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Simplify Purchasing For Your Business
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NWShader is a wrapper for the game Neverwinter Nights (by Bioware), to support enhanced OpenGL features, especially post-processing using nVidia's CG toolkit. NWShader supports fullscreen and material shaders in NWN.
UnBGameDev is a student game development project at the University of Brasilia/Brazil. Our main goal is to learn by means of producing small games using free technologies, such as Ogre3D, Lua and Microsoft XNA.
Network Management Software and Tools for Businesses and Organizations | Auvik Networks
Mapping, inventory, config backup, and more.
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Freevial is a open-source free trivial game for PSP, where you can create your own questions library and play with your friends. Also you can download the code and improve it ! Colaborators are welcomed !
The Zombie engine is an open source game engine and framework based in The Nebula Device 2, the open source engine from Radon Labs. Developed by Tragnarion Studios, it is mainly oriented towards the creation of multiplayer PC action games.
A game based on "Frets on Fire" ( itself based on Guitar Hero) and its numerous mods, with the aim of providing a good set of features and decent performance. Should work with just about any OS.
Quantus will be a heavily teambased, tactical multiplayer shooter. It will incorporate elements from rts and fps genres to create a game in which you must work closely with your teammates, performing diverse roles under the orders of your commander.
Martus Solutions provides seamless budgeting, reporting, and forecasting tools that integrate with accounting systems for real-time financial insights
Martus' collaborative and easy-to-use budgeting and reporting platform will save you hundreds of hours each year. It's designed to make the entire budgeting process easier and create unlimited financial transparency.
This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
A C++ written console application which allows to "log" a Poker game intelligently, i.e. the program also leads the players through the game. The Code can also be used as a basement for further projects, like a poker-bot etc.
Keep Tux Droid alive ! This is the purpose of this Tux Droid Community Edition. Here, you'll find the complete software codes, and the latest binary builds for Linux. Don't hesitate to contribute and help to keep Tux Droid alive.
The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
NOTE THAT THIS PROJECT HAS MOVED TO GOOGLE CODE https://code.google.com/p/bitfighter/ Bitfighter is a really fun (!) multiplayer shoot-em-up with customizable ships and Robotron-like controls. Solid networking for great Internet playability.
Using C++, STL, OpenGL, SDL, Box2D and ODE. This project strives for platform independance, code readability and speed. The main target is to provide a convincing driving and physical simulation through the use of ODE at a reasonable frame rate.
The original computer video game, SpaceWar!, implemented on a DEC PDP-1 emulator. Written in C++ using wxWidgets, this program runs PDP-1 object code from the original 1962 game. Based upon the Java version that had been available from MIT
ENIGMA is a free game and application development toolkit, utilizing GCC and a series of parsers to convert a high level, script-like language based on Game Maker's GML, into C++. The toolkit employs a mixture of both C++ and GML, accepting either.
Gameboy/Gameboy Color Emulator for the Zune HD. Based on VBA-M, ZuneBoy combines code from BackAtIt's VisualBoy Zune 0.1.2 and VBA-Wii's Visual Boy Advance GX 2.2.1. Some extra features are/will be cut out to improve the speed of the Emulator.
RowTrainer is a GNU test project to monitor and control a Concept 2 rowing machine. Technical stack is C++/QT/MySQL; Main platforms are Windows and Linux. Code is at a very early stage at this point, so developers only.
1-2-3 Feel is a simple clicking timekilling game for those, who like minesweeper and various loops games. Goal: fill all field. Rules: For number <i> you can move only from <i> to <i+1>. You can move only from reached points to not reached.
IAPEngine is an open source, cross-platform, portals-based 3D game engine, written in C++, originally created for the game "Isles, Aliens and Philosophy". It supports character animation, scripting, shadows, physics...etc