49 projects for "backend" with 2 filters applied:

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  • 1
    Spartan Engine

    Spartan Engine

    A game engine with an emphasis on real-time cutting-edge solutions

    SpartanEngine is a C++ game engine focused on cutting-edge real-time rendering and simulation, developed primarily as a long-running personal research project and now grown into a community-driven platform. It centers around a modern Vulkan renderer (with an in-progress DirectX 12 backend) and a fully bindless, unified deferred rendering pipeline designed to handle hundreds of millions of instances. The engine implements a wide range of advanced graphics features, such as atmospheric scattering, physically based shading, screen-space shadows and ambient occlusion, screen-space reflections, sophisticated shadow mapping, volumetric fog, and HDR output. ...
    Downloads: 1 This Week
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  • 2
    Sample GenLayer project

    Sample GenLayer project

    Includes the boilerplate code for a GenLayer use case implementation

    ...It includes a complete working example of a prediction market application, demonstrating how developers can structure, deploy, and test decentralized logic in a real-world scenario. The project integrates both backend contract development written in Python and frontend components built with modern frameworks, enabling a seamless full-stack development workflow. It emphasizes best practices such as environment configuration, modular architecture, and comprehensive testing, helping developers avoid common pitfalls when building blockchain-based applications. ...
    Downloads: 4 This Week
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  • 3
    OSRS .json Hiscores

    OSRS .json Hiscores

    The Oldschool Runescape API wrapper that does more

    ...The library includes functions for retrieving leaderboard pages, skill rankings, and activity statistics, making it suitable for building analytics dashboards or game-related applications. It supports TypeScript with full type definitions, improving developer experience and reliability when integrating into backend systems.
    Downloads: 0 This Week
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  • 4
    gonet

    gonet

    A Game Server Skeleton in golang

    gonet is an archived Go game server skeleton that demonstrates a distributed backend architecture for online games. It separates responsibilities across game servers, a hub server, and a stats server. Game servers handle direct player connections and gameplay logic while communicating with shared backend services. The hub server maintains global information and forwards messages between game server nodes. The stats server records player behavior and analytical data separately from real-time gameplay processing. ...
    Downloads: 0 This Week
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  • 5
    Ambient

    Ambient

    The multiplayer game engine

    Ambient is an open-source, cross-platform runtime and engine for building and deploying high-performance multiplayer games and 3D applications, using a modern stack built on Rust, WebAssembly (WASM), and WebGPU. It aims to make multiplayer game development accessible and flexible, providing an entity-component-system (ECS) at its core that doubles as a real-time in-game database; everything in the game — from world objects to runtime data — is represented as entities + components, which can...
    Downloads: 8 This Week
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  • 6
    Amazon Lumberyard

    Amazon Lumberyard

    Amazon Lumberyard is a free AAA game engine

    Amazon Lumberyard is (or was) a free AAA-capable game engine developed by AWS, with deep integration into AWS cloud services and the Twitch streaming platform. It provided full source access and offered developers tools to build high-quality games and simulations with networking, rendering, physics and cloud backend features built in. The engine allowed game creators to hook into AWS infrastructure for multiplayer services, analytics, voice chat, and more, and leveraged Twitch to build live-stream-enabled experiences. Although Amazon has since archived the repository and transitioned focus to the open-source successor Open 3D Engine (O3DE), the project remains of interest as a large-scale example of cloud-enabled game engine architecture. ...
    Downloads: 8 This Week
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  • 7
    Longford

    Longford

    A cross platform Lua based game engine

    ... + Automatic tweening system + Texture atlases so that many Bitmaps can be "cut out" of a single larger picture file. + Supports user-written shaders for advanced graphic effects. + Automatic resolution scaling. + Supports OpenGL or DirectX backend
    Downloads: 0 This Week
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  • 8
    BungeeCord

    BungeeCord

    BungeeCord, the 6th in a generation of server portal suites

    ...The project is maintained by SpigotMC and has long been used by server owners who operate lobby, minigame, survival, creative, and specialized game-mode networks. BungeeCord works as a layer between players and backend servers, forwarding connections and managing server-to-server transitions. It also provides an API that developers can use to create plugins and extend proxy behavior. Its main value is helping Minecraft communities scale beyond a single server while keeping navigation smoother for players.
    Downloads: 6 This Week
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  • 9
    OverServer

