78 projects for "nginx-rtmp-module" with 2 filters applied:

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  • 1
    YimMenu

    YimMenu

    YimMenu, a GTA V menu protecting against a wide ranges

    YimMenu is an open-source modification menu for Grand Theft Auto V designed to enhance gameplay while providing protection against common crashes and disruptions encountered in online sessions. It operates as an injected module that interacts directly with the game engine, allowing users to access a wide range of in-game controls and customization options through an overlay interface. One of its primary goals is stability, offering safeguards against malicious or unstable interactions that can occur in multiplayer environments. The project is written primarily in C++ and follows a modular structure, enabling contributors to extend or refine its functionality over time. ...
    Downloads: 78 This Week
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  • 2

    Java Game Service

    utility collection for 2D game development in Java; sound-player

    Utility collection of structures and algorithms which can aid in the development of Java based games with special focus on hexagon 2D display and sound-playing. Status is Alpha but we have a running example game in development.
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    Downloads: 144 This Week
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  • 3
    Terasology

    Terasology

    Open source voxel world

    Terasology is a free and open-source survival and discovery game set in a voxel world. Influenced by Minecraft, Dwarf Fortress and Dungeon Keeper, it offers a unique and enjoyable building and playing experience. Terasology requires Java 8 and an updated graphics card driver.
    Downloads: 6 This Week
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  • 4
    A easy basic in order to make games in 2d style amos for linux and windows The basic it comprises a module runtime, ide examples and games.
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    Downloads: 4 This Week
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  • 5
    Pulsar framework

    Pulsar framework

    Event driven concurrent framework for Python

    ...Pulsar tells the operating system (through epoll or select) that it should be notified when a new connection is made, and then it goes to sleep. Pulsar uses the asyncio module from the standard python library and it can be configured to run in multi-processing mode. The http client maintains connections alive (by default 15 seconds) and therefore any requests that you make within a session will automatically reuse the appropriate connection. All connections are released once the session exits the asynchronous with block. ...
    Downloads: 0 This Week
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  • 6

    Perl OpenGL 2

    Perl bindings to the Modern OpenGL API

    The Perl OpenGL 2 module provides bindings to the modern OpenGL APIs for use from the perl language.
    Downloads: 0 This Week
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  • 7
    development of the Java Client is discontinued in this project. Please refer to http://github.com/forkch/adhoc-railway. Development of AdHoc-Brain and the srcpd module is still conducted in this project
    Downloads: 0 This Week
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  • 8

    PrakeOut

    Cross platform BrakeOut with level editor

    ...Executable for Win 32 OS available, but source will run on all platforms! PrakeOut currently only supports Python 2.7, so remember to download the correct Python version if you want to make your own build. The entry module for your project should be GameHandler.py
    Downloads: 0 This Week
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  • 9
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    ...It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not released yet) 3. Seme as point 2.. Multithread terrain-rendering, roads on it, and vehicles to go around. The most important part is terrain-rendering. The Algorithm at the heart of it features my first and second theorem abut polygonal surface approximation. ...
    Downloads: 1 This Week
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  • 10
    FlightCraft3D: The Return

    FlightCraft3D: The Return

    extreme 3D flight simulator with advanced terrain rendering

    A rough, 3D extreme flight simulator in which there's a large terrain on which one can land: as the terrain-rendering is advanced and thus terrain is large, detailed and well visible, one can do wild flights in valleys, one can experiment with landing in any casual point of a wild, colorful area including mountous, hilly and flatty areas as well. The flightmodel is primitive here, but acceptable. I will try to do a second release in which the JSBSim module will be used to provide a more realistic flight-simulation so that the wildness of a free flight and landing is more impressive. This is not a typical flight simulator, but a simulator which explicitly tries to offer a complementary experience: don't care about navigation, too realistic control and usage of the instrument-panel... but just fly a plane in a wild, open environment. ...
    Downloads: 0 This Week
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  • 11

    KSTweak

    A game-management tool for Kerbal Space Program

    This project aims to serve as a tool for managing installations of Kerbal Space Program (available here: https://kerbalspaceprogram.com/en/). The primary goal is to allow savegame editing; however, other ideas include module management and part tweaking.
    Downloads: 0 This Week
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  • 12

    The Mind Module

    Gives agents personality, moods, emotions and emotional attachments.

