6 projects for "workflow" with 2 filters applied:

  • Build Securely on AWS with Proven Frameworks Icon
    Build Securely on AWS with Proven Frameworks

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  • 1
    Sample GenLayer project

    Sample GenLayer project

    Includes the boilerplate code for a GenLayer use case implementation

    ...The project integrates both backend contract development written in Python and frontend components built with modern frameworks, enabling a seamless full-stack development workflow. It emphasizes best practices such as environment configuration, modular architecture, and comprehensive testing, helping developers avoid common pitfalls when building blockchain-based applications. The boilerplate also includes a testing framework that simulates realistic contract interactions, ensuring reliability and correctness before deployment.
    Downloads: 0 This Week
    Last Update:
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  • 2
    Godot Minimal Theme

    Godot Minimal Theme

    Godot Minimal Theme

    Godot Minimal Theme is not a game engine itself, but rather a custom editor theme designed for Godot Engine — aiming to offer a clean, minimalistic, and visually comfortable interface for the Godot editor. The theme adjusts base colors, accent colors, contrast, icon saturation, corner radii, fonts, and other UI settings to deliver a more modern, streamlined, and easier-on-the-eyes editor appearance. It has been tested and confirmed compatible with several recent Godot versions (4.3, 4.4,...
    Downloads: 0 This Week
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  • 3
    Ambient

    Ambient

    The multiplayer game engine

    ...It aims to make multiplayer game development accessible and flexible, providing an entity-component-system (ECS) at its core that doubles as a real-time in-game database; everything in the game — from world objects to runtime data — is represented as entities + components, which can be synchronized across clients automatically. Ambient supports a package-based workflow reminiscent of Rust’s crate system, where “packages” bundle code, assets, and schema definitions; this modular design encourages reuse, mixing, and sharing of content. The engine includes an asset pipeline that can stream and load common 3D formats (e.g. GLB, FBX) on demand, so players don’t need to pre-download large asset bundles — the engine handles asset streaming.
    Downloads: 0 This Week
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  • 4
    Steamunlocked

    Steamunlocked

    Keep track of newly added games

    Steamunlocked is an open-source repository associated with providing access to preconfigured downloadable game packages that can be installed and played without requiring traditional distribution platforms. It focuses on simplifying the process of acquiring and running games by offering ready-to-use versions that eliminate the need for complex installation steps or additional configuration. The repository itself typically serves as a hub for organizing links, tools, or resources related to...
    Downloads: 53 This Week
    Last Update:
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  • Error to trace to log to deploy. One click. No SSH. Icon
    Error to trace to log to deploy. One click. No SSH.

    Catch the cause before the pager goes off.

    AppSignal links every error to the trace, the trace to the log, the log to the deploy that shipped it.
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  • 5
    nunuStudio

    nunuStudio

    Web powered cross-platform 3D, WebXR game engine

    ...As an accessible entrypoint to game or interactive content creation, nunuStudio is well-suited for artists, designers, or developers who prefer a WYSIWYG (what you see is what you get) workflow instead of fully coding everything. Because it is open source, users can inspect, modify, or extend the system as needed — adding custom behaviors, plugins, or export options. It’s ideal for rapid prototyping, small games or interactive demos, or educational purposes: you can build scenes, tweak visuals, test interactivity without deep diving into all low-level rendering details.
    Downloads: 0 This Week
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  • 6
    WeChat Jump Game

    WeChat Jump Game

    WeChat "Jump Jump" Python Assist

    WeChat Jump Game is a Python automation project for the WeChat mini game “Jump Jump.” It uses screenshots, image recognition, and distance estimation to calculate how long the screen should be pressed for each jump. The project was created as a technical experiment around a popular 2.5D timing game where the character must jump from one platform to another. It supports automatic play, allowing the script to detect positions and control jumps through connected-device tooling. The repository...
    Downloads: 5 This Week
    Last Update:
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