    OverServer

    Simple meta-server for locating other multiplayer servers

    The OverServer is a "server for servers" - its purpose is to allow for coordination of player-hosted servers in one central location so that other players can easily locate games. The OverServer is an open-source tool for game developers who are working on network games and do not require a massively scalable backend for their network services but want a metaserver for their own games. One particular strength of the player-hosted games setup is that it places the burden of Internet traffic on the player base and not a central server. OverServer tries not to violate this strength by keeping the query and response length very low to cut down on overhead from running the metaserver. ...
    Downloads: 0 This Week
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  • 10
    AndEngine

    AndEngine

    Free Android 2D OpenGL Game Engine

    AndEngine is a Java-based, open-source 2D game engine for Android, designed to make mobile game development easier by wrapping OpenGL (GLES) under a higher-level API. It abstracts much of the complexity of directly using OpenGL, letting developers more quickly build games with sprites, tilemaps, physics (via extensions), animations, and input handling, all within the Android ecosystem. Because it's tailored for Android, AndEngine integrates with typical Android project structure and...
    Downloads: 1 This Week
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  • 11
    This is a Java Space 2D game based on a MySQL backend database and manager. This game inspiration is based on a EVE Online game with various new features and ideas.
    Downloads: 0 This Week
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  • 12
    Taking over https://sourceforge.net/projects/php-mmorpg/ A MMORPG written completely in PHP using a MySQL backend. Current features include a graphical movement system, weapons, items, npcs, monster battles, player vs player battles, and an editor.
    Downloads: 0 This Week
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  • 13
    AccuLog
    AccuLog is a plattfrom independend tool for keeping track of charging and discharging batterys for RC - Models. It supports Linux, MacOSX and Windows. It has some cool statistics about your packs and models and supports the Junsi iChargers.
    Downloads: 0 This Week
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  • 14
    Open Path is an open source, browser-based, online RPG. It aims to be the best game engine available, boasting many inbuilt features that most frameworks don't have. It is fast, powerful, robust, and free (speech and beer).
    Downloads: 0 This Week
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  • 15
    Entwicklung von MultiTouch unterstützenden Spielen mit TUIO Backend
    Downloads: 0 This Week
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  • 16
    Matt's March Madness is a simple web-based application to help you manage a pool for the NCAA D-I basketball "March Madness" tournament, providing a frontend with standings and what-if scenarios, as well as a comprehensive backend for the admin.
    Downloads: 1 This Week
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  • 17
    Project intends to extend the tinsel engine reimplementation by ScummVM to be able to load and play Discworld Noir. It will use Residual as backend.
    Downloads: 0 This Week
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  • 18
    Io is a project in development. It aims to be a backend for all kinds of online games, relieving game developers from the task of writing the technical infrastructure needed to support such games.
    Downloads: 0 This Week
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  • 19
    A modern mud-server. UnsignedByte uses a sqlite3 database as it's backend instead of slow and old-fashioned text-files. It uses a 3rd party GPLed socket library. Mugglenet's mud (Legilimensia) will use this engine when the project reaches beta stage.
    Downloads: 0 This Week
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  • 20
    An open PHP-based framework for the Nabaztag™ (http://www.nabaztag.com/) electronic pet. Due to major changes on the Violet backend, OpenNab can no longer be connected to it but it still can be used as a standalone server to set your bunnies free !
    Downloads: 1 This Week
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  • 21
    Neverwinter Nights 2 persistent worlds backend engine controlled by your browser. Manage players, quests and the persistent aspects, minimize NWN2 scripting needs.
    Downloads: 0 This Week
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  • 22
    OpenMMOd is a open-source event-driven MMORPG Server written in C++ with a YAML packet definition backend. It is MySQL database driven currently with future backend support to come in the future.
    Downloads: 0 This Week
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  • 23
    Regal Saber is a platform for the creation of interactive online adventures using PHP and a MySQL database backend.
    Downloads: 3 This Week
    Last Update:
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  • 24
    Tiled browser-based game engine in PHP, featuring templates, easy translation and full customisability using a backend of MySQL.
    Downloads: 0 This Week
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  • 25
    FurionMUCK is a modern MUD server based on TinyMUCK and Fuzzball extensions. It uses a MySQL driven backend storage engine for improved reliability, functionality, scalability and stablity.
    Downloads: 0 This Week
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