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x86mph is an optimized library with vector, matrix, and vertex helpers (including an own TnL) It also contains memory helpers, and other stuff such as image processing (color inverting, changing bpp) taking advantage of x86's 3DNow!, MMX, and SSE
AutoREALM is a free role-playing game mapping program originally made by Andrew Gryc. This program is an excellent mapping program that can design castles, caves, cities, dungeons and more. New developers are more than welcome!
Previously, development were using Delphi language. Some attempts to rewrite it in other languages were done, but currently (since January 2012) there is an attempt or rewrite using those technologies:
_ C++11
_ wxWidgets 2.9 (will be 3.0 when it will be released...
AutoManga will provide authoring tools (integrated with the Skencil vectorgraphics program) and PyGame (SDL) based display tools for parametric character animation, with tools and helpers optimized for "manga-style" characters. Uses 2D SVG "cels".
A simple conversion tool from AutoREALM (http://sourceforge.net/projects/autorealm/) native formats (AuR, AuRX planned) into SVG for inclusion in websites.
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Graviton is a 2D spaceship combat game (in the style of Gravity Force/Power and Bratwurst). The idea is to defeat the other players in combat, using the various weaponry available to you. However, the graphics are 3D and vector-based.
The goal of this project is to design and write comercial quality software and aplications with fully respect to free software (like in "free speach"). The software designed by us will target various fields: from scientific applications to multimedia an
MATHLIB3D: MATHLIB3D is a Vector/Matrix/Quaternion/Plane/Polynomial C++/Java library targeting either precision or fast mathematical operations executed on vectors, matrices and quaternions.
A sequel to the popular DOS game Liero. All the good things from Liero, with many enhancements like network play, OpenGL graphics and better sound, vector-based levels for realistic bouncing/sliding, and more!
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Questo software serve per disegnare mappe per MUD o giochi di ruolo, o qualsiasi ambiente in cui vengano utilizzate mappe simboliche. Nato come editor di mappe per il MUD \"The Gate\", verrŕ ora reso utilizzabile in diversi ambienti.
Pulse (GLS FPS 3D)
A OpenGL multiplayer first person shooter for both Windows and Linux.
Development done in Delphi / Kylix using GLScene for OpenGL rendering.
This program rotates a spiral on the screen. After staring the spiral for a while, look around you. You should see some objects waving, shrinking or growing like you would be in drugs. You can adjust the settings for the spiral from a nice looking GUI.
A clean OpenGL solution on VCL/CLX, including the OpenGL API interface, the OpenGL Widget, vector & matrix math routines, and other basic stuffs. Aims to provide a easy and clean start for OpenGL projects using Delphi or Kylix.