Showing 392 open source projects for "gmail source code"

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  • 1
    This little tool shouldd run in the background on dogfight-servers of *Forgotten Battles* (UBI/Maddox). The C++ code compiles and runs under Windows and Linux. It connects via TCP to the game. Player- and teamstats are evaluate during the ongoing game.
    Downloads: 0 This Week
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  • 2
    This is a revision of the old Intellivision console game, Utopia, written in 1981 by Don Daglow. The code will be written using C++/DirectX 9. The game will have some new features and slightly different game logic, but will play similar to the original
    Downloads: 0 This Week
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  • 3
    A comprehensive rebuild of a classic game engine. The Old School Megaman engine will emulate most if not all of the classic features of the Megaman(r) series from CAPCOM(tm), as well as provide plenty of modular code which other game enthusiasts and progr
    Downloads: 0 This Week
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  • 4
    Portation of Colony7 for EF2. Colony7 is a singleplayer mod for STAR TREK: Voyager - Elite Force. We want to port it to EF2 and need YOUR help. We will soon release the code for chapter 1. If you want to help us, you hve to register in our forum!
    Downloads: 0 This Week
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  • 5
    playstation (psx) development tools: includes disassembler, code profiler, and cd mastering tools (split off from the World Foundry GDK).
    Downloads: 0 This Week
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  • 6
    The Unnamed-RPG project's goal is to create a system of tools for developers to create games or software that takes advantage of the power and complexity of Rolemaster(TM) style of role-playing guidelines.
    Downloads: 0 This Week
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  • 7
    BillardGL is a GPL 3D OpenGL Billard Simulator for both Windows and Linux, available as RPM, Windows Setup File and pure code.
    Downloads: 13 This Week
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  • 8
    GameBlade is a set of C++ functions and classes simplifying the most common functions of SDL. GameBlade is treated and used as if it was your own code. It is very small, cleanly written and well documented, including many examples.
    Downloads: 0 This Week
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  • 9
    TextCodec can encode texts using simple algorithm and then decode them by using statistical language data.
    Downloads: 0 This Week
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  • 10
    Playstation Net Yaroze emulator that runs uncompiled Net Yaroze code. So far it's for 2D work only.
    Downloads: 4 This Week
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  • 11
    E-Pimp is currently a text based pimping game. I hope to make a GUI soon. E-Pimp is meant to bring the user into a legal world of pimping. I currently have the source code, a Mandrake Linux build, and a Windows 98 build.
    Downloads: 0 This Week
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  • 12
    Saquen is a library which is intended to provide scripting capabilities for other programs. It specializes in ease of integration with existing code and provides facilities especially suited for scripting in computer games.
    Downloads: 0 This Week
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  • 13
    Sagüim is a powerful, intuitive and easy to learn 2D game programming library. Sagüim allows you to create a simple game with only a few lines of code and has powerful features that facilitates the management of complex projects.
    Downloads: 0 This Week
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  • 14
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
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  • 15
    The project is an opengl 3d (3 level) chess game with an ai that plays against the user. It is written is C++ and uses tcl/tk. All of the code is nearly platform independent.
    Downloads: 0 This Week
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  • 16
    This project has been ended. I decided to rename it to "Generated MUD" (project genmud here) to concentrate on the generation code more.
    Downloads: 0 This Week
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  • 17
    POD is a project designed to produce working distributed model code, and applying that to 3d spaces. At first, this will work with simple cases, working upward to a fully working 3d environment, with interaction.
    Downloads: 0 This Week
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  • 18
    There are lots of bots out for Half-Life. Many closed source or Windows only. All of them are based on Botmans Code ( http://www.planethalflife.com/botman ). The goal of this project is to make a self-learning, waypointless, opensource, Linux+Win. Bot
    Downloads: 0 This Week
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  • 19
    CSharp (C#) mud project. Emphasis is placed on the .net base class library for the mmorpg having clean code, good documention, and bug free releases.
    Downloads: 0 This Week
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  • 20
    Written in C++ with an OO design, designed to provide utmost flexibility for the designer to create complex worlds. Fully functional builder port, online interpreted specials code, flexible levels/quest/profession track system.
    Downloads: 0 This Week
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  • 21
    Tarrow is a sci-fi MUD; not a MUD codebase, but rather something that will be used as the working code for my MUD.. once it is up and running. Tarrow is based on the WolfShade MUD codebase, which you can download at: http://www.wolfshade.com/mud/
    Downloads: 0 This Week
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  • 22
    legOS is an alternative software environment for the Lego Mindstorms Robotic Invention System. The intent is to allow developers to write C and/or C++ code for the RIS platform.
    Downloads: 0 This Week
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  • 23
    physicslib:- A library of rigid body physics routines and demos, designed for use in VR and entertainment applications. With tutorial style documentation intended to explain the concepts used in the code.
    Downloads: 0 This Week
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  • 24
    Virtual machine/emulator; "holding pen" for self-replicating programs written in custom RISC assembly-like language, evolving via random point mutations and periodic fitness-based cullings. Inspired (like Avida) by Thomas Ray's alife simulator, Tierra
    Downloads: 0 This Week
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  • 25
    The Gremlin Engine allows one to make its own, full featured, graphical RPG-style adventure without a line of code. The adventures may include scripted parts like introduction sequences and animated effects like spells or traps.
    Downloads: 0 This Week
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