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Arianne is an engine to develop multiplayer online games like Stendhal
Arianne is a multiplayer online engine to develop turn based and real time games, providing a simple way of creating the game server rules and clients like our MORPG Stendhal. Our engine Marauroa uses Java and SQL for hosting hundreds of players on a solo host.
Stendhal is a fun friendly and free multiplayer online adventure game with a huge and rich world. With hundreds of NPCs and different quests, features like the Travel log and achievement system keep track of progress. ...
Tgatb is a 2/3D client for a MMORPG using SDL libraries, written in C, so it should compile at least under Linux, Windows and Mac OS. The game server is up and running, so you can log into the game and start playing. A client for Linux and Windows is available.
Simple SourceDS RCON is an easy to use tool to remote controll your Source Dedicated Server.
Simple SourceDS RCON is open-source software developed by marcsello and distributed under the Creative Commons Attribution-NonCommercial-ShareAlike 2.0.
This tool is written in Pascal (Lazarus) and it can be compiled on Windows and Linux without any modifications.
Supports up to 1-6 remote players and up to 5 AI players. Remote connections may optionally be encrypted depending on client settings. Chat log, event sounds and more.
New customers can spin up VMs, build with AI, and query data at no cost.
Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
Alarm Sim is a small webbased software intended to be used for simulating emergency radio.
Alarm Sim provides the possibility to cast an alarm or receive status messages.
Alarm Sim is at the moment only available in german.
MasterBot is a platform for BZFlag servers that allows for advanced control and reporting of BZFS in the aid of server network, league, or tournament applications.
ShamStats is a program which parses server logs from Counter-Strike:Source servers and then outputs all player statistics in HTML. Written in JAVA, this program runs on all platforms with JRE.
This is a ban log parser for BlackBagOps's Battlefield Remote Server Manager. It will take a adminlog.csv file from your server manager and create useful statistical information from it.
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A .net library, written in C#, for half life multiplayer log files sent to a listening server by the hlds. The library can be used for stats projects, and IRC scorebots.
Ztats is a overall info tool for an Halflife server. (it may expand to other server types in the future).
it's intended for wesite admins/game admins who want to include all sorts of server info in their site.
main features :
- live server monitor
A Perl program that trims the statistics.csv file (generated by Battlefield Server Manager, http://blackbagops.com/bf1942/index.shtml) to exclude log entries older than x days, for use by Venkman's BFStats log parser, http://www.mkoehler.de/bfstats
LogBot is used at Free Internet Chess Server (FICS) to log kibitzes, whispers and channel tells made during the game of chess. The result is annotated Portable Game Notation (PGN) file which can be sent via e-mail to anyone who subscribe for it.
A command line Battlefield 1942 log generation tool for windows or linux. Requires administrative access to the target server, attempts to keep logging despite server instability.
This is a counter-strike log analyser. It is composed of a ANSI C daemon, and a set of php scripts to display. The daemon parses half-life serverlog files or in real time to extract data to a mysql database. Then, php client diplays.
Generates HTML-pages from Quake 3 Logfiles. Version 2.7 was the final release of the old C-code, 2.8 was never finished. However, 3.0 will be rewritten in C++. The name should be changed to "LogGen", since it is more generic and not only for Quake 3 an