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This is one of the most popular Doom source ports. It is available for DOS, Windows, Linux and Mac OS X, and should build on any POSIX platform which supports SDL. It enhances Doom with things like TCP/IP networking, OpenGL renderer, Heretic support and much more.
PacMan2 - The Family - Network Edition - Arcade game - opensourceware version of Pacman with NEW DESIGN and LOTS OF DEVICES (program's engine has got script executer - Squirrel(R)), in 2D version, semi-3D version and under development fully 3D
It can be played by 2 players at the same PC or in multiplayer mode
over the LAN-network (TCP/IP protocol, uses sockets)
The easiest way to seamlessly integrate the Lua scripting language into any C/C++ project. CaLua allows you to expose C structures and functions to Lua scripts, and expose Lua functions to C programs, with the use of a few simple C functions.
A compiler for creating games on MOS-65xx-based computers
...The Ursine Core provides:
* converters for PNG graphics into tile, font, and sprite artwork for the various platforms
* converters for MIDI and (soon) waveform audio into sound effects or music
* string conversions and font support
* tile-based "walk about" map mode ("overhead view")
* "storybook" screens with bitmap graphics
* simple text-driven menus
* a custom language for writing scripts, that compiles into efficient machine code
Note that this project is GPL, but games produced by it need no
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