over phone and email. Business text messaging has become a more viable form of communication than traditional mediums. The TextUs user experience is intentionally designed to resemble the familiar SMS inbox, allowing users to easily manage contacts, conversations, and campaigns. Work right from your desktop with the TextUs web app or use the Chrome extension alongside your ATS or CRM. Leverage the mobile app for on-the-go sending and responding.
moviecube is a mod of the sauerbraten gameengine, that intends to be (in completition with other tools) a complete machinima production set for the machinima community
Wintermute Engine Development Kit is a set of tools for creating and running graphical “point&click” adventure games, both traditional 2D ones and modern 2.5D games (3D characters on 2D backgrounds).
This is the first iteration of an engine that was used at Electronic Arts Los Angeles for their first Game Jam event. We are releasing the source to the community so that it might help anyone interested in making or prototyping simple 2D games.
This is an open source game that I am developing for my examination work in school. It features 3D graphics (Ogre3D engine) and a simple trading simulation in space.
Lightspeed Golf is all-in-one golf course management software to help courses simplify operations, drive revenue and deliver amazing golf experiences.
From tee sheet management, point of sale and payment processing to marketing, automation, reporting and more—Lightspeed is built for the pro shop, restaurant, back office, beverage cart and beyond.
When completed this engine will be a basic C++ gameengine based on Ogre 3D, Newton Game Physics, and NVIDIA Physx. It will have editors for various elements of the engine, such as game wold editors and material editors.
The Insom Engine aims to provide a simple 3D game framework for programming hobbyists, students, and anyone else who wants to make a 3D game. Insom is short for Insomniac, but this project is in no way related to Insomniac Studios.
Social Networking Features include multiplayer 3D Billiards, Personal Web Server, Web Cam Sever with motion detection, Web Cam Client, VOIP Voice Phone, P2P File Sharing, Instant Message, Chat Rooms and more. 3rd Party Plugins Welcome :)
The Mercury Game Framework 2 is a complete C++ game framework. The framework is platform independent and scalable across multiple cores, and covers rendering, input, and audio.
Operation City 21 is a full Half-Life 2 conversion mod, about Adrian Shephard's travels in the new world ruled by the Combine. The game takes place during the timeline of Episode Two in City 21, another Eastern European city near City 17.
Blood Frontier was a single-player and multi-player first-person shooter game, built as a total conversion of Cube Engine 2 (Sauerbraten). The project has been discontinued. Details at http://www.bloodfrontier.com.
True3D is a gameengine that will be centered around OpenGL FPS development. We plan to have multiple versions (for C# and Java)<br><br> Feel free to edit the code and submit changes to me.<br> SVN is now up.
Khazad is a unique gameengine intended to act as a testbed and example for 3D viewing, mouse based designations and AI for the independent game Dwarf Fortress.
** The engine is currently going through refactoring. ** Revolutionary 2D/3D gameengine that explores a new game design paradigm that allows users to easily create games of many genre types.
An open source gameengine written in C++. This gameengine will let you create games in no-time. With the toolset we're providing, creating games becomes easy and fun to do!
Tessera3D a simple, Tiling, OpenGL/SDL based, 3D graphics engine intended for strategy games, RPG's, and other related genres; though it is flexible enough to be adapted to a variety of tile based game styles. Tessera3D is released under the MIT license