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Designed to be a desktop assistant, Charlix is based in AIML (Artificial Intellligence Markup Language). Charlix can help you configure and install things on your computer as well as entertain you. Charlix is a linux newbie's best friend.
The Day 0 is (yet) minimal FPS, and will include networking feature and a RTS mode. We use the irrlicht demo as a basis for implementing some new features. So, don't be surprised if you doesn't see any graphical change in the release :-)
Linux Wrath is a rpg/first person shooter Goal: destroy targets. Created at aueb for the computer graphics course and took us 2 weeks to complete (we were 2 people). Project at: http://code.google.com/p/linuxwrath/
PokemonAttack! is a Castle Defence - style game in which you have a Red Gyarados you must keep alive while Pikachus are trying to attack it. Just catch 20 Pikachus and you win!
Pokemon is Nintendo's TM not mine. I don't own the names or characters!
A simplistic first-person game base built around the idea of a single-floor grid of cubes layout. In its current state, it allows navigating around a 3D maze. It utilises SDL and OpenGL. Its sourcecode is released into the public domain.
An other connect4 written in Ada using GtkAda, main language is French. An Artificial Intelligence is provided, you can play against the computer. Un autre Puissance4 écrit en Ada s'appuyant sur GtkAda. Il est pourvu d'une Intelligence Artificielle.
An experimental Sudoku solver that is written using 64 lines or less of C code. Meant as a general experiment in seeing if Sudoku can be solved in that small amount of code.
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Management of the FiberParty assistants. It controls who enters and who exit from the lan-party. It store the name, number, photo, and a bar-code of the user.
This is a very simple kids game, in which player selects an animal and tries to match it with the appropriate characteristics. It is a very basic level code. Coded in java.
It was my freshman C++ class project it's written in C++ it's a simple 2D car racing game now I put it on the web, maybe someone will find the sourcecode interesting and helpful.
MicroPather is a path finder and A* solver (astar or a-star) written in platform independent C++ that can be easily integrated into existing code. MicroPather focuses on being a path finding engine for video games but is a generic A* solver.
A simple RPG game coded in Python 3 utilizing the TKinter GUI interface. Still in development, the current version is provided only in Python code for developers only (or anyone with a local Python installation who dares).
This is a project to develop the old DikuMUD/ROM2.4 to an updated code interfaced with the web using the PHP scripting language. This project has been put on the back burner due to llimitations of PHP and concept.
JConquest is a interstellar turn-based multi-player computer strategy game! You, as a player, are the imperator of an interstellar empire. Your objects are the 4X (explore, expand, exploit, exterminate). JConquest is 100 % platform independant.
A Java based version of risk that will incorporate not only, single, hotseat and network multiplayer, but also configurable and programmable AI bots allowing you to pit your strategies against a computer.
The Beholder project was begun with the purpose of creating an open sourcecode library for use in cross-platform development of game software based on the D20 Game License released under the OGL by Wizards of the Coast.
The Dave/Dina Project was created to satisfy all the home entertainment needs of the average hacker. A Dave/Dina box is a computer connected to your TV screen, stereo, phone, and other stuff, running open-source software, and allowing you to manipulate a
A python script with a Tkinter GUI that will emulate a shuffled deck of cards being placed onto the table. It will help to practice counting cards for blackjack. You will be able to compare your count with the count of the computer.