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This is one of the most popular Doom source ports. It is available for DOS, Windows, Linux and Mac OS X, and should build on any POSIX platform which supports SDL. It enhances Doom with things like TCP/IP networking, OpenGL renderer, Heretic support and much more.
Multi-platform game engine similar to old Megaman with a stage editor
...The engine code is meant to be highly portable, thanks to SDL, and have been ported and tested in:
- Linux
- Windows
- macOSX (x86) (not currently supported)
- Playstation 2
- Nintendo DS (abandoned)
- Dingux
- Open Pandora
Any system with SDL and 24 or 32 MB should be able to run it. Porters are welcome!
Deprecated - please use Keyboarding Master:
https://sites.google.com/site/keyboardingmaster/
jnostromo provides drivers for the Razer Nostromo & Belkin N52/N52te designed to be E-Sport legal. Profiles are unique user defined keymappings and can be created for each game. Each profile can have up to 8 unique keymaps with mappings to switch between keymaps.
jnostromo includes an easy to use configuration gui to map keys from the nostromo to the keyboard and/or mouse. The...
SNEeSe is an emulator for the Nintendo SNES console for x86 PCs. SNEeSe is written in 32-bit C, C++, and NASM x86 assembly. Project goal is to make as accurate, functional, and usable an emulation core as is reasonably possible.
Paradise is a multiplayer battle simulation game with a Star Trek theme. It is an enhanced version of Netrek with support for up to 32 players in an expanded galaxy with new ship types, weapons and resources.
is developed w. Kylix OE curr.; because Delphi PE's license is not GPL, Win is unsupp, though it should compile with VCL (Actual there's a VCL-tree, but it'll soon become obsolete. Maybe with FreeCLX it compiles. Linux needs more cute games.