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TrickTakingGame is a unified, generic platform - both server and client - capable of playing various trick-taking games (such as Whist, or Bridge). Available rules are defined as server plugins.
A Java library to query game servers such as Half Life and Quake servers to find out the map, number of players, players score, and even game rules.
There are different game servers with query protocols that can be added to this package.
Great videogame!!! A trading card game (TCG) with creatures and spells. You play against the computer with rules enforcement. Over 400 cards to build your deck with, infinite playability. Java based, works on Windows, Linux, Mac, etc..
Online chess table for friendly play across the internet. No rules are hard-coded, so play whatever variations you please! Has chat, clock, and will set up standard, Fischer random (chess960) + much more! MOVED: http://code.google.com/p/chessnuts/
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Do you have a Sudoku to solve? Or want to verify your solution? JSudokuSolver can do this for you! In contrast to other Sudoku solving tools, this program does so by using the same rules a human would. So you can improve your Sudoku solving skills.
Magic:The Gathering over LAN or Internet, alone or against another player (need IP of your opponent). The program is the judge : you play with the true rules. Firemox can also emulate another TBS. Written in Java, works on Mac, Windows and Linux.
Armies is basically a turn based strategy game. It has simple and well designed rules. In addition, rules are predictable. This means that nothing depends of random behavior while you are playing the game.
Secure and customizable compute service that lets you create and run virtual machines on Google’s infrastructure.
Computing infrastructure in predefined or custom machine sizes to accelerate your cloud transformation. General purpose (E2, N1, N2, N2D) machines provide a good balance of price and performance. Compute optimized (C2) machines offer high-end vCPU performance for compute-intensive workloads. Memory optimized (M2) machines offer the highest memory and are great for in-memory databases. Accelerator optimized (A2) machines are based on the A100 GPU, for very demanding applications.
OurWorld is a online roleplaying game. Anyone can download an "OurWorld" server and start their own new worlds, with their own rules, characters and story. The worlds created by users can be posted and then joined by others wishing to be in that story.
A Character generator and editor for the German pen and paper rpg DSA (the dark eye, l`oeil noir in France), in 4th edition rules. All data is stored in XML files, so you need only a text editor to create own races, cultures and professions.
This is complex logic game. The principle of the game is to set different mirrors in the field according some rules.
OS portable. Best fit for handheld PC.
TWLab is a full featured web based 'mech designer using the newly published core rules for FanPro's Battletech board game. Written in PHP and JavaScript, TWLab will be a flexible web based tool for both individuals and entire gaming groups.
PHP RiSK is a copy of the classic board game Risk, developed in PHP and MySQL. While it remains simple and straight forward, we try to include all of the official Risk rules to keep it as fun as possible.
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
Yet another implementation of the BloodBowl board game. It uses a client/server setup similar to MegaMek to enable network play. The aim is to fully implement all rules from the Living Rulebook.
ConChess - A console based chess game
This is a console based chess game with basic chess rules for 2 players. Yet, there is no single-player mode with AI implemented.
Ephemera is a pseudo-real-time based button smashing strategy game. It is designed to be played as a purely multi-player game. It has a minimal set of rules. It is FUN!
Prenzl!! is a desktop application and a screen saver running artistic cellular automata. The application is based on an Eclipse architecture and the rules can be in native. Our mission is to provide a viewer and an SDK for this kind of art, called CArt.
This project aims to develop a Computerized Bot for playing the Warlocks game. It relies heavily on the stats generated by the Warlocks Archive project. The game and all rules can be found at http://games.ravenblack.net.
First full implementation of the chess variant Bucky, a game of dudes, chameleons and shamans. The game has logical and emergent rules, suitable for object orientation.