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Accurately convert voice to text in over 125 languages and variants by applying Google's powerful machine learning models with an easy-to-use API.
New customers get $300 in free credits to spend on Speech-to-Text. All customers get 60 minutes for transcribing and analyzing audio free per month, not charged against your credits.
The project 'MultiVerse' will be an open, decentralized, 3D virtual world where players and server owners can create or import content, build objects and define custom behaviour using scripts. Players can interact with objects in various ways.
A simulator built from the ground up to simulate the behavior of the Pump It Up arcade game series accurately, as well as an appropriate step editor to go along with the simulator.
Very easy to use for medical, dental and therapy offices.
Speedy Claims became the top CMS-1500 Software by providing the best customer service imaginable to our thousands of clients all over America. Medical billing isn't the kind of thing most people get excited about - it is just a tedious task you have to do. But while it will never be a fun task, it doesn't have to be as difficult or time consumimg as it is now. With Speedy Claims CMS-1500 software you can get the job done quickly and easily, allowing you to focus on the things you love about your job, like helping patients. With a simple interface, powerful features to eliminate repetitive work, and unrivaled customer support, it's simply the best HCFA 1500 software available on the market. A powerful built-in error checking helps ensure your HCFA 1500 form is complete and correctly filled out, preventing CMS-1500 claims from being denied.
SaltyEngine is small 3D engine to use with OpenGL. Main purpose of this project is to test some new stuff and approach to game engine for different platforms.
Currently supported platforms include: Linux, Windows.
Project World of Dragons ( Projeto Mundo dos Dragoes ) - Free Open-Source with two clients, a 2D Client and one 3D Client - The 2D Client is created with SDL, SDL libraries, GuiChan, etc, and the 3D Client is Written in C++ with OGRE3D, RakNet, CEGUI, LU
A simple online game engine to basicaly test how it could work. The Server is currently written in PHP because of its plattform independency. Later it could be translated to C++, if more performance is required. The Client is written in C++ an QT.
As your users rely more and more on Cloud and Internet-based technologies, reliable internet connectivity becomes more and more important to your business. With Bigleaf’s proven SD-WAN architecture, groundbreaking AI, and DDoS attack mitigation, you can finally deliver the reliable internet connectivity your business needs without the limitations of traditional networking platforms. Bigleaf’s Cloud Access Network and plug-and-play router allow for limitless control to and from anywhere your traffic needs to go. Bigleaf’s self-driving AI automatically identifies and adapts to any changing circuit conditions and traffic needs—addressing issues before they impact your users. Bigleaf puts you in the driver’s seat of every complaint and support call with full-path traffic and network performance data, delivered as actionable insights, reports, and alerts.
This is intended to be a cross platform Magic: the Gathering card collection/database manager. Whilst I've found a few of these around they all seem to be Windows only. At the very least I'm hoping to have this up and running on Windows, Mac and Linux.
ZASM is a 2 pass assembler for Zilog's 8-bit CPU Z80.
Supported platforms: Unix-style OS, e.g. MacOS X, Linux, BSD.
Special support for ZX Spectrum emulator file formats.
Binary or intel hex file output.
Tactically-oriented first person shooter, heavily WIP
Lead (as the metal) is a heavily WIP open-source first person shooter planned to feature both extensive single-player campaigns and online multiplayer action. As a total conversion of Cube 2: Sauerbraten, it will combine nice graphics with fast and entertaining gameplay. Currently, there's almost no content, so if you can, please help out!
This project has moved to http://www.volumesoffun.com
This project is no longer hosted on SourceForge. Both PolyVox and Thermite3D are now hosted on Gitorious, but the Thermite3D project is no longer activly developed. You should focus only on using PolyVox.
New website: http://www.volumesoffun.com
Each player starts with a single ship producing planet; once enough ships are created players may colonise other planets and spread their empire. The ultimate aim of the game is to eradicate the other player from the galaxy by attacking their worlds.
LoW is a rewrite of the first-person role-playing game Ultima Underworld II: Labyrinth of Worlds that came out in the early 1990s. One of the most celebrated game of its genre, this rewrite attemps to recapture the minutiae and spirit of the original.
Players use knowledge of mathematical vectors to maneuver space ships and launch weapons against other players. This is based on a game by Greg Costikyan. Details of the original board game can be found at http://playthisthing.com/vector-3.
Open Football aims to become the new best multiplatform soccer game that everyone can enjoy. Providing arcade style playing while still mantaining the manager side of the game ensures hours of high quality, nail bitting fun.
Ocean Horizons an open-source clone of old school SNES game named Uncharted Waters: New Horizons,with a great focus on sea trading and world exploration.
TranZris is an exciting on-going personal development of the game Tetris with a new theme and mode of play. The basis for TranZris is to blend one's personal music collection with the game of Tetris, making for a new and addictive way to play.