Red Hat Ansible Automation Platform on Azure allows you to quickly deploy, automate, and manage resources securely and at scale.
Deploy Red Hat Ansible Automation Platform on Microsoft Azure for a strategic automation solution that allows you to orchestrate, govern and operationalize your Azure environment.
Clear visibility and insights into how employees work. Even remotely
Our computer monitoring software allows employees, field contractors, and freelancers to manually clock in when they begin working on an assignment. The application will take screenshots randomly or at set intervals, which allows employers to observe the work process. The application only tracks activity when the employee is clocked in. No spying, only transparency.
A Nethack clone built with the Irrlicht game engine.
My goal is to build a nethack clone wich can be played like Diablo.
-2d Tile Graphic
-Interface as easy as possible without any loss of game depth.
-Possible to run on a linux and windows system
The Sakura game is created on motives of the "The Branch (aka. Vetka)" game, written for DOS in 1992 by the Russian software company "GAMOS". The present Sakura game application uses the "JUCE" framework to allow this game to run on several OSes.
Riven Wahrk is a reimplementation of the Riven puzzle game engine. It is designed to act the same as the original, but run on other operating systems (primarily Linux). It requires the original game for the art such as pictures and music.
qpeGPS is a program for displaying a moving map centered at the
position read from a GPS device.
It's designed to run on a PDA with Qt/embedded (qtopia).
With over 53 social login options, you can fast-track the signup and login experience for users.
From improving customer experience through seamless sign-on to making MFA as easy as a click of a button – your login box must find the right balance between user convenience, privacy and security.
Tux-n-Run is a 2D Super Mario style platform game, created in C++ using SDL. The aim of the project is to increase the number of quality games available for the Linux platform. Windows and possibly Mac OS X will also be supported.
Moros is an online multi-player game.
Players are allowed to participate in a fantasy (medieval) world and together run a country.
This world has it's own economy and political structure. It is possible to have wars but the focus will be on politics.
A bomber game use ClanLib, OS Independent. more lovely. flexible to customize the map .also prize are in the game, such as super bomb, shoes(run faster),tortoise(riding seat). or property like corpse, bread JUST FOR FUN!
Sudokulib is a small C++ library for generating and solving sudoku puzzles. The projects also contains a small sudoku app for Linux and Windows systems. The subproject MobileSudoku is a J2ME-Version. It should run on all recent mobile phones.
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A rewrite of the QuakeC VM interpreter from Quake, as a single C++ class with a simple interface. Features built-in automatic zoning and unzoning of strings and improved flexibility. Run multiple instances of several different progs at once.
Lann is designed to be a fully featured LAN (party) management system. Features include a game server browser, IM and user managment.
The Lann client is designed to be run on all computers at an event and is similar to Xfire (a popular online system)
MicroWheels is a 2D toy car racing game similar to the old DOS game MicroMachines. Special features: split-screen multiplayer mode and a track editor.
Thanks to ClanLib (www.clanlib.org), it will run under both Linux and Windows.
Space Invaders OpenGL is a 2D/3D clone of Space Invaders developed with the OpenGL API. The host language is C/C++, and the OS platform Windows. For Windows Vista/Seven, the program must be "Run as administrator". I'll do a fix if I have time. Thanks.
Nature's Call is an open source game designed for all ages. The goal of the game is to create a 3D environment where players either live in a town and make money, or become the mayor of your own town and decide how the town should be run.
An Isometric engine based on DirectX 8. The basic features of the engine are : Alpha Blending, Scaling, Dynamic Lightning, MP3 support and hardware aceleration. The engine was made to run in any Microsoft plataform with a standard 3d card.
Bombermaze is a Bomberman clone for GNOME. It is a multiplayer action game in which players run around in a square-grid maze while dropping bombs and collecting power-ups. The bombs
explode after a short delay, taking out any nearby bricks and players.
Netracer is a network game. The main server holds the track info and all the virtual cars. Clients connect to the server and instructs the server how to run their particular cars. The fastest cars around the lap wins.
Command line parser that modifies C++ objects through calls to their member functions. Perfect for tweaking variables in run-time in games. Together with a graphical representation it will operate like the console in Quake.
AutoMan is an extension to the SOFA: Simulation Open Framework Architecture. It provides an easier to use programming interface an allows all simulations developed therein to be run in VR.