    The Mind Module (MM) is a spreading activation network (SAN) that can be used as part of an avatar, non-player character (NPC), or agent architecture for providing dynamic and fine-grained states of mind. The MM models a character's personality as a collection of traits, maintains dynamic emotional state as a function of interactions with objects in the environment, and summarises an avatar's current emotional state in terms of `mood'.
    Downloads: 0 This Week
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  • 13

    Insurrection

    Science Fiction, heavy assault, disestablishment of power.

    ...This project is currently pre-alpha, but preliminary code can be compiled to give the test environment with currently implemented functions. The intention is to introduce each game element as, and when, the implemented module is capable of supporting it.
    Downloads: 0 This Week
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  • 14

    rpg1 (perl)

    Very Beta ASCII Text RPG (in perl)

    RPG1 is a very beta but not as beta as it was before role playing game. Its graphix are provided by the perl ANSI::Color module and ASCII text. It looks best in gnome-term or the console. Highlights include: weapons, food depletion, armor, and magic. To play the game you move N S E W UP or DOWN from room to room (NOTE: it uses a top-down view orientation, ie: you're 'floating' above the room looking down). It currently only has a limited number of rooms and I would appriciate help in adding more (there is a rudimentry how to on making rooms for rpg1 in the RPG1 Forum). ...
    Downloads: 0 This Week
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  • 15
    A collection of python module, libraries and final users utilities in Python language. Targets can be end user desktop, but also Python developer.
    Downloads: 0 This Week
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  • 16
    osgXI is a general interface of GPU effects, resource managers, and game developing components. It also includes a NVIDIA CG module and an Autodesk Maya exporter for use. osgXI is based on the OpenSceneGraph project.
    Downloads: 0 This Week
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  • 17

    showmaster

    Keep track of your favourite TV shows.

    ...It uses tvrage.com to gather information (see tvrage.py) and stores it in a local sqlite database(see db.py). The application is written in Python 3.3 and uses the pyqt module to realize the user interface.
    Downloads: 0 This Week
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  • 18
    phpFFL is a free and fully customizable online Fantasy Football League Manager with a live(ajax) draft module. phpFFL is a web based application which uses php & MySQL. League Admin & Individual Team Admin is all handled through the phpFFL web interface.
    Downloads: 0 This Week
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  • 19
    pyirrlicht

    pyirrlicht

    Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal

    Python ctypes module for the Irrlicht Engine SDK for 2d/3d games and graphics. Compatibility with all Python versions, wich support ctypes module. Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
    Downloads: 0 This Week
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  • 20
    EPIC Multiplayer Strategy RPG

    EPIC Multiplayer Strategy RPG

    EPIC is an indepth Multiplayer Strategy RPG Web Game

    ...EPIC is a Multiplayer Strategy RPG game where you are pitted against or work with real people in various fantasy settings called modules. The game will start with a Conan and Malazan module. 3rd parties can create new modules eg Star Wars. The system supports adventures, armies , characters , assassins , guilds/buildings , very rich magic ( over 400 spells) and over 2000 items in a realistic fantasy world . The game focus on minimum game time but maximum amount of time thinking about the game and your cunning plans with your allies. ...
    Downloads: 0 This Week
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  • 21
    EVI will be a Java module framework. Modules will focus to internet communication and entertainment. We plan to support IRC, DCC, ICQ, write a number of small games and tools.
    Downloads: 0 This Week
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  • 22
    Perl module allowing ease of development for roguelike games. Concept is to have cross-platform console handling, line of sight, path-finding, and other basic roquelike needs. For discussion groups, and bug tracking please see the Roguelike-Utils distrib
    Downloads: 0 This Week
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  • 23
    An easy to port Protracker module player. -up to 8 Channels. -only fixed point arithmetic (32 Bit) -mixed/unmixed output -single channel settings (free left/right/mono/mute) BSD like license ! Example: http://www.youtube.com/watch?v=LxcifVp
    Downloads: 0 This Week
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  • 24
    ImpressCMS Module for creating and tracking your teams roster, game schedule and games. The module is written to support REST web services and support an android mobile application that uses the hosted module for team roster.
    Downloads: 0 This Week
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  • 25
    Behaviours provide a way to quickly author reusable sequences of actions for use in the PaSSAGE framework, or any Neverwinter Nights module. The Behaviour Tool is a tool for the creation and management of behaviours.
    Downloads: 0 This Week
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