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Moving to the cloud brings new challenges. How can you manage a larger attack surface while ensuring great network performance? Turn to Fortinet’s Tested Reference Architectures, blueprints for designing and securing cloud environments built by cybersecurity experts. Learn more and explore use cases in this white paper.
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Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.
Moving to the cloud brings new challenges. How can you manage a larger attack surface while ensuring great network performance? Turn to Fortinet’s Tested Reference Architectures, blueprints for designing and securing cloud environments built by cybersecurity experts. Learn more and explore use cases in this white paper.
Client for Game Masters (of a RPG) to control a Game session using Y! Messenger Protocol. This allows GM to talk to the whole group, a sub-group (or individual), etc. and helps her to have a centralized GUI, while players can connect normally to Y! Msgr.
The SCND Genesis: Legends is a fighting game based on the web comic The SCND Genesis. The battle system is a hybrid of turn based RPG's and conventional 2D Fighters
...Estimated time of completion: Mid November
(See the CHANGELOG file)
2: Fully automated GUI with all actions scheduled and handled by the computer. Users will only have to select options off of a menu.
3: Full simulator with images, AI and multi-player (hopefully including LAN, Internet, and local).
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LAN Tournament Manager is used to setup and display brackets for any tournament. You can currently choose from single or double elimination (pool play to come in future). LTM is currently v.11.
MeW is a multiuser board games server with plugins support. It is intended for a moderate number of users (about several hundreds) and can be easily installed both for work in LAN and on a web server.
BlackJack-like game where you play against another player, either online or on a LAN, where the best hand wins the round. It's still developing, the new round doesn't work as it was supposed to... and many new features that will come as I improve it.
SimpleShogi is a Java implementation of the game Shogi (japanese chess) it supports hot seat and multiplayer via network (UDP). SimpleShogi offers intuitive symbols for beginners but does not implement an AI-player.
Management of the FiberParty assistants. It controls who enters and who exit from the lan-party. It store the name, number, photo, and a bar-code of the user.
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GamePatchDistributor is designed as a convenient tool for game patch distribution on local LAN-parties. As frontend for an FTP-server or a Windows share it makes patches easily accessible over the network, without the need for a special server setup.
This is a computer version of the popular Sudoku game written entirely in Java. It features 8 difficulty levels, the ability to print puzzles, and LAN multiplayer. Players may also submit their best solving times to the web, and design their own puzzles.
GOIM is a Jabber client with special features targeted at gamers. It is based on the eclipse rcp and will include all major jabber features in addition to displaying who in the roster is playing which game on which server and other game related features.
Magic:The Gathering over LAN or Internet, alone or against another player (need IP of your opponent). The program is the judge : you play with the true rules. Firemox can also emulate another TBS. Written in Java, works on Mac, Windows and Linux.
LanOS Open Edition is a tool with an user interface that assists the use of the Linux Ubuntu in Lan Houses, Cyber Coffees and other establishments of public access.
Plugin for WDBearManager - Synchronize your database with others - LAN or WAN supported - See www.wdbmanager.de.gg -- This place contains various plugins for the WDBearManager - read release notes!
GTADS is an open source multiplayer server and client suite to allow players of GTA1, GTA2, and other Lan based games to play each other in a convenient and efficient fashion.
jKaiUI is an open source, multi-platform, Java front-end for the Xbox, Gamecube, and PS2 tunneling network, XLink Kai. It will employ the latest Kai API such as arena/messenger mode, avatars, and will adapt to changes made to the engine by Team XLink.
Geared toward Artificial Intelligence development for chess. JFChess is written in Java, and is designed to easily integrate new AI's. It is also can play over LAN, Direct Connect, and IRC for competitive play!
Forgotten Wild War is a Real-Time-Strategy (RTS) game written in Java (so it is cross-platform). Various humanoid unity, vehicule unity, and obstacle belong to the environnement, and several players can play together via LAN or Internet.
Spontane is a 2d fast-paced fighting game, for play on your local computer, LAN, or Internet, on any OS which runs Java. Similar to Nintendo's Super Smash Bros.