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Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.
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Almayer is a fully featured community manager. With Almayer you can share your photos, video, audio, give titles or notes to any media or user, mantain your own list of friends, obtain statistics or charts, mantain a blog, send postcard and so on...
AOJava: the java implementation of Argentum Online (http://sourceforge.net/projects/morgoao/). It's a 2D non-isometric MMORPG game.
The goal is create a 100% compatible client & server of the original VB6/DirectX game.
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Enjoy doing the crossword in the morning? But your paper doesn't print one on Sundays! Why not store the old crosswords in your computer so you can replay them anytime. Crosswordsaver keeps them in a database, you can play them later from your browser.
Tigrisgame is the Java implementation of the German boardgame Tigris & Euphrates that was used as the basis of the official web version at http://gametableonline.com/. The focus of this project is to develop competitive computer opponents for solo play.
La villa del seis is a multiplatform point-and-click graphical adventure in PHP and DHTML. Also, you can play it like a text adventure (interactive fiction) on a text browser or without JavaScript. You can use the motor to make your own adventure.
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Ovoron's Legacy is a fantasy Play-By-E-Mail game that runs on the PBEM Engine. Each player command an empire of fantasy creatures, interacts with other players, and must seek to conquer the world.
CatBot is a simple, HTML/PHP/MySQL based chatterbot that's easy to set up and use. He comes equipped with a few commands, as well as a basic "learning" ability. With some moderate tweaking, he could make a very nice browser-based helpdesk assistant.
Its turn based, web-browser, fantasy MMORPG written in PHP and MySQL (but may work with many other databases) with Smarty Template Engine, ADOdb and PHP Mailer. Based on Gamers-Fusion ver 2.5 with many modyfications in security, speed and features.
All development was moved to Launchpad:
https://launchpad.net/vallheru
FlinkDice is a multi player game of dice played over a webbrowser. Every player combines the thrown dice to gain as much points as possible. People who know Yahtzee or Kniffel will immediateley be able to play this game. It uses PHP and MySQL.
This projects provides an online server and web user interfaces for playing multi-player board games in the internet. Features contain extensibility for adding additional games, user management, competitions and ranking ladder systems.
The PBEM Engine is a server application and toolset to run Play-By-E-Mail games. It enables people to run multiple PBEM games of multiple rulesets simultaniously.
Esta iniciativa esta orientada a crear un clon del juego the archmage(ex-maritel inc) iniciativa apoyada por grupos de jugadores de otros clones del juego
MMMOG Platform is a basic infrastructure to build mobile multiplayer games' server-side features. Its modules (accounting, messaging, player location, ranking, news) should be combined with specific game modules to build a J2EE application.
Jao is a framework, game server and set of Java clients for developing and playing card games. Support for trick taking games like Hearts, continuous play games like Crazy Eights, and partial support for mutable games like Mao is envisioned.
Agilis is a simple, fully featured Sprite engine for Java applets and applications. It builds on top of TinyPTC, and provide collision detection, sprite scaling, opacity rendering and animation handling.
Container for robot/environment simulation. The container simulates an environment, and gives to the robots living in it access to sensor views.
The goal of this project is to provide the open source community a tool for robot behavior test and challeng
Star Trek: Allegiance is a Browser Based (PHP) port of the popular Star Trek game "Birth of the Federation". The game focuses on galactic conquest, while emphasizing teamwork. Star Trek: Allegiance is based off of Solar Empire.
The project is about turn-based, networked multiplayer, non-cooperative, zero-sum, abstract strategy board games (e.g. Chess, Go, Reversi variants, etc.) on 3D-visualized polyhedra and related recreational (discrete, computational) mathematics.