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Lightning Heart is a 3D game project that will feature aspects of a variety of ideal games. That sentence didn't make sense, but I assure you the game will flow out somehow.
This is an open source game that I am developing for my examination work in school. It features 3D graphics (Ogre3D engine) and a simple trading simulation in space.
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Blood Frontier was a single-player and multi-player first-person shooter game, built as a total conversion of Cube Engine 2 (Sauerbraten). The project has been discontinued. Details at http://www.bloodfrontier.com.
The Dakar 2010 is a 3D game for both Windows and Linux, where you can drive like in the Dakar rally. There are several stages you can go through against the time.
Social Networking Features include multiplayer 3D Billiards, Personal Web Server, Web Cam Sever with motion detection, Web Cam Client, VOIP Voice Phone, P2P File Sharing, Instant Message, Chat Rooms and more. 3rd Party Plugins Welcome :)
PRTG Network Monitor | Making the lives of sysadmins easier
Stay ahead of IT infrastructure issues
PRTG Network Monitor is an all-inclusive monitoring software solution developed by Paessler. Equipped with an easy-to-use, intuitive interface with a cutting-edge monitoring engine, PRTG Network Monitor optimizes connections and workloads as well as reduces operational costs by avoiding outages while saving time and controlling service level agreements (SLAs). The solution is packed with specialized monitoring features that include flexible alerting, cluster failover solution, distributed monitoring, in-depth reporting, maps and dashboards, and more.
A game description language for 2D tile games, with actions, actors, reactions, effects, conditions, etc. Gamdel can show the games in console mode, curses mode, 2D SDL mode and 3D OpenGL mode.
This will be very simple game in bomberman style but with some new rules. It's written mainly in C/C++ using the Direct3D graphics and I'm planning DirectPlay networking too.
Wintermute Engine Development Kit is a set of tools for creating and running graphical “point&click” adventure games, both traditional 2D ones and modern 2.5D games (3D characters on 2D backgrounds).
Tessera3D a simple, Tiling, OpenGL/SDL based, 3D graphics engine intended for strategy games, RPG's, and other related genres; though it is flexible enough to be adapted to a variety of tile based game styles. Tessera3D is released under the MIT license
Khazad is a unique game engine intended to act as a testbed and example for 3D viewing, mouse based designations and AI for the independent game Dwarf Fortress.
The Mercury Game Framework 2 is a complete C++ game framework. The framework is platform independent and scalable across multiple cores, and covers rendering, input, and audio.
Initial Project is a new multi-platform 3D engine for next gen games using OpenGL and wxWidget (for tools). Include a vectorial font render using Freetype, shader syntax embedded in C++ and Material system.
Hinge3D is an component based message system developed for rapid game prototyping, game development and game design testing. Is has semi automated multithreading and uses different open source projects as codebase, like Ogre3D,OIS,Lua and Boost.
The BS Game Engine (project name) is actually a DirectX 10 based game engine but prepared to include DirectX 11. This engine gives many extended libraries for a game and many main classes to extend multimedia applications.
IrrlichtPas provides Pascal bindings to the Irrlicht 3D engine to enable using Irrlicht with Delphi on Windows and FreePascal on Windows, Linux and Mac OS X.