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A mod of Civilization 4, based of the incredibly Fall From Heaven Mod, with the goals of improved AI and Interface. Where possible, speed is improved. for more information, visit the dev forum at http://forums.civfanatics.com/forumdisplay.php?f=366
This is my first attempt at a C++ program. It is a movie trivia program. It was written using Dev-C++ v4.9.9.2 on Windows XP SP 3. It works on Win XP SP 3 and Windows 7 x64.
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FKDT est une team qui développe sur Kobold en français. Nous développons des scripts python et une base de donnée MySQL pour Kobold, le tout en français.
This is an open source clone of the well-known arcade game breakout(arkanoid). It is made in C++ (Dev-C++) with OpenGL. This software is meant to be competetive to shareware clones. It includes many features, like flaming balls and profiles.
Project to develop xVRML specs & related s/w tech. VRML97 put 3D worlds on the net & xVRML evolves it w/ Schema-based re-definition. Schema forms base for spec docs & model of the data in a VR world, as well as dev of tech-demo app & plugin s/w.
A modification of the Quake 1 engine.
To compile under Dev-c++ and only use C/C++ code, opengl render and add some nice features like half-life model/map loading.
OpenGL Depth Of Field/Anti Aliasing/Motion Blur
The Developer Resources Sega Genesis and Super Nintendo development tools and libraries
In 1992 I (Kevin Seghetti) and some friends had a company (Developer Resources) which provided development tools for the Sega Genesis and the Super Nintendo console
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A forum and repository for the open source development and dissemination of content related to the Avalon Hill game, Magic Realm. This project is primarily geared towards developers; there are other mailing lists and wikis for general questions and is
Squarehard is a simple game for Nintendo DS. It's an homebrew using PAlib. See at www.risike.com/dev for more information.
It's based on a flash game : Square2, but it's different !
Try it and don't hesitate to tell me about it and report some bugs.
Catastrophe is being created from the huge lack of good MMO engines for indies, Catastrophe will be a whole mmo dev approach, including every editor you will need, sound, particle, level , and model editors.