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Game engine + remake of Atari XL/XE game Robbo.
Level loader is compatible with levels file of GNU Robbo project.
This is NOT the same project as pyrobbo on google code.
This project aims to develop a tool to parse log files generated by the game World of Warcraft and generate raid reports based on that data. NOTICE: As of this now this project is on hold. When I set out to write this there wasn't much in the way of rai
Eynhorn is a 3d action rpg engine / framework. It will support dialog system, fight system, armors and weapons, and will include a map assembly. It is realized in Soya 3d and Python, so it'll be platform independent.
Imagine, for a moment, that you are writing a basic, cliched RPG. Working late, you are sucked into the game. Literally. And you soon discover that the game world... isn't quite the way you wrote it. This is Realism, and the only way out is further in.
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The Merodach engine is an open source MMORPG engine, made to try to merge action/RPG games and MMORPG games. Client and server source code will be availible.
This project is a basic puyo puyo game, for j2me. I have code that I wrote as a demo, in java about a year and half ago. Now the game will be fleashed out, and ported to j2me.
A generic C++ MUD server featuring a strategy-style hexagon map
Sourceforge is no longer being updated! While not specifically a MUD project, this project's basic concept has merged into another that can be found here:
https://github.com/nicrohobak/Toolbox
Along with an additional, related project of extreme interest:
https://github.com/nicrohobak/AnsiGL
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HexMUD aims to be a fully-featured, game-system agnostic MUD server with a centrally focused feature of an added top-down hexagon-based map (dynamically generated and drawn in ANSI/ASCII art) giving a basic visual representation of your immediate surroundings in addition to traditional descriptions.
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A minigame tournament engine that allows for playing games against other people across the internet. The project is in the planning/alpha. It only currently has an Line of Sight Chess Program.
Medieval open source game. The intention of this project is the collaborative invention of a 3D educational software on the life of Eleanor of Aquitain and the historical period of the 12 and 13 centuries in Europe.
YASCC aims to become a fully-fledged 3D RTS engine. The goal of the project is to enable construction of RTS-like games in an easy, cross-platform manner
Porting the Ambrosia Software game Ares (by Nathan Lamont) to Mac OS X and beyond. The source has just been released - a first alpha may be soon! Although this project is called Ares X, it is supposed to be called Xsera (the name should be changed soon)