Showing 2 open source projects for "telegram source code"

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    TileCity_chung

    TileCity_chung

    a 3D openGL b3d car / city town / flight / tank simulation game

    Tilecity chung is a free car in the city building game from an openb3d demo by Ogg ( added car / flight / tank simulator + edit , load , save map + cars traffic + gui windows + heightmaps + cars racing + houses + trees + grass + skydome + sounds + performances boost + shooting + boats + tanks + redlights + stops + lamps + heighmaps edit, save, load). It is written in compiled freebasic and uses openB3D (open source blitzmax b3d game engine for freebasic). Source code is included in the zip file.Can run on a small netbook with windows 7. Create a map file (text 64x64) and explore a 3D openGL town with sea, towers, roads, highways, dirtways, relief, trees, houses, grass, airports . Drive cars among the town traffic , start races against computer driven cars, take a flight by plane to the airport or follow the other flying around cessna, pilot a tank or shoot them down. ...
    Downloads: 0 This Week
    Last Update:
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  • 2
    Yoda Soccer Project
    IMPORTANT: this project has been replaced by YSoccer: https://sourceforge.net/projects/ysoccer/ Yoda Soccer is a new soccer game which intends to give a continuation to the funny and easy playable series of Sensible World of Soccer (aka SWOS). Yoda soccer is written in BlitzMax. The source code is available under the GNU General Public License.
    Downloads: 6 This Week
    Last Update:
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