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A generic platform for fast and flexible development and delivery of a wide variety of immersive scenario-based games that enable professional skills acquisition. For further information see http://emergo.ou.nl/emergo/community/EN/emergo.htm. The platform is based on ZK framework (http://www.zkoss.org, ZK ZOL license: https://www.zkoss.org/license#peee) and Spring framework (http://www.springsource.org/spring-framework).
NOTE: as of 2024, latest (mavenized) code base can be found at...
...The purpose of the Sponge project is to create a plugin development framework for Minecraft: Java Edition. Sponge is being created by a global community, and its open-source nature means anyone can participate.
The main site of SexScripts saw a lot of script releases in the last monthes. But it lacks a shared repository for those who want to collaborate on common scripts.
This project is hobby project to start coding and go through the different stages of creating a Java based SCUMM engine.
This project starts with an script interpretation engine, continues with extracting, loading and handling media sources (i.e. MONSTER.SOU) bringing the rest to of this virtual machine to live.
This project should ensure that all assumptions and the code based on those is always valid. Therefore this projects starts with TDD (test-driven development).
...
We have moved.
Please visit us at our new website
http://anathema.github.com
where you will find downloads and ways to get in touch.
See you there!
Anathema is an exhaustive suite for all aspects of Exalted series management, featuring character and campaign management, media library, script notes and more. Supports both First and Second Edition. Exalted is (c) by White Wolf Publishing
Astro-Online is a web (now widget) based astrology program that can be downloaded and installed on any web server. Widgets (horoscopes) can also be shared through a share button on websites and personal pages (no installation necessary).
ENIGMA is a free game and application development toolkit, utilizing GCC and a series of parsers to convert a high level, script-like language based on Game Maker's GML, into C++. The toolkit employs a mixture of both C++ and GML, accepting either.
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The Reactive Plot Library runs interactive branching conversations, supports multiple undos and uses XML story scripts. It comes with Script Player, a choose-your-own-adventure game player. See project website (www.reactiveplot.com) for more info.
A very smaller script interpretor that j2me based system. Can work on j2me / j2se / C++ platform ,the major goal is used to build an more flexible j2me game. Script language's phrase like as BASIC .
This project has evolved into four main components: J2EE utilities; Austin, a Groovy Game Scripting Library for JME; Script formatter for screenwriters; and the core library utilities.
Java Weapon Script Engine is a Java library for implementing dynamic weapons. Weapons are specified and parsed from script files. The goal of the project is to be able to generate any kind of weapon and behavior.
Road traffic simulator/game with lots of vehicules, different drivers characteristics, accidents, detours, manual or script-driven traffic lights control, pedestrian traffic, road-works, and plenty more! Solve your simulated traffic-jams problems!
A Java based RCON administration tool for HL/HL2 based games. Features server list, server query, server settings dialog, rcon console, player management and HL/HL2 script support. (Current state supports CS:S only)
This game demo is a tool to learn the basics of J2ME and a few graphic tricks.<br> It uses an Ant script for both code related operations and distribution management.<br> It also makes good use of great Java tools (Antic, ProGuard, MPowerPlayer).
A small PHP script that queries a Half-Life server for player info and outputs the names, durations, and kill counts of those connected to a web page. Highly customizable output.
Round based, noninteractive, ai-scriptable strategic game. Players can make ai-scripts for vehicles (tank, jeep...), and the system play the game with scripts. AI-script can write in JavaScript. The game has a pure functional graphics.
Graphic RPG MUD with Java.
Fork of Wotlas.sourceforge.net.
Maps with 2d Tiles;
Editor to draw tile maps;
Adding RPG features;
Adding spells (such Time Stop etc);
Jython support to add items and NPC(easy script);
New exciting combat system!
This project has been put on hold until the status of Java3D is more well known. Gunner is a first person, 3D shooter game written in Java/Java3d. Not only will the actual game be developed, but also development tools, level editor, script editor etc.
P4D is a lowpolygon 3D editor and a game environment.
With the editor you can modify bonebased 3D models, animations and textures.
The game environment (which is also used by the editor) provides simple
script-, physic-, particle- engines.
Dungeon Shell is a shell for D20 Dungeon Masters. Simple commands allow DM to manage a game session and track characters and monsters statistics. It is written in Java (1.4.0 at least). Data is stored in XML and you can script it with j[p]ython.
...Board is filled with different colors balls, and the player is focused on selecting the groups (more balls in group, more points). An AI computer is an opponent. Two versions: for phone (java), browser (java-script).