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This project has created a plugin for the Multi Purpose Viewer (MPV) an open source Image Generator (IG) used for testing the Common Image Generator Interface (CIGI). The code of this project is an adaptation of the ShaderManager from Delta3D.
Generates PHPcode from QML source. QML is for "Quest Markup Language", a structured description language to create text-based quests created by Philipp Lenssen.
PHP output is customizable using CSS and overriding the default header and footer files.
A MySQL-PHP based character generator for the QuestFRP role-playing system (http://admin.engr.wisc.edu/quest), which will interface with the customizable QuestFRP database/on-line system.
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A php based interface for generating Libre cards from given spoilertext. Capable of rendering even the most malformed Libre cards. Intended for the Libre Card game, but applicable for other systems.
The Quantum Game Library (QGL) for PHP aims to centralise common game elements in a component library. Includes Map Computations for Grid/Hex maps, pluggable map generator, Artificial Intelligence algorithms, plugin system and more. Or it will :).
The Project wants to give a fast and well-designed solver for the famous sudoku-game with PHP/JavaScript based on the AJAX-technology. As a second step it is planned to implement a sudoku-generator too.
A working browser-based Space Game that demonstrates advanced concepts such as hexagonal navigation, vector visibility, and a message-based battle engine. Currently seeking a CVS release manager to distribute the code.
open quizz website : users can create questions with creative commons licenses, to be played online by everyone. Source code created for quizzgeek.net, but may be used to create other quizz websites about other topics. Based on webappkit.
PhPlay is a convenient PhP-powered game Generator, principally writed in French, for those who want to create easily a online PhP game aka Mass Multiplayer Oline Browser Game.
This is a project to develop a Character Generator and other Utilities for use in High Adventure Role Playing (HARP) by ICE. It is still in planning and much needs to be done. Discussions are still ongoing. Suggestions are always welcome.
This is a PHP project for parsing Halo 2 XML logs from bungie.net and displaying the data in various ways, support for storing the data in a database may be added in the future. At the moment the code consist of a few PHP classes that parses the XML.
RecipeNet Recipe Organizer written in PHP and using a MySQL database. Features include forcing registration, various permissions, requiring a special code for registration, and much more to come.
Website for the management of online game leagues. Written in PhP/mySQL.
Originally implemented for the management of a BZflag league (see SF project bzflag), we are working on making the code more generic, so that it may be used for other game styles.
Webcomic Archive and News Generator (WANG) is a database driven PHP application built for both aspiring and existing web comics. Written with a focus on security and speed, the code is built to be easy to use for code novices and experts alike.
Suroden is like a MUD, but more like interactive fiction which will suck you into our world. We are using an Object Oriented approach using C# to code it. A PHP web front end will be used for creating the world.
FxStats is a log file anaylzer and statistics generator for first person shooters, using the Template Toolkit Perl module to generate output. It currently supports Medal of Honor: Allied Assault and Call of Duty.
Middle-Haven is a PHP/MySQL based MMORPG, designed to be easy to play, install, administrate and customise. Inspired by games such as ExoFusion but sharing none of the code. The aim being to create a game system that is universal in its application.
The Geek CodeGenerator will generate a geek code block for you by asking you a series of questions about yourself. The generated code can be pasted into your .sig or anywhere else you would like to display your geekiness.
LPCBuilder - A codegenerator for the LP breed of muds. One of the prime objects of the project is to streamline the process of writing LPC code, enabling the builder to spend his/hers time on creating interesting objects instead of typing code.
Ein Clanverwaltungssystem, das ich zu Schulzeiten entwickelt habe. Ich habe den Code schon lange nicht mehr angesehen, aber wahrscheinlich ist er am ehesten zu Unterhaltungszwecken geeignet.