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Our Free Plans just got better! | Auth0
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Scalable real time space strategy. Botes(for AI developers) and people can play in same time. Server based on Java. The first client based on WEB with AJAX technology. Protocol based on JSON.
A java PGN file parser: this parser is packaged as a jar file that you can use for a java chess project. This parser can parse and write PGN files and convert PGN files as XML files and the reverse.
The pgn parser new moves to Github:
* https://github.com/supareno/pgn-parser
This is an addon for the game IL-2 Sturmovik 1946, which adds a fictional version of the F-86 Sabre Jet fighter to this game, the F-86J. The -J has more powerful Orenda Engines and carries Sidewinder missiles as well as other additional ordnance.
A cross-platform RPG and adventure game development workshop. Designed to reduce the amount of time to create large scale games by providing custom procedural generation tools.
tXtFL is a strategy-based football simulator. Teams can be created from real stats on the web, built through custom designed plays, and then used to coach games or predict scores. Note that as of 2010, all new development is taking place at http://textflex.com/txtfl.
This project is aimed at younger developers who plan on a career in game development and would like to join a team to create a game from scratch. The game is a clone of the popular Minecraft. Reply to Looking For Developers! blog post if interested.
An entertaining Sokoban game with nice 3D graphics available for Windows, Linux & Mac. Features different skins & workers, several level sets, resume & replay, improved mouse/keyboard control, audio etc.
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Evver Games is an open source project that contains an AJAX web renderer and framework for creating card games; along with the card games Golf and No Peeking.
A networked, two-dimensional, multiplatform, multiplayer shooting game written in Java, in which players attempt to capture and keep control of bases in order to gain points.
jWrestling: a Wrestling game based D20 RPG system. The future of wrestling is here! We're joining forces with Arianne to bring a new twist to this awesome wrestling game!
Issue Tracker: https://simple-marauroa.jira.com/browse/JW
ImpressCMS Module for creating and tracking your teams roster, game schedule and games.
The module is written to support REST web services and support an android mobile application that uses the hosted module for team roster.
A web based US Football Management game, wrapped up in a clone of NFL.com. Multi-player, multi-league, multi-season. Live online draft. Playcalling either via gameplan or live online. Animated plays. NFL, NCAA, AFL, CFL league formats.
jGameAdmin is a Java based web application, targeting Linux and Windows systems. With jGameadmin, you can easily administrate your game servers, voice servers and customers over a single and intuitive web interface.
DEPRECATED!
This program is replaced by Gamer's Proxy:
https://sourceforge.net/projects/gamersproxy/
This is a simple Java program that holds UDP packets for a while before forwarding them to a target address. This can be used to simulate ping in video games.
Deep Matrix is a Java chat-client and server system that turns 3D VRML/X3D worlds in to multi-user enviroments. The current version "Deep MatrixIP9" works on Windows, Mac, and Linux OS systems.
A generic library made to represent Puzzles and programs to solve them (Solvers), a specialization for 2d puzzles, specialization for the N-Puzzle, Several solving algorithms for the N-Puzzle. Command line and Graphical User Interface for N-Puzzles.
This is a school project, with the ambition to develop a browser-game(JSP, HTML with JS) playing in the medieval times. The economy orientated game is thought for fast local rounds in a home network, but also for long rounds over the world wide web.