16 projects for "11" with 2 filters applied:

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  • 1
    belofte chess

    belofte chess

    A promising chess program

    ...The last stable release is 2.2.0 and has been released on 13/04/2026. Belofte 0.2.0 till 0.9.20 (c/c++): Xboard 1 & 2 (CECP) - Linux/Unix/(Windows) Belofte 2.1.1 and up (c++11) : UCI and Xboard 2 - Linux/Windows/Mac/Android/... For access to code, please clone the git repository. Compiles and Runs on 32/64 bit on Windows, Mac, Linux, Android (ARM/x86) and Raspberry. Released under GNU v2 license. (means free to copy, free to modify, free to use, ...) Works fine with Arena/Cutechess/BanksiaGui/Winboard/Xboard/...
    Downloads: 0 This Week
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  • 2
    Moty

    Moty

    Moty - logical game originally created for SHARP MZ-800 computer

    Java version (clone) of old 8bit game created originally for SHARP MZ-800 computer in 1985. Now rewritten into Java and available on all desktops. Java 11 required.
    Downloads: 0 This Week
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  • 3

    BWEM

    Fast and robust map analyser for Brood War.

    Brood War Easy Map is a C++ library that analyses Brood War's maps and provides relevant information such as areas, choke points and base locations. It is built on top of the BWAPI library. It first aims at simplifying the development of bots for Brood War, but can be used for any task requiring high level map information. It can be used as a replacement for the BWTA2 add-on, as it performs faster and shows better robustness while providing similar information.
    Downloads: 0 This Week
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  • 4

    evilrpg

    plugin-based RPG manager in C++ and Qt5

    Plugin-based RPG manager written in C++11 and Qt 5. Currently focused on Pathfinder (as that's what I spend my time on), but intended to be game-agnostic for most functions. Network-centric with a user-defined central list server (with a default public list server) to find games and players or just chat/spectate. Intended to manage game assets (character sheets, effects, initiatives, automate rules, etc) with a print function so you're not bound to the application to play your game. ...
    Downloads: 0 This Week
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    MongoDB Atlas runs apps anywhere

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  • 5
    Dust Racing 2D

    Dust Racing 2D

    A traditional top-down OpenGL car racing game

    Dust Racing 2D (Dustrac) is a tile-based, cross-platform 2D racing game written in Qt (C++). Play against challenging computer cars or use the split-screen mode to play against your friend. A level editor for easy level creation is included. Dust Racing 2D is inspired by Super Cars and Slicks’n Slide. The newest releases and source code here: https://github.com/juzzlin/DustRacing2D/releases
    Downloads: 0 This Week
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  • 6

    CubicleStorm

    Single-player text-based adventure, written in Java

    ...Cubicle Storm is in alpha status. Currently, players may roam the world and explore, but such things as objects, NPCs, quests, are not implemented yet. Cubicle Storm is a 9 x 11 grid; 99 rooms, 76 of them unique.
    Downloads: 0 This Week
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  • 7
    Humm and Strumm

    Humm and Strumm

    A 3D, fully concurrent game engine

    The Humm and Strumm Engine is a Free Software 3D game engine. Its goal is to provide a properly multithreaded, scalable engine to the FOSS community under the GPLv3 license, to encourage FOSS gaming.
    Downloads: 0 This Week
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  • 8
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not...
    Downloads: 0 This Week
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  • 9
    Golden Point

    Golden Point

    A simple, console-based card game, similar to some other card games.

    ...The main goal of the game is to get more points then your opponent, but in the same time not to get more than 21 ("Golden Point"). During the game you get cards, which have next values: 6, 7, 8, 9, 10 - according to numbers in it's names; J - 2 points; Q - 3 points; K - 4 points; A - 11 points. In the beginning of the game you get 2 cards, and if your total points are less than 21, you can take more cards or keep your current cards. Then is your opponent's turn. If player got 21 - this is called "Golden Point". If player got more than 21 - this is too much, he has lost. So if Player 1 has too much, and Player 2 isn't - Player 2 wins. ...
    Downloads: 0 This Week
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  • 10
    A turn-based, 4X strategy game with some real-time tactical and also role playing aspects. I've been planning this game on paper for years and am now starting to code (Jan. '11)
    Downloads: 0 This Week
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  • 11
    This is my entry for Pyweek #11 You are a pitfairy Hunter. Pitfairies are fairies living in pit caves. Your job is to hunt and catch pitfairies but watch out for pitghosts and pitfiends!
    Downloads: 0 This Week
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  • 12
    LAN Tournament Manager is used to setup and display brackets for any tournament. You can currently choose from single or double elimination (pool play to come in future). LTM is currently v.11.
    Downloads: 0 This Week
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  • 13
    Basic blackjack game that supports most features in a game, 5 card trick, aces being 11 or 1. It has a very basic graphic drawing enginr that draws ASCII cards on the terminal. this can be seen in the screenshot. Should work on all linux PCs.
    Downloads: 0 This Week
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  • 14

    AutoREALM

    Vector based drawing software designed for RPGs

    ...Previously, development were using Delphi language. Some attempts to rewrite it in other languages were done, but currently (since January 2012) there is an attempt or rewrite using those technologies: _ C++11 _ wxWidgets 2.9 (will be 3.0 when it will be released) _ openGL _ pluma framework (a fixed version located on bitbucket) The design of the actual C++ code-base primarily targets clean source code and high modularity of source code, to allow easy reuse of the code and fast learning for people who might join the effort. Current development is located on https://bitbucket.org/bmorel/autorealm . ...
    Downloads: 16 This Week
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  • 15
    This is a Java based backgammon game developed for Professor T. Coulburn's class; CS 2511 at University of Minnesota, Duluth.
    Downloads: 0 This Week
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  • 16

    CMGDK

    CM Game Development Kit

    The CMGDK is an game engine useable in C++11. It is completely cross-platform, using OpenGL Core 3.3(need DSA,VAB) and OpenAL.
    Downloads: 0 This Week
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